one thing thats bugs me is when one lousy enemy escapes you shooty wrath and you have to spend the next 6 hours looking for him, id like to see some kind of heirarchy implemented that would allow a mission to be completed without everyone being killed. For example you kill all the officers and a squad is below 75% strength it will surrender. That way if something has escaped it should be large enough to notice even over a large area. Only an idiot would miss 10 men legging it from a combat, or 3 tanks....not exaclty low key.