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ZiRo

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Everything posted by ZiRo

  1. Right, heres what i need and i dont have a clue how to do it. I need to get all the west men within a MOVABLE 10x200 rectangle along the direction of the dir between obj1 and obj2. heres a pic: i want to be able to get the number of west men in areas red and blue, but they can be entirley variable along the direction that obj1 is to obj2. hope someone understands and could answer me. And im asking cus i know triggers cant move. -ZiRo
  2. gah gah gah. heres what i got so far it worked all up till i tried to make it work in MP (needs syncing so stuff doesnt get out of sync, eg. some bits only ran on server.) actually i'll upload tommorow need sleep. -ZiRo
  3. ZiRo

    _x distance _y

    lol i ment seting marker dir
  4. ZiRo

    _x distance _y

    ok my only problem now : setting marker pos
  5. ZiRo

    _x distance _y

    i never said they were. what i ment though: i want to set a recangular marker to the direction and position of a trigger. im using setmarkerpos but it aint moving. -ZiRo
  6. ZiRo

    _x distance _y

    thanks. ok now i want to setmarkerpos as rectangle trigger and it wont budge. also how do i set a markers direction? -ZiRo
  7. Working :P its gonna be good, im making sort of a standardized script that needs no tweaking just the appropriate markers and objects placed in their places. -ZiRo
  8. Or, alternativly, you have a magical moving flagstick, which has the team "pushing" flag on it. It moves forward every 30 secounds, how much is depending on how many people are "at the front line". -ZiRo
  9. ZiRo

    Wargames addpak 4.0 released

    i feel like posting because i feel sorry for the thread. I want to see more WGL servers and maps. What would be kick ass is a map with 2 bases, one east one west, within running distance, say 3 kilometers. vehicles can be "bought" by the commander, who has a set amount of money. Weapon crates are standardised. 3 mortars per side. the objective, capture the enemy base. EDIT: Emphisis on mortars! Mortars would be so good to use in MP. I'll probably make it sometime. -ZiRo
  10. ZiRo

    Ofp combat photography 2. no pics over 100kb

    my pics are all taken on titan, the forests are particularly nice. -ZiRo
  11. ZiRo

    Shau valley island!

    Very, Very Nice. Best island out, in my opinion - it just looks and feels like a realistic landscape. -ZiRo
  12. ZiRo

    Wargames addpak 4.0 released

    LRSD Love WGL - so fun. -ZiRo
  13. ZiRo

    Ofp combat photography 2. no pics over 100kb

    It's my modifed WGL 4.11 config. Adds new units to the editor with WGL loadouts, they just look nicer. They are the LRSD. The backpacks they have are the special forces ones from WGL Pack (i think its the special forces ones). I love it when you accidently see a shot, i didn't expect that guy to run so close to the camera, i saw the shot and instantly hit print screen. Im suprised no-one has picked out the new animations from the force recon picture aswell :P -ZiRo *spelling correction*
  14. ZiRo

    Ofp combat photography 2. no pics over 100kb

    My Pics and no, the colours arnt ment to match. I like the first one best. -ZiRo
  15. ZiRo

    Foreach

    Major Chip Hazard reporting...
  16. ZiRo

    Zil 130/131 pack released!!!

    you probably extracted the rar's folder to your addon dir. check the addons folder for other folders with the zil's in. and move the pbo's to the actual ADDONS directory. yer, its probably you just didnt relise they were under "our weapons" -ZiRo
  17. ZiRo

    Y2K3 - Updated Ofp Config.

    Im only put off this thing because of the huge amount of addons to find. Big pack please. -ZiRo
  18. ZiRo

    Ofp combat photography 2. no pics over 100kb

    Parvus: how do you make ofp look so damn good? -ZiRo
  19. ZiRo

    Test ecp config

    heh, i know, its not very good for moving targets though -ZiRo
  20. ZiRo

    Woodland hummers

    FGS aparently you dont have a clue what we mean. When you stand in the sun, you make a shadow on the floor. Your hmmwv's dont. -ZiRo
  21. ZiRo

    Woodland hummers

    No. The shadows on all of your hmmwv's are missing BD. Check the floor around the BIS ones, then your ones. edit: Look underneith the vehicles http://www.ofpr.com/blackdeath/hmmwv/wood5am.JPG -ZiRo
  22. ZiRo

    Test ecp config

    try switching to free view mode and watch the aimer stop moving around :P I use my binoculars as a sniper rifle scope in this way with my m16. 700 meter prone enemy dead. -ZiRo
  23. only way i can think is to show/hide objectives
  24. ZiRo

    Real war campaign

    I'd just like to say - i don't really think this will be a huge hit. People would rather have realistically planned missions than being able to ask for a cigarette to be honest. OFP is a military battle, full action engine, thats why war cutscenes work and ones of people relaxing in their yard or the pub dont. -ZiRo
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