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andersson

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Everything posted by andersson

  1. andersson

    Original OFP (ArmA CWA) DLC

    :D *Start holding breath now*
  2. andersson

    woman=1; config parameter

    Angelina.... Now I want to play CWC 1985 again. See what you all did to me? And I have uninstalled A2 with CWR. Hrphm.
  3. This is my issue with this. And as it looks like my avatar is hitting himself in the face with the stock all "authenticity" goes out of the window for me. I don't mind sway nor fatigue, I like it, but please make it feel/look authentic. edit: I have to add that I like the system. Room for a few tweaks really, as always :P
  4. andersson

    X-Cam prototype map

    Phew! You almost had me there!! thanx!
  5. andersson

    X-Cam prototype map

    What happened? It was so perfect and now you cluttered it all up again... :( Earlier good version:
  6. andersson

    Sahrani for A3 by SMD

    I havent seen an AI drive nor walk over a bridge since armed assault.
  7. andersson

    RHS Escalation (AFRF and USAF)

    I would go the other way. Instead of disabling it, RHS should make "bridge addons" or help other addon makers to upgrade their addons to RHS penetration standard.
  8. andersson

    Sahrani for A3 by SMD

    Fantastic news!!! Thank you!
  9. andersson

    Sahrani for A3 by SMD

    Can you get the bridges to work..? That would be something!!! Regardless, this is my nr1 island so I'm really looking forward to it :)
  10. andersson

    Oculus Rift VR headset

    How is 3D working in A3? I remember when I played OFP with my 3d glasses there was some problems with smoke. I remember reading that A1 and A2 suffered from similar problems.
  11. andersson

    Still horrible tank controls

    There are a lot of undocumented features. I didn't know about that alt-feature. I also remember that there was a key combo to skip briefing in MP editor, but what it is I can't remember, or maybe it doesn't work in A3..? And I miss the tank controls from OFP.
  12. andersson

    Describe difference between mods and addons

    Yep, you are not alone.... I also hate when people call missions for maps. Missions are missions, however complex they are. They might need addons or a mod. Mod = a group of addons dependent of each other. A total conversion mod changes the game. The missions happens on maps (earlier called islands).
  13. andersson

    Legal violations by A3L: Arma 3 life

    Contact crysis and M$. There are solid proof that their models are used in another game engine.
  14. andersson

    Call of Duty Exosuit

    So Kevin Spacey is in the game??!!? And what about the exo suit, did I miss something?
  15. andersson

    Legal violations by A3L: Arma 3 life

    Maybe the easiest way to end this is to start a server with a copy of A3L and have no "donation system". Then there is no much reason for people to pay to play. One must ofcourse remove Forza and Crysis objects, and give Tonci and other A3 addonmakers credit. "Stealing" the A3L name is karma :P ;)
  16. andersson

    JSRS: DragonFyre -- WIP Thread

    Obviously I haven't tried it on my own computer but from the youtubes in this thread I think the sounds are good but the mechanical noises and reverbs are more dominant than the actual shot. So yes, maybe a tweak of the different levels is in order :)
  17. It would be nice if the weapons recoil changes your trajectory and speed in zero-G.
  18. Not really sure how they do it now, but if the camera is moving how can they change the weapon pivot point? But if it looks like the stock is firm against the shoulder and the sway is a bit less and quicker to align the sights sure I'm all in :)
  19. I didn't, I brought authenticity into the argument. Which is a what BI themself is trying to do, they used that exact word. I don't mind misaligned sights, I mind having the stock of the weapon flying around in my face.
  20. Sure, but why can't my avatar hold the weapon stock firm against the shoulder? The type of movement of the weapon is wrong and give no feeling of authenticity.
  21. andersson

    A More Sophisticated Scoring Algorithm?

    Scoring is good for death match. Maybe there should be a "team score" and a "side score" option. That way it's more important to work for the team/side instead of the ego. For coop I find it best to disable the scores as it distract players and it can also be used as a cheat to find out if that enemy far away over there died or not.
  22. I thank you from the bottom of my heart. I stopped playing as a tanker in armed assault as BI didnt bother with interiours after OFP. That is very important for me as being glued to the optics both ruins the immersion and makes me tired after some time. I wished RHS would do interiours too but I guess they will work just fine as targets :D
  23. andersson

    Arma 2 VS Arma 3! You chose!

    I call it the "HALO-factor". I don't recognise the futuristic HALO vehicles or weapons so it's more of a game than an immersive escape into war. Sure it's all possible prototypes, but it still doesn't work for me. Now with AiA islands and RHS it's slowly turning back to what I can relate to, rainy pine forests with spetsnaz and fields with T-72s. And yes I voted A3. It's all about the engine. Get rid of a few annoying bugs and it will be playable again.
  24. andersson

    Legal violations by A3L: Arma 3 life

    Agree. Dont you worry, the gameplay will never die just change server (hopefully with an admin that respect the law and the community). We shouldn't support anything ilegal nor should we support servers which do not respect authors wishes (RH as one example).
  25. andersson

    Legal violations by A3L: Arma 3 life

    Haha yes maybe I am, but I seen it many times before on this forum so I wouldn't be surprised. Ok you want to play the game so much that you are trying to convince us all that it is legal what A3L is doing? For a game that you havent played yet according to yourself (http://forums.bistudio.com/showthread.php?184772-Legal-violations-by-A3L-Arma-3-life&p=2808099&viewfull=1#post2808099).
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