bmgarcangel
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Everything posted by bmgarcangel
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Mission compatibility
bmgarcangel replied to bmgarcangel's topic in OFP : MISSION EDITING & SCRIPTING
lol Well I would expect that there is no addons that came with this v1.94 so I would assume it would work with even v1.75 and at least with v1.91 if ya know what I mean -
if I make a mission in OFP:res v1.94 will it work in v1.85 or v1.91??
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Original: m16 with mortar, PK machine gun Unoffical: bmgarcangels M4a1 Carbine ( made by me )      and      Jam2's RPG's
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Homeworld 2 is the best dudes!! BEST IN THE WORLD!! After that is Starcraft!!
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I'm looking forward to the rumored Red Alert 3
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the highest my ping ever got was 6000 But the usaul ping I have is around 200 to 400
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you always though the old one hadnt been beaten. lol never has Though in beating the game terms though, I can beat all races to the end in both original and brood war without cheats i'm the master
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I recommend these ones in order: 1.Starcraft 2.Red Alert 2 3.Homeworld 4.Homeworld 2 5.C&C: Generals 6.Emperor:Battle For Dune
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1. Face toward the enemy and not to yourself when you set a claymore up (US army) 2. If you are being fired upon, please find cover behind anything you can. Even your own captian if you have to (USMC) 3. Do not hold on to the catapalt while playing football on a carrier or you will be the one caught with the ball. (USNC)
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Bullets going through static buildings
bmgarcangel replied to bmgarcangel's topic in OFP : O2 TROUBLESHOOTING
help plz -
How do I make it so a car will drive off when I walk up to it and get into it, using no gettin waypoints and stuff. I figure its a command were a script constantly checks up on the car to see if I got in but which one would it be??
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Bullets going through static buildings
bmgarcangel replied to bmgarcangel's topic in OFP : O2 TROUBLESHOOTING
Whats your email -
whoa shit! I OWN A WILLY JEEP JUST LIKE THAT ONE!!! Ya but hell, same with what blackdog said Hell if you want something to hit a BAS helo though and actually get it to hit it use those JAM2 laws and RPGs
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Get in a car without waypoint
bmgarcangel replied to bmgarcangel's topic in OFP : MISSION EDITING & SCRIPTING
player in name_of_car is what I put or I put vehicle player == name_of_car now I assume to halt a trigger till something is completed I just put this @vehicle player == name_of_car right -
How can I make it so that shells will fly out of my static guns when I fire them?
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How do I sink a building with a map, say a sandbag bunker, because sometimes I cant get into the damned thing
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Nogova was pretty small island ya know. Wouldnt you guys say military wise it wouldnt have as much as must of us think or else 1/4 of there popullation would be enlisted
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so this will make it so that if I have my building on a hill, than it wont be staying at sea level but instead going at an angle with the land?
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Bullets going through static buildings
bmgarcangel replied to bmgarcangel's topic in OFP : O2 TROUBLESHOOTING
lol okie I found out that part already. Now I have a new problem though. I think the geo lod or something is interfering wit the firegeo lod. reason is because the bullets arent hitting the building in the right spots. they are hitting farther out now!! -
Now you said quote " Kills the Crew " Bassically........this bunker thing........is it just one big static ass gun!??!?!! if so then try changing bunker part to building then ya shouldnt have much trouble. But on the other hand, Firelod, if you make the fire lod exactly like the lod of the must hi res model then it should block any fire coming into the building, thus protecting you and your crew. now on last thing, were does the shells hit and how big is this bunker??
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haha!! I tried that cheat thing a few times. What I did was made my m60 machine gun, bis version and bas version, with explosive rounds. went into game, started playing, people were wondering where the fuck that was coming from.......they though I had a shilka or something, but it was in CTI so no one really caught on
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When will they make it so that the OFP:CWC 1985 and Red Hammer campaign work properly with ofp:Resistance?>
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Topic is solved!
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na that wasnt the problem though. problem was that the zip files would read that they, the zip folders, were corrupt. Now I have my zip folders so that they will open up like regular folders. Thats how I go about things. So I never extract things anymore. SO whenever I got this corrupt error i've always deleted things, but, I just extracted the zip file to see if that would work, and it did, so I have no more problems!
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ah I still have a problem with your tutorial. the fire geometry wont cover my building