bmgarcangel
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Everything posted by bmgarcangel
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Thanks I will try what you have suggested guys
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Setting an objects height the height of another..
bmgarcangel replied to MrZig's topic in OFP : MISSION EDITING & SCRIPTING
Then you adjust it so that you'll be higher or lower If you dont notice that you can make it so that you'll be in the plane instantly too before it moves anywhere -
Does dofire work on objects??
bmgarcangel replied to bmgarcangel's topic in OFP : MISSION EDITING & SCRIPTING
Is the invissible soldiers and tanks by... Lester Pretty nice?? -
Thanks for the heads up supah and nice site ;)
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lol Well I read em but didnt take time to do so this time But don't get me wrong, wonderful island mate.....you should try creating perhaps a..............Nigeria type campaign with this
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Sorry if i'm quoting just a little bit of your post But why have a army that is devoted to soley protecting its people only. Â I mean, I doubt that Nogova after 1983 was attacked unless it was some small terrorist thing, but having an army sitting around for like almost two decades, waiting for something to do would be kind of sad. Â So I was thinking why not have it so that Nogova responds to one of its neighbooring islands which is under attack say by Yugoslovia, Albania, Cezch republic, or perhaps some french renegades or some arab country from the south......so they go over there to fight, while they do that, the enemy rushes in and captures the main nogova island and sets up extremely complicated defenses so its almost impossible to land full force back at nogova..... Or what about having Nogova more in the scene of its surrondings, Yugoslovia peace keeping or something, or aiding other UN actions
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Still will you be working with the man making the updated nogova.........I mean hell, why not......it would save some time
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so you would put that in like the condition field right
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Setting an objects height the height of another..
bmgarcangel replied to MrZig's topic in OFP : MISSION EDITING & SCRIPTING
Okie Then make the plane flying then, use the x,y,z thing to make it go to a certian height then make it so that with that you make the soldier at the same height and adjust accordingly so you are where you want him to be -
Does dofire work on objects??
bmgarcangel replied to bmgarcangel's topic in OFP : MISSION EDITING & SCRIPTING
lol I might include it in one of my addons i'm releasing with my Opeartion Visnorsk Campaign -
oh lol!!! YOU'RE A PART OF BAS!!! Sorry about that......... Anyhow where can I get the addons for hte island??? I mean without downloading the whole sebnam pack
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Thats nice man. Â Making up a history for a island is hard and sometimes not that good, but you do it very well. Â Good job GoOB So a car company hey........you guys gonna create perhaps a nogova mini and sutff
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Sweet those are some tight weapons, no doubt about that I like the idea of small amounts of tanks because helicopters and planes are the mainstay these days in taking out tanks and stuff, I mean, there role on the battlefield has severely been limited due to the helo
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I ain't asking for them to build anything frankly all i'm asking is what will be done??? What will it look like??? What you want to talk politics or economy or how much money they could have or the possibilities or something  Would you guys think its possible for Nogova even to afford things like T72 and T80 tanks from other countries. I mean, its a small ass country and what resources does it have other than farming and possibly technology ( talking in the future ) to buy expensive stuff
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Errrmmmm.......I have to side wit good ole Oswald here....... Playing Microsoft Flight Simulator 2000 and taking pictures of towns and then telling us they are in OFP and that we can drive around in something like.....like that........is just not fair  Frankly, if it is real, think of it this way SgtEversman, you're hopefully not just creating a island that would look good from above Â
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Best talk to Ebud then I can tell he used some textures on his new island that are clearly from the Tonal island Anyhow, since he has permission, you should do what you want. Possibly, create a upgraded version for Supahs Nogova Armed Forces mod
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So the t72 and t80 tanks you will be using, will you be upgrading those with better long range optics and long range smooth bore cannons so that they can fire at long ranges??? Or will they be recieving tanks from european countries which by no doubt have upgraded there tanks ( unlike that poor iraqies who couldn't fire long range to meet an abrams ) Not to mention, will the nogova army have upgraded ak47's, having optics on the weapon sights so that you can look and fire faster and with a tinted lense in some situations be able to see better. One more thing, how technologically advanced and how much money will the Nogova army have and recieve??
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Did they find you on Mars? Nope sorry. That was George Bush you're thinking about..... But seriously, I mean, i'm looking at like the most modern type of spec's, ya know..... I mean what else would you expect??? All you have to do is send some SAS guys and some other special forces instructors from the major countries to help train other armies............ Nogova, in 1983, wasn't exactly the best in the way they did things you know......
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Just curious......have you noticed lately alot of former soviet bloc countries don't even look modern these days??? I am like so curious as to whats gonna happen in this mod. I mean, will The Russian Federation attack the country.....or will the country get into a civil war....or will the Aussies come and try and take over the country and you kill em all j/k But seriously, what type of east units are you guys creating?? if any..........
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Actually I was thinking this. How about equipping the new Nogova Military with say Older Centurion II tanks or III tanks along with some old Eastern and Western Block stuff, but with High Tech Upgrades. Have a army full of highly trained troops ( trained by British and American troops ) mostly equipped with ak47's and m4's or possibly G36's and Steyers. Have the Army with about 4 or 5 Battalions of Infantry (Each battalion having around 100 to 200 men in it) that form a division, then have the tank squads, not going to give specs on that cause I wouldn't have much of a clue how tank companies work. Special forces then, have a few highly trained teams working around the clock, and then finally the artillery guys, Mortar guys, airborne divisions (in terms of helicopters mostly) and then the S4 guys. Last but not least, the NIA (Nogova Intelligence Agency) to keep an eye on the enemies, conduct espionage missions, and to ensure the overall safety of Nogova from anything or anyone that could be a threat to the sovereign nation. After that in terms of special weapons possibly Big Blue's and flamethrowers
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Setting an objects height the height of another..
bmgarcangel replied to MrZig's topic in OFP : MISSION EDITING & SCRIPTING
Why not just do it this way <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> this setpos [(getpos this select 0),(getpos this select 1),6]; Thats the way i'd do it and i'd edit it according to whatever height the aircraft i'm trying to get into might be at -
where can I get the addons required for the addon??? I mean I dont wana download the whole damned Sed Nam pack cause I have 56k and shit
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Does dofire work on objects??
bmgarcangel replied to bmgarcangel's topic in OFP : MISSION EDITING & SCRIPTING
LOL Well, I wish it would work. I recall someone saying something about how BIS used there own invissible targets. I regret to say that is false for I have glanced at the ones that would have used it such as the last intro and a few other things and they use cars or something else to burst ammo from soldiers into -
Help with the 'fire' command
bmgarcangel replied to j-man's topic in OFP : MISSION EDITING & SCRIPTING
Problem, i've come to a conclusion well......that.....soldiers just don't like destroying objects such as refrigerators and desks and Target E's.......... -
Does dofire work on objects??
bmgarcangel replied to bmgarcangel's topic in OFP : MISSION EDITING & SCRIPTING
now if BIS used a invissible soldier or target.......what was it?? the blackbox one???