Jump to content

bathmatt

Member
  • Content Count

    11
  • Joined

  • Last visited

  • Medals

Posts posted by bathmatt


  1. ARMA3.exe RPT:

    Mods: @JSRS2

    Distribution: 0

    Version 1.30.127372

    Fault time: 2014/10/03 13:09:32

    Fault address: 00A6DF97 01:0066CF97 G:\ARMA 3\SteamApps\common\Arma 3\arma3.exe

    file: VALIANTGUARDIAN (__CUR_MP)

    world: Altis

    Prev. code bytes: 00 00 51 8B 4C 24 34 E8 8D 8C F6 FF 8B B4 24 4C

    Fault code bytes: 01 00 00 85 F6 75 11 8D 8C 24 4C 01 00 00 E8 96

    Registers:

    EAX:00002401 EBX:0000017D

    ECX:0000017D EDX:6DF908E0

    ESI:00000241 EDI:00000241

    CS:EIP:0023:00A6DF97

    SS:ESP:002B:022AC647 EBP:11536040

    DS:002B ES:002B FS:0053 GS:002B

    Flags:00010206

    Full RPT & Minidump: https://www.mediafire.com/?n148z1wgk7tt4wn

    PHYSX3_X86.DLL RPT:

    Mods: @JSRS2

    Distribution: 0

    Version 1.30.127372

    Fault time: 2014/10/03 13:05:11

    Fault address: 5E80752F 01:0003652F G:\ARMA 3\SteamApps\common\Arma 3\PhysX3_x86.dll

    file: VALIANTGUARDIAN (__CUR_MP)

    world: Altis

    Prev. code bytes: 4E 10 89 75 FC E8 D7 E3 FF FF 8B 8E C0 00 00 00

    Fault code bytes: 8B 01 8B 50 48 FF D2 8B F0 85 F6 74 62 8B 06 8B

    Registers:

    EAX:5FE0D3F8 EBX:5FE0D3F8

    ECX:00000000 EDX:5E805A40

    ESI:64BADF1C EDI:0000009B

    CS:EIP:0023:5E80752F

    SS:ESP:002B:022AF6D0 EBP:022AF714

    DS:002B ES:002B FS:0053 GS:002B

    Flags:00010246

    Full RPT & Minidump: https://www.mediafire.com/?rxi7t7dor7zxgng

    So I've been getting these two errors frequently. No idea what it is. Is anyone able to give me some insight? I've verified my game cache, defragged - no avail.

    Any assistance would be amazing.

    -Antipop


  2. Hey guys,

    I've got a dedicated server which I've just put up and it's a very basic config.

    Now the server is working well, great pings etc. However, it takes forever to show up when I filter my clans tag. Now it's the only server that shows up, but it does take a good 15-30, potentially a little longer to appear when filtered.

    Is there any reason why this is the case? Is there anything I can do to speed up the process?

    Regards,

    Matt


  3. Hey all,

    I'm currently looking at this box to house a ArmA 3 dedicated server for my clan. It will be a private server with the max player numbers being around 30 (but that's rare) - Average 10-20.

    Intel Xeon L5520 Quad Core CPU with hyperthreading (8 threads).

    2GB DDR3 server-grade registered memory.

    500GB SATA hard drive.

    10TB premium multi-homed bandwidth on a 100mbit port.

    Now, the CPU seems to be adequate, it's the ram that has me questioning... Is 2gb enough? Has anyone had any experience of this?

    When my clan last had a dedicated server, I can't recall the server using massive amounts of ram, more of the CPU.... But I'm not sure...

    Thanks for any suggestions.

    Matt


  4. This is why I won't buy A3. (Well that and the fact that BIS got rid of mouse acceleration.) Just watching gameplay videos has convinced me it's stupidly unrealistic and immersion-breaking. Everyone raves about how "fluid" close combat is in A3, but it just looks like dumbed-down, generic FPS movement. Even groups like Shacktactical can't make it look good.

    Reading some of these posts and comments regarding animations in ArmA 3, as an Infantry soldier myself, the way the player moves in ArmA 3 is much more representative of what you move like in reality. ArmA 2 was far to rigid for me. I like the ability to quickly move, shoot whilst moving, varying different stances; it's what I do in reality, and it's nice to see it represented ingame.

×