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-ZG-BUZZARD

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    2012
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Everything posted by -ZG-BUZZARD

  1. -ZG-BUZZARD

    Large ships

    Don't forget that the scale of things IRL is not the same of stuff in OFP. But IRL the LSD which is of the Whidbey Island class is larger in size than the Arleigh Burke (at least if FAS.ORG is to be credited with reliable info...).
  2. -ZG-BUZZARD

    Troublemakers mc malden

    Why don't people tell me these things I'm doing a completely reworked version of the Lincoln convertiable, complete with opeing bits. Will be re-released later along with a Limo version. Well, I think your addons are some of the best OFP has seen so I wasn't going to open a thread to tarnish their reputation... It's nevertheless a pleasure to hear you're going to remake the limo; it would be enough for me if it was just as it was but without the problem... ok, and maybe a little less fuel-consumption - it really is THE BEST limo I know in OFP - Chaika and Mercedes Benz S 600 don't come close to that low-rumbling more-than-6-cylinder-engined black beauty you created!!! A little off-topic but I can't resist since I got your attention, whazzup with the Hawk SAM launcher? Is it ever going to be released? And what of your Cheyenne tutorial?
  3. -ZG-BUZZARD

    Large ships

    Well, the LSD is larger in size than the Arleigh Burke and THAT was made in 1 piece...
  4. -ZG-BUZZARD

    Large ships

    Do you mean that you dont want the ship to go over 50 knots ? cause i wrote a very nice anchor script for my destroyer that i'll also use to stop the destroyer going over 32knots Top speed of Arleigh Burke is about 50 Kilometers per hour, not knots! FAS ORG Arleigh Burke stats
  5. -ZG-BUZZARD

    Troublemakers mc malden

    Nice work!!! Oh, didn't know that the "gang car" would be a rework of Col. Klink's black convertible limo... you know, I've had a problem ever since I updated to 1.96 with it... the driver was seated in the middle of the rear seat, and no other passengers would be visible!! Maybe that's also tied in to the mystery of the invisible passenger in the Jeep MG...
  6. Umm, sorry to revive an old topic about Tonal patches, but only recently have I cleared a lot of nice addons just to make room for the monster known as Tonal... But when I tried to patch 1.2 the patch wouldn't patch correctly; although the cpp file was there, the patch wouldn't find it! Does anybody know why? Or are the patched files available somewhere?
  7. -ZG-BUZZARD

    Mapfact discussion thread

    ag_smith, the: this exec "MAP_Noe_cfg\init.sqs" tag on the player unit works wonders Eheheh... first thing I added was a west officer unit with that tag plus I named it nimitz (you can guess as to why ) then I added lotsa stuff which had swirling radars eheheh... Damn! Should have taken a picture called Massive Radar Farm or something like that...
  8. -ZG-BUZZARD

    Imperial shuttlecraft

    Worse than that, access is denied by right-clicking and wanting to save the target, and Flashget can't pull it either...
  9. -ZG-BUZZARD

    Farmland objects pack!

    Ya, lol, now all we need is a huge allotment of plowing machines so that these mushrooms can all be demolished like a "poppy-field-destruction"-mission (dunno where the main real-life production of mushroom drugs is located, but I bet it's somewhere foresty... hmmm... Everon perhaps?!?) Â Â Â Â Â Â Hmm... poppy-field... now THAT would be a nice piece of farmland ripe for picking on... with heavy destructive machinery, that is!!! By the way, some agricultural machines would go a long way with this (besides the Tractor, that is). Or do there exist other construction vehicles applyable to this?
  10. -ZG-BUZZARD

    Troublemakers mc malden

    You mean it's finally finished?? Great!!! Â Edit: could you post some pictures?
  11. -ZG-BUZZARD

    Aircraft towing vehicle

    Well, in this case I could define an addon as being finished when it's author would release it with assurance that he wouldn't perfect it further; nor anybody else presents himself to make it better... The TRUE state of perfection is attained when it CAN'T be made better!
  12. -ZG-BUZZARD

    Aircraft towing vehicle

    It's COOOOOL!!! Oh when this'll be finished... Btw, to un-hook the plane: Get out of the tractor, into the A-10 cockpit, roll the plane a little forward, and... tadaaaaa!!! unhooked tractor!
  13. -ZG-BUZZARD

    Large ships

    As long as they aren't like the ones made so far (they gotta be AT LEAST as good as Col. Klink's Harrier)...
  14. -ZG-BUZZARD

    Concept creations

    When are the two helos going to be released?
  15. -ZG-BUZZARD

    Aircraft towing vehicle

    Yes, that F-18 is the most obvious choice. Oh, and I think everybody needs it (I mean the tractor). Well, why not the official planes for starters? At least EVERYBODY has those... others later?
  16. -ZG-BUZZARD

    IM:UC Mod Thread

    Just cross-read thru the entire thread as I came from the "Large Ships" thread... but it does kinda seem pointless to ask about your beautiful LCAC and if you're EVER going to make it work to carry vehicles & stuff...
  17. -ZG-BUZZARD

    Large ships

    ME ME ME ME ME MEEEEEEEEEEE!!! The Nimitz NEEDS a protective force around it!!! SINCE THERER AREN'T ANY TICONDEROGAS AROUND... BRING ON THE ARLEIGH BURKES!!!
  18. -ZG-BUZZARD

    High res stars

    LOL, an eclipse in OFP... now THAT would be AWESOME!!!
  19. -ZG-BUZZARD

    Various unique addon

    There were "mini-gears" made that were quite cool... based on the "Heavy Gear 1" game... they packed a punch and are tough as nails... seem like a better thing to use rather than the Terminator, which is also powerful...
  20. -ZG-BUZZARD

    Nogovan Armed Forces Project

    Nevertheless, it isn't difficult to imagine that the NDF does NOT belong to a country which has a high armament-buying power. Many small nations do tend to field at least some equipment that is home-made even if using foreign armament. It helps keep maintenance and unit cost down as well as provide for some independence towards supply of replacement parts etc coming from any foreign nation. That's why I would not dismiss these things so fast as to be completely out of hand... Edit: IMO it's easier to envision an FIA using almost exclusively captured armament from an invading army, as opposed to an NDF which has to defend a country with what looks like a rather restricted budget...
  21. -ZG-BUZZARD

    Large ships

    Errm, what about the Zubr and the LCAC? They're large, have to come to land, and need to be able to carry MBTs... would they be possible?? Would some corageous team be able to make them?? PLEASE??
  22. -ZG-BUZZARD

    Aircraft towing vehicle

    Is it available somewhere???
  23. -ZG-BUZZARD

    Anyone making a btr-90?

    And those Tatras I'd also love to get my hands on... not to mention that Turbolet... and FDF's transport Fokker...
  24. -ZG-BUZZARD

    Concept creations

    "2070" campaign??? don't forget the Wanzer then! Or the Naga... or whatever mecha you fancy... or those superheavy tanks the russians have with 2 guns per turret...
  25. -ZG-BUZZARD

    Various unique addon

    Well... erm... I'd love to see mechs... but not if they're not walking... besides the Wanzer the Star Wars modding guys seem to have a way to animate their mechs...
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