mach2infinity
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Status Updates posted by mach2infinity
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*sucking sound*....""quick run! They've got the anal probe again!" ;). I love the work you did on the alien. The three-toed feet, the spinal column on the back and the shape of the head. It looks so detailed and I can't wait to see them go head-to-head again our armed forces. This is going to be a war for survival...
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Hello Norrin. Thank you very much for the mission and script you gave to me. Please ignore my P.M, as I've already tested it. I have one more request. How do I set the "flying asteroids", so that as soon as they're spawned by the trigger, they're in a 'destroyed' state? This is so I can get the desired 'flaming meteor' effect. I know the [unit name] setdamage 1 command initiates the destruction of a unit within the trigger. Can it somehow be applied to the mission you've given to me?
Thank you again.
Regards,
[Topgun]
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Hello there. I apologise for the long delay. I'm only advertising "The Visitors" mod due to sheer enthusiasm. I'm not involved with the mod unfortunately. You should message IceBreakr as he's the guy who's developing the whole thing. You can try the addons here: Isla Duala 1.91. Here's links for the Isla Duala and the "Visitors" threads respectively.
I'm actually working on a "World Invasion: Battle Chernarus" mod. However, I need quite a bit of help with it so I'm trying to drum up interest and support. See here for a précis of it: "Battle: Chernarus"
Best regards,
[Topgun]
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I liked your reply on the "Dogs of War" thread. Measured, considered and you didn't lose your rag because someone challenged you. I hope to see you online sometime. Perhaps we could do a co-op campaign mission sometime?