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xeno

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Posts posted by xeno


  1. On 10/25/2022 at 11:12 PM, Blumpkinstone said:

    Hello! Thanks for all the work you have done. I love this game mode and want to make a version for my gaming group. I am newer to scripting and managing all this so forgive me if I am mistaken with how the mission setup works.

    We have our own version of ACE, RHS, and CUP mods that have been slightly adapted from the originals. Where could I find the file that designates if __ ACE __, __ RHS __, and __ CUP __ as true/false? I would like to change it so that they become true if our version of these mods is loaded.

    Please come to the Domination Discord server and ask your questions. Check the first post.

     

     

    • Like 1

  2. And here is Domination 4.63!

     

    Beside lots of fixes the highlights are missions progress save and player progress for those who don't use a SQL database.

    This was possible because of the new missionProfileNamespace introduced in A3 2.10.

    But please be cautious, for higher player numbers SQL database is still recommended as I don't know how missionProfileNamespace performs.

     

    Changelog and Download

     

    Older changelogs

     

    If there are no issues and problems the next update will be when A3 2.12 gets released.

     

    Enjoy!

     

    😊

    • Like 6
    • Thanks 2

  3. 20 minutes ago, timbeard11 said:

    Quick question.  I'm playing cam lao nam by hosting a LAN server so I can play on my own and use AI, but every time I try to get the AI to fly a helicopter without me in it they get about 1KM away then the helicopter just freezes in mid air. I cant get the AI to control it again until I parachute jump near them, then they will carry on for about another kilometer then they freeze again. Any ideas what might be causing this? 

    Most likely related to dynamic simulation. I'll take a look.

     

    Edit:

    Question, is that AI created by the mission recruit action or some 3rd party AI tool?


    Edit2:

    That's not related to the mission but a game limit (another person came up with it some time ago, didn't remember it first)


  4. 31 minutes ago, cenkcnk said:

    Hey, I have been playing praire version recently but unit barracks can't be destroyed with breacher or satchel charges. How do we do that? AI soldiers keep comin

    Sadly there are buildings in SOG Prairie which can't be destroyed. Also when using other 3rd party mods like CUP in combination with SOG Prairie satchels do nothing.

     

    Otherwise upgrade to the latest version 4.52 which replaces the barrack buildings with vanilla A3 objects for now (green bunker).


  5. Now that Arma 3 patch 2.02 is available it's time for Domination 4.42.

     

    Many changes went into this release including many optimizations.

    The mission is now using the new compileScript command to compile all scripts which will bring script optimizations over the next months (in performance binaries from BI).

    InterceptDB is now also fully working which adds DB support without going through callExtension.

     

    Complete changelog and Download 

     

    Please check also the DOM_DB_Changes_for_4_42_IMPORTANT.txt file which has some additional instructions if you are using a database.

     

    Thanks too all who have contributed!

     

    Enjoy!


  6. Domination 4.30 available!!!!

     

    Beside many changes and fixes a UNSUNG and Malden TT version was added!

     

    The Global Mobilization versions now also support GlobMod 1.2 now (choppers \o/ )

     

    Domination 4.30 Changelog and Download

     

    If you are using a database please execute the file "DAddColumn_d_retaken_farpspos_4_30.sql" once (a new column was added to the missionsave table).

    And also replace the existing "domination-custom.ini" file in your extDB3 folder with the new one.

     

    Check also the Wiki pages as there are also new paramters available.

     

    Enjoy!

    • Like 2

  7. Domination 4.26 available!!!!

     

    In this release the number of units in enemy AI inf groups now depends on player numbers making the mission more friendly for servers with lower player numbers (nothing changes for higher player numbers).

    Can be disabled in params, d_smallgrps ("Reduce number of AI units in groups depending on player numbers" in server lobby)

     

    Changelog and Download

     

    Don't forget that you find a lot of information already on the Domination wiki on GitHub (click me)!

     

    Enjoy!

     

     

    • Like 1
    • Thanks 1

  8. And 4.24 is available...

     

    Changelog and Download

     

    Enjoy!

     

    On 4/4/2020 at 4:07 PM, AKA_TiTAN said:

    No disrespect i have been looking around but cannot find any instructions?

    1. Is there any Dedicated server installation instructions any configuration needed?
    2. Which missions need other mods?
    3. Any custom difficulty recommendations? 

    Check the Wiki at GitHub

     

    1. You only need the mission pbo files in the download. If you want SQL database check the readme in the 7z download file or the Wiki

    2. Check the Domination Wiki at GitHub

    3. That's up to you 😊

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