_Hekler_
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Everything posted by _Hekler_
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I've used paint to help with understanting what i'm about. Basically I want a group of west and East units to stay behind cover while opening fire at each other. http://home.iprimus.com.au/roswitha/Adam/Pictures/OFPplain.JPG No matter what I do the groups always try to flank each other or generally move out of cover. How do I stop this?
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Recreating a ww2 style battle
_Hekler_ replied to _Hekler_'s topic in OFP : MISSION EDITING & SCRIPTING
I'll muck around with things and see what works. -
Recreating a ww2 style battle
_Hekler_ replied to _Hekler_'s topic in OFP : MISSION EDITING & SCRIPTING
Thnx. Can you turn the AI back on? -
The stroke fist thing is used in the Cold War Crisis campaign during a cutscene. The Mission when the pilot get captured me thinks.
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Make a damaged helicopter return to base
_Hekler_ replied to S_Z's topic in OFP : MISSION EDITING & SCRIPTING
Make sure you have 0.5 not .5, I think (Not positive) that can screw the string. Other than that make sure it is all spelt correctly. -
Loadsa new addons, but where are the missions?
_Hekler_ replied to kojak_2002's topic in USER MISSIONS
In regards to Addons. Use high quality ones and I'm sure ppl wont worry about D/loading them. I recently D/loaded an Automatic grenade launcher (On a tripod) for the east and M60MG's on tripods for the west. -
I would buy the map packs, if the price was right.
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Yeah noticed that fixen it all.
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Not my first map but the first I've posted on the forum. Tell me if anything buggers up and what ya think of it. http://home.iprimus.com.au/roswitha/Adam/SovietMovement.zip you will need Kegetys Editor Addon to play. http://home.iprimus.com.au/roswitha/KegetysEditorAddon111.zip
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An intro thats what i forgot. I'll give it a run over and see what i can do about making it more difficult.
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Well anyone given it ago??
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This is what they guys are saying. unitname action ["eject", heliname]; unassignvehicle unitname; Rut that in every waypoint you want a guy to jump out and remember do only one guy per WP or bad things happen.
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Hiding and revealing markers and objectives
_Hekler_ posted a topic in OFP : MISSION EDITING & SCRIPTING
I'm just wondering how you hide and reveal objectives and markers. I want the objective and marker to be hidden when the mission starts then when I complete a particular mission objective they are revealed. Thnx. -
Hiding and revealing markers and objectives
_Hekler_ replied to _Hekler_'s topic in OFP : MISSION EDITING & SCRIPTING
Thnx guys I acctually already knew how to do the ovjectives, hehe it just slipped my mind. Thnx for the tip on the Markers. -
I'll keep looking
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I was just wondering how to create an artillary bombardment. Just your basic bombardment before landing. I looked at underhill but I couldn't figure it out with it being in a different language and all. If someone could make a map that shows me how to do it that would be GREAT or even point me to some links on the topic. Thnx in advance.
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This is probably easy but her goes. I want a group to move to their next waypoint when I give them a radio command and then when I give the command I little radio chat to come up. thnx.
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Ahh yes I see. Thanx
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The FN-FAL and HK(the new one) pictures in the gear selection page of your breifing are wrong. The Fn-FAL has a pic of the HK. This may have been mentioned before. Anyone noticed this... or even know what I am talking about.
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Can't get it to work. and it is annoying me to hell. Can someone make me some kind of a template for the script. I would be extremely greatful. Thanx.
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It says Script radio2.sqs not found. (I did name that script file radio2.sqs) And yes I did save it to the maps folder.
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Thanx. I though you had to make it in Note pad but I wanted to double check.
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ok. Thats all good but how do I got about making this script Do I do it in the OFP editor or what?
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How far can you fire a barrel? I have got one 3562 meters before. How? Satchel charges. Put one next to your barrel and let it rip and watch that baby fly. Have ago see how far you can get one. Report back on your distance.
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You can survive an eject from about 5 meters/feet (what eva you use) I have done it tonnes of times. But if the plane/heli explodes next to you you'er toast. Also try ejecting just before you hit a tree. If you have enough speed you will be launched at the speed you were traveling. I have seen some very weird stuff happen when crashing aircraft.