acadiancrusader
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Everything posted by acadiancrusader
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it's about freeking time. nothing made me more frustrated then the old epic anti steam thread that used to be all the rage in the forums prior the release of ArmA. if this was available on Steam since day one, this game would have been far, far, far more successful. the steam user base is massive. also, the pure convenience of being able to download a game, have patches automatically download and install, plus the steam community features (incredibly clan/guild friendly and usefull)... i could go on, and on, and on... but what is the point? well, i certainly hope to see QB soon since i can't seem to purchase anything from Sprokets.
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Mapfact releases MAP_Skills + steerable parachute
acadiancrusader replied to mcpxxl's topic in ARMA - ADDONS & MODS: COMPLETE
why would queen's gambit be a requisite? -
i live in canada. my paypal account is in US currency. i do have a sprocket account. but whenever i attempt to purchase the game, i get a web page stating, "This recipient is currently unable to receive money." does sprocket not have paypal?
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Falseprophet's fx mod..
acadiancrusader replied to falseprophet's topic in ARMA - ADDONS & MODS: COMPLETE
you should include a 'readme' with each update. including all the features and version #. when you are dealing with alot of add-ons, it makes it much, much easier. again, thanks for your hard work! -
6thSense.eu Mod Reloaded, Public Beta Release
acadiancrusader replied to sickboy's topic in ARMA - ADDONS & MODS: DISCUSSION
thank goodness, and i thought it was just me! counting the seconds sickboy -
Sturmgrenadier (SG) Looking for a Few Good Men
acadiancrusader replied to SG_Smokintodd's topic in ARMA - SQUADS AND FANPAGES
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awesome! looking forward to what the community is going to come up with
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if any of you are getting one, you may want to wait a little bit as the newer models are being released.
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Meeting of the Mods
acadiancrusader replied to jerryhopper's topic in ARMA - ADDONS & MODS: DISCUSSION
i would love to see all of you talk about, if it's possible, creating an automatic updater ala 6th Sense Mod. if only arma could act like steam/source where you log onto a server, and if you don't have the map/mods/add-ons required to play, steam/source automatically downloads it for you. Kegetys' ArmA Launcher is a great step, but it's simply not enough. how many people, the average casual gamer, simply quits playing because he/she cannot play on a bunch of servers because they don't have the necessary add-ons? tons. most people don't have the time or the ambition to search for them. most people realize this, and i believe this is one of the biggest reasons why you don't see people implementing excellent add-ons into their missions. can you imagine if this were possible in arma? mods and maps would take off like wildfire if they simply downloaded and installed all by themselves! -
Oh look a Troll! how am i a troll? i just asked for people's opinions. sheesh, i guess i will try it out since my polite question seems to be a no-no.
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i can see a possible use for the Wii remote and the riffle attachment that Nintendo is planning on releasing. hmmm
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wouldn't mind if someone could give a brief overview of this comparing it to chammy's sound mod. pros and cons of each...
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There is a program which "virtualise" your face?
acadiancrusader replied to Benoist's topic in ARMA - GENERAL
i would love one as well -
razor copperhead saitek x52 cheap keyboard nostromo n52
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just a thought... wouldn't it be more useful, logical, and easier to use if your soldier was always zoomed out when he has his weapon down or at the hip, regular zoom when the weapon is at the shoulder, zoomed in when the optics are brought up to the soldier's eyes? and at the same time, no matter what level of zoom, the user would always have the ability to free look? the way i see it, when the gun is down or at the hip, your character is in a state of all-around awareness (thus zoomed out). when the gun is at the shoulder level, the soldier is in a state of high awareness, kinda like a mini-tunnel vision mode (thus the regular zoom). when in combat mode, where the gun's optics are near the eyeball, the soldier is in a state of high alertness, or in pure tunnel vision mode (thus the zoomed in). i'm sure one could make a similar argument as i stated above for ground and air vehicles. imho, this should all be done automatically (of course, with full head movement freedom at all levels). ps- it's a shame that the optics don't magnify the same way that they do in Red Orchestra. hopefully somebody will be able to address this when the tools are released.
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Entry tools BETA release
acadiancrusader replied to Al Simmons's topic in ARMA - ADDONS & MODS: COMPLETE
any update on this? -
im not at my gaming rig atm, so i can't test it out. can you still do this even if you remapped all of your keybindings?
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of course, yes!
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Vietnam: The Experience
acadiancrusader replied to granQ's topic in ARMA - ADDONS & MODS: DISCUSSION
chocolate chip or peanut butter? -
Vietnam: The Experience
acadiancrusader replied to granQ's topic in ARMA - ADDONS & MODS: DISCUSSION
painted black is the ultimate vietnam song! a cookie for whomever remembers the TV show -
Armed Assault Addonlist
acadiancrusader replied to Stavanger's topic in ARMA - ADDONS & MODS: DISCUSSION
is the website down? i'm getting timeout issues -
Collection of Undocumented/Lesser-Known Features
acadiancrusader replied to frederf's topic in ARMA - GENERAL
bump for very useful info i would love to see some more tips in regards to key bindings. is it possible to tweak a file where your character will add text to the chat dialogue via a single keystroke? -
they are talking about software that controls the game with voice commands, rather then keystrokes or mouse movements (well, at least i think they are). for example, say, "grenade", and your ingame character will throw a grenade.
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Tactical Guide available in print form
acadiancrusader replied to dslyecxi's topic in ARMA - GENERAL
how about an online PDF version of the manual? -
6thSense.eu Mod Reloaded, Public Beta Release
acadiancrusader replied to sickboy's topic in ARMA - ADDONS & MODS: DISCUSSION
i was getting the same error. didn't realize that i had to update a gazillion times. lol i'm not complaining. i actually wish more mods could be updated this way. hrmm.... me wonders is an add-on for detecting add-on updates could be possible... somehow make it work with the popular arma repositories.