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bmgarcangel

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Everything posted by bmgarcangel

  1. bmgarcangel

    Red Hammer Studios

    @Antichrist First...I don't like your name Second...LOL @Red Hammer Studios How about this? nice kick ass animations too!
  2. bmgarcangel

    Visnorsk island

    Hey guys I lost the old thread, cant find it, about Visnorsk island so I created a new one! I got some new pictures of some objects that we have created for the island....now before i show you the pictures, I need help with a power line pole thing.....and some water that manticore created, artifical water that is! ~Bmgarcangel
  3. bmgarcangel

    Visnorsk island

    Hey Just thought i'd give the heads up on Operation Visnorsk Campaign Demo which will be released within this week or next week. In the folder in which the demo campaign will be located will be all the addons required including Visnorsk island objects and VISNORSK ISLAND itself. But do beware, it will only still be a demo version of the island. Not the fully completed one! I'll keep you all updated! ~Bmgarcangel
  4. bmgarcangel

    Red Hammer Studios

    Question: Will your troops have RPG-7's? Ones that can hit helos. And RPD's and PK's?
  5. bmgarcangel

    Operation visnorsk campaign

    Ok I got it done. Beta testing will begin tormorrow! ~Bmgarcangel
  6. bmgarcangel

    Little higgens project

    hm...must have been the bigger version the higgins then
  7. bmgarcangel

    Bayonet animation on a rifle

    LOL Mr. Junno Why stab people below the waist. in the video thats all they do, in the leg or in the gut.....think it will be possibly to direct it at the head sometime?
  8. bmgarcangel

    Bayonet animation on a rifle

    HA HA HAHA ------------------------------------------------------------ I believe in OFF-TOPIC do you believe? ------------------------------------------------------------ Back on topic now... Do you guys believe you should like release some kind of a script pack or something to help others out in creating fast and simple bayonet systems for their weapons? ~Bmgarcangel
  9. bmgarcangel

    Unsung - updates

    are you guys going to have like traps in the ground, you know...walking along, then like " OH FRICKEN SHIT!! ARRGH.... " Got all these sharp bamboo sticks sticking through you
  10. bmgarcangel

    Shooting-range 1.0

    jus curious...is it possibly to record getting a head shot too
  11. bmgarcangel

    Little higgens project

    Wilco, can our mod use this version of the higgens...possibly.. Also, it looks a little small....not insulting you or anything, but isn't it supposed to be a little wider? Those things can carry M1 Shermans and crap!
  12. bmgarcangel

    Rumour!

    Too much speculation here, eh? Look, its going to be Operation Flashpoint 2 You think on Codemasters site they would have OFP2 there, like advertised, then change the name and make us think that they were playing us for a long time.....you obviously are dreaming.... Seriously, they wouldn't be working on a VBS2 instead of Operation Flashpoint 2 but expect to have it look like the old OFP, do you now? it doesn't take this long to make an expansion like thing, it takes this long to work on a new engine and kick ass graphics! ~Bmgarcangel
  13. bmgarcangel

    Some basic questions

    Hey.. I have a few questions First...is there any bullets hitting buildings, etc.,etc. you custom sound effects for you guns and stuff................and possibly sound effects for buildings that I want to have a different sound played when hit with a bullet.... Second...how do I make my a machine gun that is destroyed not blow up ...or should I make it so that a machine gun doesn't destroy? ~Bmgarcangel
  14. bmgarcangel

    Some basic questions

    I really need help with wat I said above this post....
  15. bmgarcangel

    New tfw:cik modification thread

    Now, i've chatted with a few other members of the mod, still need to chat with cympatheey though, but we are planning to get all sub-machine guns and Automatic weapons ( this doesn't include machine guns ) used in our mod done by the end of this month. Â At least the models done that is. Now, SMG's and AW that we have completed are the following: PPSHA-41 M1A1 Thompson Type-50 (Chinese Version of PPSHA-41 with box magazine) Now, SMG's that we will be working on throughout the month: PPSH43 Sten Mark II Owen Mark I M3A1 Grease Gun Japanese WWII submachine guns Browning Automatic Rifle BAR Tokarev Semiautomatic 7.62mm, SVT40 If anyone would like to aid us in getting all this done, it would be much appreciatted! If you'd like to take a better look at the weapons I mentioned up above, you can go to this site: Korean War Weapons List Cheers! ~Bmgarcangel
  16. bmgarcangel

    Unsung - updates

    Hey guys Just curious, will you be building a M3A1 Sub Machine gun too? It replaced the Thompson you know....
  17. bmgarcangel

    New marpat possibly in the making?

    ok now i downloaded this thing heck, where do I put the ofp.ati action file? I mean, there ain't no action folder in the adobe photoshop directory...
  18. bmgarcangel

    New marpat possibly in the making?

    Is this the Infantry Devlopment Kit tool thing that you use to make these??!?!? I NEEED IT NOW FOR MY MOD!!!!
  19. bmgarcangel

    Red Hammer Studios

    @SCFan42 He was. He fought in Afghanistan as like a US advisor against the Russian's before he came back home. Same with James! @Red Hammer Studios First, can troops pile on to the tanks for a ride or not? Second, You guys noticed an error in your tanks or not? This problem involes the t54/t55 pack.....LODS Problem with alot of mods and studios, they forget about the other lods...not geolod or firegeolod, but 1.0, 4.0, 5.0, 10.0...etc.,etc.,etc......its no big problem but hell, just though you might want to know. The red dots are tanks, not like that in game, I just put them there to show you where they should be ~Bmgarcangel
  20. bmgarcangel

    Red Hammer Studios

    I have to agree. Overall the tank looks awesome, but like they said, the mud textures look a little blurry. Troops look so awesome. Guys, keep up the good work! ~BMGArCangel
  21. bmgarcangel

    A snipers story: vietnam

    Ok Miles and everyone else...got an update...just started working on it again...here you go!
  22. bmgarcangel

    A snipers story: vietnam

    Hey guys I'm creating a real book now. Â Here is w hat I got of the story so far. Â Its about a Us Army Sniper...i've only just begun on it but i'd like to see what you guys think of it. Â I still need to add more interaction in it and more social shit and that will be done soon. Â More will also be added on to it! Â here is it:
  23. bmgarcangel

    Some basic questions

    Ok now, next question. Â How do I config animations. Â I have a SKS rifle, and some safe/careless animations for it and danger/stealth animations for it now...how i get it all to work? Oh ya....how do I put smaller casings with the guns....I mean, most of them are pretty big for the size of the guns that i have... ~Bmgarcangel P.S...bas has shells coming ouf of there helos mg's...how do I do that with my static mgs?
  24. bmgarcangel

    Operation visnorsk campaign

    Hey all I'm looking forward now to a Operation Visnorsk Campaign demo within the next two weeks. Â But...... Before I release it, I would like a series of volunteers to try it out and tell me what they think of it. Â Not to mention to find out if there's any errors. If you'd like to test it out, just reply here! ~Bmgarcangel
  25. bmgarcangel

    Tfwcik missions

    LOL Well, I guess that could work...again, we need soldiers to do such a thing though! ~Bmgarcangel
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