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belgerot

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Everything posted by belgerot

  1. Asides from that, I'm impressed with the addons. Good to see base armor on both sides starting to take shape.
  2. belgerot

    Thirsk Island

    I love the feel of this map, very authentic and something I've been looking forward to seeing in Arma2. The only thing I'd like to see would be something of a town-sized village.
  3. :eek: FLAWLESS animation! Excellent job, it looks like a fully animated piece!
  4. I am simply happy to see something I haven't since OFP, the Marder. Too often are the infamous tanks produced for games, about time we see armor like this.
  5. belgerot

    BWMod for ArmA II

    Wonderful, I've been looking forward to the Tiger since OFP. Model and textures look excellent.
  6. Very nice looking tank there, excellent scheme.
  7. belgerot

    ADF Mod 2.0B release

    Big thank you!
  8. belgerot

    Hurtgenwald (WIP)

    Looking forward to seeing this region in game, especially since your maps are well put-together :)
  9. That's the real shame of it but so long as progress is being made..
  10. belgerot

    BWMod for ArmA II

    I'm happy to see official topic and news from the mod on the forums here. The one addon I've been looking forward to seeing since OFP has been the Tiger. Will you include this with the Arma II release? Also, what about the Wolf? I'd love to see the Feldjäger version once more :)
  11. Mikebart, that's excellent progress on that building! The greenery looks fitting actually, looking forward to seeing more. Are you planning a pack or just experimenting for now?
  12. belgerot

    Valhalla Mod - WIP

    Will there be a chance of having more houses enter-able in this coming version?
  13. belgerot

    OFP addons into ArmA!

    I second the Opel/Gaz vehicles, buildings as well as the BMW motorcycles from LibMod!
  14. As far as I remember, Dukla Pass engagement occured between September/October, which is roughly a month after what LibMod are aiming for but I'm certain it could be recreated :)
  15. belgerot

    District 9: The Movie. Your views.

    I liked the concept, but the setting being a numbered district in post-apartheid South Africa I opted out. :bounce3:
  16. Will you use existing models or will you create new set of soldiers for the mod?
  17. ENOUGH. Waffen-SS are included, regardless!
  18. belgerot

    Project Aus

    I'd have thought the same. Excerpt from the following article http://www.theaustralian.news.com.au/story/0,25197,23503842-31477,00.html
  19. I am glad to see this. With how discussion progressed in regards to seeing an Eastern-Front mod in Arma2, I am certain many are looking forward to your work.
  20. belgerot

    Fww2 - finland at war 1939-1945

    Sad to say the shot looks great, even as riddled as she is. I'm glad to hear that she performs well, I'd rather have a well functioning aircraft than one that is authentic and looks better in a hangar than in the air.
  21. If you don't mean to offend anyone then why bring it up in such a way? :mad: At this point today, with the glorious progress of democracy in the West, we cannot even imagine the sort of conditions present then immediately after the first World War up until outbreak again in 1939. Books come close but words are only words, who not living then could imagine what it was like?
  22. Very nice to see Topas, I didn't think I would see 'Rudy' ever in a BIS game I am guessing you are focusing mainly on the Polish Army in the East? It will be interesting to have an army other than the Soviets available on that side. What I'm most interested in seeing is partisans from that region. Who cares about the media, as if they don't distort things enough :p
  23. belgerot

    Fww2 - finland at war 1939-1945

    Wow, I never would have imagined seeing that! Excellent job! How does she perform in flight?
  24. Me too, it was great to see a region not often represented in such games. I'm glad you included the border with Austria :)
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