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Everything posted by belgerot
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Damn, that is some pretty impressive work Mig!!
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Vampires/Undead Pack Beta Release
belgerot replied to General Barron's topic in ADDONS & MODS: COMPLETE
The change from man to man/wolf might be a more difficult thing to script, but I think it could be done. The attack could be similar to a strike fist type motion, except ofcourse a more rip n' tear action Do you think there could be a possibility for a script in which the werewolf throws its head back and howls? Even if it isn't then I would just be glad to have a werewolf in OFP Thanks for working on it Mig -
Vampires/Undead Pack Beta Release
belgerot replied to General Barron's topic in ADDONS & MODS: COMPLETE
That's a possibility I might include a Warewolf in my Horror Pack I hope you do It would be perfect for a winter map or a civilian mission. I could think of so many uses for a werewolf right now. It would be amazing to see one running through the woods through your NV goggles. A modern Van Helsing? -
I can't wait to see those and the Spetsnaz troops from the older screenshots
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Vampires/Undead Pack Beta Release
belgerot replied to General Barron's topic in ADDONS & MODS: COMPLETE
I wouldn't think vampires have their own shadow. Atleast one whilst standing in the sun I would give anything to see a werewolf and a vampire battle it out -
That looks amazing!!
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Great job on the horse SD, reminds me of the ones I would see back in my town towing old carts. Very realistic
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Quite an amazing job!
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TFW:CIK mod weapons pack release in sight
belgerot replied to bmgarcangel's topic in ADDONS & MODS: DISCUSSION
Looking pretty good -
Is this possible to create in OFP?
belgerot replied to USSRsniper's topic in ADDONS & MODS: DISCUSSION
That's what I was thinking. A new PC and new game before that beautiful T-80 is running over things. -
Is this possible to create in OFP?
belgerot replied to USSRsniper's topic in ADDONS & MODS: DISCUSSION
1-2 more years? -
Yeah, the woodland textures of Pantera camo are from two different sources, same with desert pattern. He did a great job on the pants and shirt but I agree it needs a bit of work. It is a fast growing mod though.
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Great job on this as well as your other addons! They add a more political/diplomatic feel to OFP, which I have been having the best time making missions for. Thanks again for the great effort Cl.
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I think there is a problem with the new PKSMZK pack. The Tarpan Honker units seem to have replaced the Polonez cars and crash every time I get in the vehicle. I think once the addonmaker finishes these units, then he will update them by fixing the bugs. I am just glad to see new Russian/Polish weapons, especially the Beryl from the last VPOL pack.
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More beer! Cans and bottles, from all sorts of countries, I know that FDF bar seems empty without it.
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This addon came with the Effect Pack addon that was updated not too long ago. It was there from the first beta, I was pretty surprised and amazed by this weapon myself.
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I would suggest using depbo to get them. There is also a minor problem, any RPG gunners will cause game to crash, I think it is in config that there needs to be a change of how many RPG rounds they carry. I wish there was a readme so that weapon names as well as the addonmaker himself could be easier to reach
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Most of the vehicles are Polish made. There are two Fiats, the red one being 125P and the small orange car is the Fiat 126. The Fiat 126P is similar to the Volkswagen Beetle in the sense that the engine is in the rear of the vehicle as I recall. My grandfather used to have one but last time I saw it was about 15 years ago. The Police car and yellow car are Polonez FSO. The three vans are Lublins, and the Busses are Autosan and Ikarus. Truly great work for one person, especially since this version has seven new cars.
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Great looking addon, I hope to see a desert version as well.
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Looks amazing Panzerfaust!! This is the one thing missing from OFP, a true city atmosphere. My comp specs are very similar to yours, so hopefully when I add a few more gigs it should work fine once you release it. One thing I would like to see is a medium section of Park near apartment houses. When I lived in Europe I would always enjoy a nice walk even at 2am. It would probably take up some space and look more natural. This is great news, thanks for putting so much work into this map as well as the other ones you have released.
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Looking great so far, I like the worn look, it adds more authenticity to the soldier.
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I am glad to see these guys finally in game! Great job on them
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News like this pisses me off, though I agree with you goOB
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holy s*** those explosions are beautiful
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Sci Fi characters & Horror characters
belgerot replied to SpecOp9's topic in ADDONS & MODS: DISCUSSION
Good looking models up there. I would personally like to see a werewolf from either Van Helsing or Underworld done. I heard that there is one in the works so that is always a good sign. It would be good to fight the armed vampires, possibly even a Van Helsing model one day. I am more interested in the horror genre and even though Van Helsing was made for a younger audience, that Helsing version of the werewolf looked amazing