Daniel
Member-
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0 NeutralAbout Daniel
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Rank
Chief Warrant Officer
core_pfieldgroups_3
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Interests
Music, Drinking, ArmAII
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Occupation
Electrician
Contact Methods
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Biography
Bass playing, festival going, lager swilling, forward air controlling extraordinaire!
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Cheers! I used to make videos for Arma and Arma2, never thought I'd be making them in the real world! :p Got some more shoots on the cards so I've just invested in some proper lighting. Hopefully I'll post here again in a few months.
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Made my first video for a local band.
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I spent part of today drawing up plans for a sneaky wine rack, someone recommend me a good red?
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So, NDA restrictions are now lifted on the closed beta, anyone else been playing it? I've been completely addicted the last few nights, mainly downing Atlas in my trusty lil' Raven. Massive fun.
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Daft question, is there a release date for MechWarrior Online? Player Callsign: AnotherFineMechYouveGottenMeInto
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Or, to put it another way, two very lucky Marines.
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FPlqVwjDfUw Recommend listening to the whole 10 minutes.
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These guys are awesome. Buy their album.
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My band's just put our first album up for download, have a listen. Has elements of Foos, Maiden, etc. Strangely enough makes a good soundtrack to play BF3 to.
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Other sources are reporting the rebels planted a bomb in the room, 20th July style.
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Thanks for posting that, enjoyed it! Fun to jam along to on bass. I take it your know about Porcupine Tree?
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Rofl indeed. He's certainly managed to upset a lot of people.
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Chernarus 2.0 huh? Reminds me of when Mapfact got their hands on Nogova. :)
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Not exactly, it's not as if this old Phantom had an accompanying SEAD mission. I'm sure Syrian airspace could be made penetrable if NATO commit enough resources.
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That's a load of rubbish. Instant death and lack of, or very much delayed, respawn completely change the way players approach the game. That's veering off topic however. Screw it, i'm all for more complex weapon mechanics in Arma 3. It's an infantry sim first and foremost. Weapons should very occasionally jam and players and bots alike should have to deal with it. There should be intuitive key commands for any and all tactically important mechanics.