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r3volution

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Everything posted by r3volution

  1. r3volution

    Arma 3 SeaLife Project

    Niiiiiice. While the animations could use a little love, the textures and models are top notch. I see a whole lot of potential for this. Not even including sharks with laser beams...
  2. r3volution

    Terrain Improvement (dev branch)

    Well, I'm testing it. It looked pretty insanely good from the stuff I found on youtube. And yes there's always the tired old fanboy retort (and don't get me wrong I'm a fanboy too) of 'yeah but its not simulating x, y and z as well, which Arma does'. But nobody would be expecting the entire planet in an Arma game, so obviously through having a restricted map area you'd get a lot of cpu/ram/gpu resources back. I don't know, it looked pretty awesome to me. Definitely worth investigating how they've managed to code it.
  3. Fantastic demo. Definitely would be amazing to see something like that in the Arma series. One day. Maybe Arma 5?
  4. r3volution

    ArmA 3 is a Beacon of Light

    I endorse this product and/or service! Seriously Bohemia, as a longtime player of the Arma series I have loved these games at first sight. They might have bugs and feel a tad clunky. But no other game can come remotely close to the scope and freedom that Arma offers players! Not to mention the modding and what may be the most dedicated community in gaming. It's just amazingly cool to have seen DayZ take off and push Arma2 into the spotlight, not to mention the huge success so far of Arma3! Totally deserved!
  5. Awesome work Sbats! I'm loving this one. Plus having Steyrs in the game before just about anything else gives me the closest I'll probably come to a serious feeling of national pride heh. Is that error you mentioned to do with the ACOG sight and no recoil?
  6. r3volution

    What would an insurgency in 2035 look like?

    This is actually a really fascinating question with a lot of real world recent examples to inspire some authenticity. Any successful modern insurgency is heavily networked, using civilian communications tools at first to co-ordinate attacks and to try and evade enemy forces. Stands to reason that this would only increase in the future. Additionally most insurgencies do incorporate elements of the military into themselves as the military deserts or breaks up (eg. Syria). To your points now. Uniforms : Anything they can get their hands on, I'm guessing that there would be mix & match uniforms from both captured enemy supplies, as well as remnants of the home country's uniform. Then if any countries are sending aid uniforms are often a choice, so then different camo depending on the donor nations. US Style woodland camo seems popular now, but in the future I would guess maybe old US UCP fatigues, knockoff multicams and a smattering of urban camo. Weapons : Again, probably civilian weapons as well as IEDs, mines. Then captured enemy weapons as well as any weapons sourced from foreign military aid donors. So say Yugoslav AK's, shotguns, hunting rifles. Maybe some old M16's but I suspect they won't last like AK's do. Syria provides good examples of ingenuity and using whatever is to hand. There was a great example of using a digital camera as a heavy MG sight to zoom in and also record footage of kills. Vehicles : Civilian vehicles probably. IF the insurgency is very mature then you might see repurposed enemy military vehicles and homegrown armoured and armed vehicles. Again Syria provides some interesting and impressive examples of this with homemade armoured cars etc. Tactics : I'm guessing that IEDs will remain a standard weapon for a while to come. They will get more sophisticated though, to counteract any advances in IED detection technology. In addition I'm guessing that enemy UAV usage would also be a big influence on tactics. Definitely having to deny the enemy 'eyes in the sky' would be a standard one. Drone hacking a possibility? It's been done already. Reason for insurgency : Don't know, guess it depends on the storyline. I'd be guessing occupation or civil war with a hint of occupation. Any insurgency's 'look' and military composition reflects a combination of local cultures, the enemy, and resources available to the insurgents. Hence a poorly funded rural insurgency in a tribal predominantly muslim state looks like the Taliban, but a well funded european insurgency looks like the Bosnian war. Copout answer but hey. :cool:
  7. r3volution

    They better have female soldiers...

    Scrim, I could take you and your accusations of lying so much more seriously if you didn't keep bringing the sexist 'women shouldn't be in combat roles' talk into every post. Let us for now just say that there are enough NATO countries that allow or are allowing women into combat roles that it is unrealistic not to include them.
  8. r3volution

    They better have female soldiers...

    Scrim, I would love to see your data on these 'capabilities that will never exist for women'. But leaving that alone, because I keep trying to tell you that it is irrelevant in the context of this argument. If I say that some significant NATO member countries (e.g USA, Canada, Germany) and a significant and increasing number of countries globally (New Zealand, Israel, Australia, Sweden) are permitting and have allowed women into frontline combat roles would that make you happy? And that even in those countries which don't allow women into frontline infantry units, women are in support units which are engaged in combat due to asymmetrical warfare. Does this reality now, then make it logical that we should rightly have female soldiers represented in a game set in the present day? And even more logical that they should be represented in a game set 20 years from now?
  9. r3volution

    They better have female soldiers...

    Scrim, seriously? Like I said. What your thoughts are on biological difference doesn't matter. There is training and selection exercises there which obviously weed out anyone who isn't physically capable. That's not the argument here. Are you denying that women are involved in combat as infantry or support units? The IDF has allowed it for years. The USA is in the process of doing so. The Australian Defence Force will have women in infantry combat units by 2016. Canada has already had female officers commanding frontline infantry units, search for Cpt Nicola Goddard. New Zealand currently has no restriction on women serving in infantry combat units. Sweden has no restriction. Germany has no restriction, even having female soldiers in Fallshirmjaeger units. So yeah, those armies. ::edit:: As an additional thought for those concerned with the logistics/cost of implementation, the DayZ game in development has female character models which are fully combat capable which I imagine would only require minimal work to adapt to Arma3 ::edit::
  10. r3volution

    They better have female soldiers...

    Scrim, people were arguing that women should not be serving on the frontlines and that for this reason they should not be in the game, or that it would distract them from playing the game. My response to that is that women are serving on the front lines in a great many countries. Women are now permitted in frontline infantry units, but prior to that they have been actively engaged in combat for much of the past 10 years in what would be conventional 'support' roles which are regularly exposed to combat. None of that is lies. I called sexism because a huge number of replies were making hugely sexist statements about the inability of women to be effective combat troops. This has been assessed by many countries and they have found women are indeed effective as combat troops, hence allowing them on the frontlines now. Not to mention the sexism of the 'herpaderp' crowd as you referred to them earlier. So it is not a lie to say it's realistic to have female soldiers represented in an infantry simulator. Even more so when the game is set 20 years from now.
  11. r3volution

    OPFOR too Futuristic?

    Ok well try this on for inconsistency. The OPFOR are using a current tech rifle (KH2002) and have awesomely expensive sci-fi armour (TBH though the body armour/helmet look is the ONLY thing i take issue with, not them being on an even footing which is GOOD). While NATO for some reason were able to afford the expense of fielding an entire new weapons and ammo system, but haven't bought a new uniform for 20 years?
  12. r3volution

    They better have female soldiers...

    Only reason why this is still alive is that a whole bunch of guys can't seem to let go of their frustrations about the boys own military club being open to women. So they come to a thread about whether or not there should be female soldier models in a game, and argue about it here. Every time I see an argument back about this it centers around whether or not female soldiers should be in combat. That's not what this thread is or has ever been about. This thread is simply asking the following. Since women can and do serve as frontline soldiers NOW in most NATO militaries, why are there no female soldier models in this future NATO oriented game?
  13. Was going to say as above ^^^ it's not too hard. You could start by depbo'ing another one of the NATO infantry mods out of there and extracting the config bin, copy and paste then just change all the unit naming to suit.
  14. r3volution

    North Korea SF (Year 2035)

    Hey fair call, it's your mod after all! :) Config option could be a way around it but that can always wait. Nice to have some variety of future OPFOR infantry anyways!
  15. r3volution

    They better have female soldiers...

    Scrim if you desire the developers to add peyot to the character head choices then I say go for it! It should be pretty easy. Also you seem to have confused my previous statement which said this thread wasn't a place to argue about whether women should be in the military. I don't honestly care what you think about physical gender disparity. Women are in the army and that should be reflected in the game. Simple really. I mean if someone objects to the fact that people of african descent can serve in the military, should that stop it being reflected in a game? Just because that's not YOUR view? Secondly. This is a game. A female AI will be every bit as good (or shite) as a male one.
  16. Was LITERALLY wondering out loud to a friend on steam just then about when someone would make a reskin of the NATO soldiers in Australian MultiCam. Nice work! I don't know if it's the lighting but it seems like it might be slightly on the brown side for new stuff, although if you're shooting for a 'well used' look it's definitely about on the money. Nicely done though! :D
  17. r3volution

    They better have female soldiers...

    Well Combatcomm if that was indeed my rationale for attempting to curb a pretty blatant display of sexism I'm sure I'd get the lack of success I would deserve. So what you're saying is that women should be happy that they can serve their country and don't need to be represented. That's a bit patronising. Interestingly enough you're also stating indirectly that only men play Arma, because you're referring to the only demand being from men. There's enough women out there who play Arma, I hate to break it to you. Also I assume you're referring to the nudity mods that Skryim has when you talk about 'twisted crap'. Because obviously a naked woman is FAR more 'twisted' than shooting a guy in the face. Obviously. You're not stating raw logic, you're hiding your sexism behind a confused pile of illogical contradictory arguments. As most bigots do. You have also completely failed to address my point, women ARE in your country's military and mine. So we're not arguing about why women can and can't be on the frontline anymore, that argument is over and sexism lost. Now it's a question of whether a game that positions itself as the most realistic infantry simulator is willing to be realistic and have women as soldiers. That is all.
  18. r3volution

    They better have female soldiers...

    Also I see a lot of stuff covered by THIS in this thread. "Abusive, racist, sexist, homophobic comments (or any other type of bigotry), personal attacks and name calling are not allowed either on the forum"
  19. Aliabad + Hazar-Kot! Obviously they make good sense for an OPFOR homefront battle in Arma3! :D
  20. r3volution

    Invasion 1944 V3.0

    ::edit:: ^^^ winning @ shift key?^^^^ ::edit:: THIS IS AWESOME!!! I love the idea of an I44 that's NOT in North West Europe. Invasion of Crete anyone? :cool:
  21. ^^^^^^ See above. If you hate it don't use it and disable it on your MP server. You can do whatever you like in 1st person, but 3rd person is WAY more useful for mission making etc.
  22. r3volution

    North Korea SF (Year 2035)

    Nice work!!!! Good to see some modders running with the 'future warfare' scenario rather than ignoring it! Would be great to see a full selection of troops using the 'Stratis' camo, as it blends in pretty well (definitely a tad better than the rust camo). Also would there be a point to giving them the Katiba (Khaybar 2002) rifle rather than the Tavor? Just given they're opfor. Otherwise, you could do an optional config with Sudden's AKs! :cool:
  23. r3volution

    They better have female soldiers...

    ::edit:: also CombatComm that is chauvinism of the first order... congratulations? ::edit:: I don't understand why the possibility of female soldiers in a game gets some of the community so defensive. It has already happened in a lot of defence forces around the world, women are at this very moment on the frontlines in combat. This community would be the first to call anyone out for disrespecting members of the armed forces serving their country, so why is it so keen to ignore the contributions of women in that regard? Hitboxes, cost etc are all issues that Bohemia Interactive can deal with, they shouldn't be used as some kind of smokescreen for sexism. ::edit2:: Also on the note of 'claiming things' we're talking about facts. Women ARE in the military. Deal with it. Just because you won't use them doesn't mean someone else won't want to. Its like white people claiming racism isn't a problem. ::edit2::
  24. r3volution

    OPFOR too Futuristic?

    I just find it really odd that the OPFOR (presumably Iran) has managed to get gear so advanced and yet BLUFOR is equipped circa 2015? I mean if BOTH sides were wearing spaceman helmets and IR resistant armour it might make sense, or at least have some kind of geopolitical consistency, but now all it does is just look odd... Don't get me wrong, I'm a massive sci-fi fan. I just like it when it's grounded in some sense of realism. ::edit:: This isn't to say I'm against the OPFOR sci-fi look, I just feel that both factions should have a similar sort of treatment, otherwise it looks inconsistent. Unless the narrative is that Iran discovers some alien artefact and is able to break all the sanctions, this level of technological advantage over the USA doesn't seem correct. Even with diminished power I doubt the USA would field their cream of the crop SF troops with 2015 style gear. ::edit::
  25. r3volution

    Terrain Improvement (dev branch)

    Nordkindchen you have really thought this through. The proposed solution would be a HUGE boost over the current texture quality and would actually work to make the game look damn good at the distances it needs to look good at. BIS please either implement this, or hire Nordkindchen to implement this! :cool:
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