adrenaline red
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Posts posted by adrenaline red
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Great addon!
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Cant wait!!I dont want to get too ahead of myself but after the M4 pack what are your plans? Maybe an AK or Mp-5 pack?
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Cant wait!!I dont want to get too ahead of myself but after the M4 pack what are your plans? Maybe an AK or Mp-5 pack?
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Great! Sounds good.

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Great! Sounds good.

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Do you have any iron sites? If so what would they look like?
And how do the scopes and red dot sites look like when you aim through them?
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Do you have any iron sites? If so what would they look like?
And how do the scopes and red dot sites look like when you aim through them?
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SEEXXYY!! I cant wait for these M4's.
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SEEXXYY!! I cant wait for these M4's.
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Just make a mod folder for all your WWII addons and throw it in there.
Thats what I did.
Just creat a folder and a subfolder named "addons". Then make a shortcut for that folder and it should work.
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Looking good vit. Keep it up.
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Any screenies of the interior?
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The way I simulate this is to place mapfact's antipersonell mines in the middle of the road yet close enough to a big pile of AT mines, clenched charges, and maybe fuel canisters.
Cars and pretty much everything else will set off the ap mines which set off all the other stuff.
But you might have to place a string of AP mines spaced a good distance before the bigger munitions because if you have all the stuff in one place and drive by real fast you can escape the explosion. But if you start setting off mines a few yards or so before you pass the big stuff you can simulate an IED pretty well. The thing is they stick out like a sore thumb so you may have to conceal them behind barrels or other things.
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The way I simulate this is to place mapfact's antipersonell mines in the middle of the road yet close enough to a big pile of AT mines, clenched charges, and maybe fuel canisters.
Cars and pretty much everything else will set off the ap mines which set off all the other stuff.
But you might have to place a string of AP mines spaced a good distance before the bigger munitions because if you have all the stuff in one place and drive by real fast you can escape the explosion. But if you start setting off mines a few yards or so before you pass the big stuff you can simulate an IED pretty well. The thing is they stick out like a sore thumb so you may have to conceal them behind barrels or other things.
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Maybe Vit will do one after he finishes re doing konyak's an-124. He is adding cargo, para, and some other scripts.
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Looks great but how is the lag??
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This is a great replacement! Any chances for a replacement M-16 or ak series?
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Ah! Finally some French units from the 60's. Now I can make a Dien Bien Phu mission.
Great addons.
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Ughh
scripts, I am not good at that, but thanks I think I will give it a try. -
How do you do that?
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Yeah I guess the whole UAV thing would be a bit much.
That looks great! I was thinking about having them launch missiles while submerged but that looks good too.
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With the zoom it would be even closer. I am talking about huge zooming capabilities, so yeah your gonna be in a sub but with the satelite view its gonna be like you are right there.
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I know that subs use satelite imagery to target things and avoid detection. What I meant was that implementing a stationary or stable UAV could simulate a satelite.
Personally I think that the limited 3rd and 1st person views arent that great and it would be nice to be in the sub and looking at things via satelite.
Sure blowing things up close is fun but wouldnt it be cool to have a working ballistic missile sub??

Any takers?
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I dont think subs can target aircraft, but I do know they can launch anti ship, ICBMS, cruise missiles etc.
So yeah what I am proposing is a "boomer" sub that can target things inland like real life.
What about the UAV thing?? Allot of islands are pretty big so chances are you wont be able to see a target that is miles away from the coast of some island.
Thats why I think a UAV or satalite feature should be made. So you can pick out targets inland from miles offshore and watch your missiles hit their targets.
Is that aspect possible? I would think you would just have to somehow implement the UAV control center into the sub, and have a stationary UAV high over the battlefield that can zoom in like a satalite anywhere on the map.
Vilas Mod Vietnam Weapons pack
in ADDONS & MODS: COMPLETE
Posted
Cant wait Vilas! For this release can we get the unit and weapons and ammo names in the readme?
I have been dying to get ahold of the names so I can use your weapons with other units.