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Daniel

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Everything posted by Daniel

  1. Daniel

    How many Clans will be using ACE 2

    We will once we get it set up on the server. At the moment we have access for .pbo files, missions and the ability to restart the server, so it's a real pain for us. Could be an expensive pain. :/
  2. Run the SIX Updater you installed, type 2 and press enter.
  3. This. Especially for game servers with limited access. Downloading regardless... :p
  4. Hi I'm working on a multiplayer scenario where the squad has to don gas masks once a siren sounds or they'll gradually take damage. I'm using the gasmask identities from Shnapdrossel's Mercenary pack. So far using my own limited knowledge, i've managed to give a "Don Gas Mask" action menu option to all players, that runs an individual .sqs for each player which sets their identity to "gasmask2". I reckon I can implement an animation (if I can find one suitable) and some sort of sound effect myself. I've also tried delving into triggered resources to make some sort of overlay with limited success (managed to get binoculars to pop up!). I'm after opinions on the best methods to do the following: Create a mask lens overlay to slightly limit peripheral vision, but still have access to the action menu. Cause gradual damage to players that haven't donned their respirator. Thanks!
  5. Indeed, calculators and sand pits spring to mind.
  6. LOL! Floating zone was awesome. Might have to reactivate mine again.
  7. You sure on that Maturin? I always thought they were intended to maim for that very reason. Either way who wants to simulate AP mines in a game? Or even a sim for that matter?? They're about as fun as IEDs. AT mines and satchels should suffice.
  8. Daniel

    Spacebar scanning

    Thanks kju.
  9. Daniel

    Spacebar scanning

    What's the best method of having most of the HUD off (including crosshair), but still having spacebar scanning for friendlies at close ranges?
  10. Most people don't seem to realise you do actually develop an ability to aim accurately without crosshairs at short distances with practice, even with a sizeable floating zone. But each to their own.
  11. I think one of the betas brought it back. But it's random if not completely broken in version 1.04.
  12. I think it's because the game basically isn't advertised. You aren't born a milsim fan, you have to discover a game that introduces you to it. I still feel BIS (or their distributors) should do more to get the word out.
  13. Epic shots again Ruhisu!! R2.5 cross training for an upcoming battle alongside VCB... Original Addons: Sgt Ace's Everon, Schnapsdrossel's Mercs.
  14. Awesome! Thanks, works like a charm, looks pretty good for a first knock up too.
  15. Cheers, have a look at that please. http://dump.no/files/eec59dc76c02/gasmask.png
  16. Thought that might be the case too, resized it to 1000x500 but still getting the same error.
  17. Excellent, thanks nuxil! That works ok, used it to bring up a sample .paa of a weapon sight. Problem now is I get the following error when trying to use my own GasMask.paa file. I'll try and hunt down some .paa tutorials.
  18. Would be very much appreciated. At the moment i'm just trying to put together a description.ext that brings up a .paa image in game. A simple example description.ext would be awesome.
  19. Either Chrome didn't like the file or it was just a random error. Working now either way!
  20. I'm getting a damaged file error after downloading. :/
  21. Daniel

    BlackOps and desert mercs

    Yep, baffled me for a bit too! I actually think some of the units look better without their scripted identities, such as the Woodland Rifleman. Turns out well in multiplayer.
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