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belgerot

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Everything posted by belgerot

  1. belgerot

    German Misc Pack released

    If they were modern ones then I believe they were part of a German role-playing mod.. Real-Life maybe? I'd love to see SEK in civilian clothing or something of that sort with those helmets! I am glad to see that the German character pack no longer depends on SwissMods weapon pack, yours are coming along very nicely.
  2. I welcome seeing more progress on this script. Perhaps there could be a given amount of time between AI arming and exploding the charges, during which if you render them useless you would still have to go through the process of disarming the explosives. 50/50 chance of the explosives going off if the unit is knocked out of commission, I mean. Also, the unit could run and clearly stand out a small percentage of the time? That way, you could at least recognize the threat.
  3. belgerot

    Post-Apocalypse mod

    Car looks excellent so far, well worn yet still functional. Perhaps you could add some models to include improvised additions found after stock items have become worn, such as bumpers or armor plates on the doors/engine compartment, with thicker, all-terrain tires? I'm not thinking of a battlewagen so much as a survivalwagen considering the setting.
  4. belgerot

    Stadium Beta

    I like progress so far, the last picture posted is exactly how I would imagine coming across a ruined stadium. Good job.
  5. belgerot

    -=/UP-ARMORED Vehicles\=-

    Excellent job on the re-skins, I'm particularly impressed the vehicle in woodland scheme. Any chance of the Caiman in that scheme?
  6. belgerot

    Post-Apocalypse mod

    The revolution in Russia in 1917 comes to mind reading that post, the different factions warring against one another. I'd definitely like to see something like Anarchist/Extreme Leftist faction in game, you look at what is happening in Europe today in some places..
  7. belgerot

    Stadium Beta

    Looking forward to seeing the next update, I've been following this addon in particular with great interest. Do you feel you'll have time to add in several advertisements?
  8. belgerot

    Post-Apocalypse mod

    I really like the sound of a ruined Stadium, it could easily be an area of interest as either a marketplace or serving as a base for a group. One thing I can say, if it is a football stadium then I'm sure you'll find a few loyal fans continuing to guard it ;) I would imagine the setting as you do, not entirely bombed out but desolate and in partial ruins. You certainly won't find any tidy homes, but ones filled with bullet holes, etc.
  9. belgerot

    Post-Apocalypse mod

    Excellent to hear you've moved your project to Arma2. I'm looking forward very much so to seeing such a concept in game :)
  10. belgerot

    Sharpe's Rifles Mod

    I love to see a project such as this revived for Arma 2, looks promising!
  11. belgerot

    German Misc Pack released

    Indeed, it does! I am glad to see that you're concentrating on several different eras, not simply the modern era when it comes to introducing German addons.
  12. belgerot

    German Misc Pack released

    Looks excellent, thank you Marseille
  13. Brick gothic/Romanesque type buildings (older town/city halls, universities, chuches/cathedrals) Neoclassical type buildings for city centers, palaces or historical residences Old style street lamps (parks, historical city centers) Modern style buildings, glass face (Banks, Offices)
  14. belgerot

    German Misc Pack released

    Looks excellent so far, are you planning on making more objects fit for German barracks?
  15. belgerot

    Belgian Army

    Belgian pattern is amongst the most recognizable in the world :p
  16. That portion in the last photo, my favorite area in game. Excellent job on this map and the objects tied to it Beton.
  17. I second, I've been seeing that dual-tone (camo/black, etc.) clothing recently. Looks good on those units.
  18. belgerot

    German Misc Pack released

    I think there is a very good chance of that :)
  19. belgerot

    Celle

    Hey I appreciate it as is ;)
  20. belgerot

    BWMod for ArmA II

    Excellent footage, the Marder does look good :)
  21. I love this pack! The only thing I've found is a strange one, when facing Northeast or Southwest and firing when in first-person view I hear the ambient pic-pic noise with each round fired. Anyone else have this issue? I checked on various units, on various islands and only with these in the -mod= folder of its own. Maybe it's just me but this does not affect the quality of these guns at all. Good job :)
  22. belgerot

    Celle

    Agreed! Stunning work, the level of authenticity is clearly visible with these updates, most particularly with the Castle and Fachwerk houses. Simply amazing!
  23. belgerot

    German Misc Pack released

    Looks excellent, I'm looking forward to seeing bigger expansions such as an Aldi or even the DHL center. I was very surprised to see an Aldi open near from me, I did not expect them to expand into the Northeast!
  24. belgerot

    German Misc Pack released

    Very good point, that would be best then in the case of a bus stop, the idea of the H-sign with timetable and wastebin.
  25. belgerot

    Celle

    Beautiful representation of Niedersachsen :) I was very pleased with your last map, Kellu for it's overall Western European feel, but to see this is very good news indeed. Thank you!
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