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Everything posted by -DirTyDeeDs--Ziggy-
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Flight dynamics (important issues)
-DirTyDeeDs--Ziggy- replied to nightsta1ker's topic in TAKE ON HELICOPTERS - GENERAL
I'm glad you finally realize what I have been suggesting all along. ;) I have witnessed this cooperation with BIS and it's community since OFP, and the fact that BIS would partner with a company that share similar values is not surprising. -
So you want to be a cowboy...
-DirTyDeeDs--Ziggy- replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
the mission doesn't load on dedicated, it skips to the next mission in my class missions list. FPDR ahhh prerequisite addons ! doh ! -
How to add respawn and mission info?
-DirTyDeeDs--Ziggy- replied to Hellfreez's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
I believe The Bohemia community is small enough without attitudes like this. The use of a script like this is harmless, and helps enable new members of the community to create their own mission without relying on the ever decreasing numbers of remaining mission editors. You can't expect new members to create everything from scratch. http://forums.bistudio.com/showpost.php?p=1755721&postcount=282 -
Take On Helicopters - User video thread
-DirTyDeeDs--Ziggy- replied to zoog's topic in TAKE ON HELICOPTERS - GENERAL
UAodPkYZp0g :icon_twisted: prBv5ffxpo4 -
Take On Helicopters | Photography only, no discussion here
-DirTyDeeDs--Ziggy- replied to -DirTyDeeDs--Ziggy-'s topic in TAKE ON HELICOPTERS - GENERAL
OFM_Uhao :459: -
CO12 Shapur Revisited (by ]NTRUDER)
-DirTyDeeDs--Ziggy- replied to lNTRUDER's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
this looks epic! thanks for sharing! I will test asap. -some enemy units appear on top of structures. -mission can be completed with enemy units still present, suggest clearing fuel truck and aa truck area for mission success. -
So you want to be a cowboy...
-DirTyDeeDs--Ziggy- replied to beepee's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
shoulda used the Blues Brothers version ! :blues::blues: -
how to include OA/Arma2 islands?
-DirTyDeeDs--Ziggy- replied to jumpinghubert's topic in TAKE ON HELICOPTERS - GENERAL
I admit, I assumed permission was given without reviewing the readme. :o thanks for reminding me not to take for granted the efforts and requests of addon authors. Your work is appreciated. -
Take On Helicopters - User video thread
-DirTyDeeDs--Ziggy- replied to zoog's topic in TAKE ON HELICOPTERS - GENERAL
WDRXd7nE11c -
how to include OA/Arma2 islands?
-DirTyDeeDs--Ziggy- replied to jumpinghubert's topic in TAKE ON HELICOPTERS - GENERAL
I was about to make videos featuring some of your islands ;), however, I will honor your request if you do not wish your island projects to be used in Take on Helicopters. The question you must ask yourself is, How far outside of A2 use is Take on Helicopters? -
Dedicated server changes Armed helicopter models
-DirTyDeeDs--Ziggy- posted a topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
Vehicle models of (Empty) Armed Light, Armed Medium, and Armed Heavy helicopters are affected by Dedicated server. The weapon models attached to the helicopter are removed when hosting on a Dedicated. Client host of same mission does not remove weapon models. CIT ticket http://dev-heaven.net/issues/26298 -
Dedicated server changes Armed helicopter models
-DirTyDeeDs--Ziggy- replied to -DirTyDeeDs--Ziggy-'s topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
the weapons are present, but in some cases the use of weapons is affected. Example: Medium helicopter has two gunner positions for the side mounted miniguns. You can board the helicopter into those positions and fire, but you can not move your aim and your POV is locked below the helicopter. -
ToH support tickets not working.
-DirTyDeeDs--Ziggy- replied to Chris CDN's topic in TAKE ON HELICOPTERS - GENERAL
it's not an opinion. it's a fact. name me a single pc game that didn't require post release support in some form. -
ToH support tickets not working.
-DirTyDeeDs--Ziggy- replied to Chris CDN's topic in TAKE ON HELICOPTERS - GENERAL
it's a bit naive to think a product released in todays pc gaming industry wont require post-release support... -
ToH support tickets not working.
-DirTyDeeDs--Ziggy- replied to Chris CDN's topic in TAKE ON HELICOPTERS - GENERAL
you really should change the thread title to "ToH support tickets not working (for me)." countless persons have successfully created tickets, myself included. it's operator error, and as Sickboy said, improper use of this tool anyway. http://dev-heaven.net/projects/toh-cit/issues You are clearly misinformed about how BIS products are supported. Patches are in the near future, I suggest waiting before making a final judgement. -
Dedicated server changes Armed helicopter models
-DirTyDeeDs--Ziggy- replied to -DirTyDeeDs--Ziggy-'s topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
I remind the community of this bug and encourage the voting for this ticket. -
how to include OA/Arma2 islands?
-DirTyDeeDs--Ziggy- replied to jumpinghubert's topic in TAKE ON HELICOPTERS - GENERAL
not so simple. may work for A2, but not for ToH. -
Where are are the players??
-DirTyDeeDs--Ziggy- replied to pchaxor's topic in TAKE ON HELICOPTERS - MULTIPLAYER
I was hoping after the dedi exe was released I would no longer have to host, but with a few exceptions, the only time I get mp action is when I host a dedicated off my desktop (Autotrim disabled) I guess I will begin doing that again, but not until tomorrow. Races, Football and Boardwalk Empire will consume most of my available play time today. -
how to include OA/Arma2 islands?
-DirTyDeeDs--Ziggy- replied to jumpinghubert's topic in TAKE ON HELICOPTERS - GENERAL
please, could someone remind me the -mod syntax that allows me to use a mod folder from a different directory than Take on Helicopters. I would rather not copy multiple gigabytes of Arma2 content if I can avoid it. thanks. -
Take On Helicopters - User video thread
-DirTyDeeDs--Ziggy- replied to zoog's topic in TAKE ON HELICOPTERS - GENERAL
63UKHCXbkd4 -
Take On Sample Missions!
-DirTyDeeDs--Ziggy- replied to royaltyinexile's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
what better examples then the official missions? I voted Multiplayer. JIP is a real bitch ;) (for me) -
Dedicated Server Questions
-DirTyDeeDs--Ziggy- replied to jedra's topic in TAKE ON HELICOPTERS - MULTIPLAYER
3. the command is #login password -
What is your approach to Larkin Aviation?
-DirTyDeeDs--Ziggy- replied to Bothersome's topic in TAKE ON HELICOPTERS - GENERAL
Jedra, I have spammed the user video thread enough, so I will just place it here instead. :p ob-I3VZOQRc -
Nvidia GeForce Beta Drivers 285.79
-DirTyDeeDs--Ziggy- replied to maruk's topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
Using AToC=7, I was finally able to cause a CTD (recoverable with SHIFT MINUS FLUSH) after about 20 minutes of low flying near trees. Definitely an improvement, but I will go back to AToC=0 :p I haven't tested with A2 yet, Celery.