Young Eagle
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Everything posted by Young Eagle
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Welcome back Ivan & Martin!
Young Eagle replied to icebreakr's topic in BOHEMIA INTERACTIVE - GENERAL
Yep...home, welcome back guys! -
Proof of improved animations for mounted weapons? (AKA ArmA steeringwheel revolution)
Young Eagle replied to AlexVestin's topic in ARMA 3 - GENERAL
I remember that, saw the video many years ago on youtube, it was Sakura Chan's work, wasn't it? Can't find it now on youtube. -
Take on Helicopters: Social Media pictures
Young Eagle replied to purepassion's topic in TAKE ON HELICOPTERS - GENERAL
Is the Hind the first taxiable chopper in ToH? What a breakthrough! Awesome! -
edited
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Need help with user animation
Young Eagle replied to HeliJunkie's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
source in model.cfg should be "Light", also missing condition and statement in config.cpp, better have a look at the tutorial made by Gnat: http://www.ofpec.com/tutorials/index.php?action=read&id=213 -
use class BWTV class BWTV { type = "ColorCorrections"; priority = 1550; params[] = {1,2,-0.03,0.0,0.0,0.0,0.0,1.0,1.0,1.0,0.0,0.199,0.587,0.114,0.0}; };
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ONS - Operation Northstar WIP
Young Eagle replied to AASE's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
yes Abs, two turrets setup for the cargo seat, when turned out the crews pose like seen in ss, when turned in return to normal cargo pose, at this point only head is freely movable, rest are static. -
Heartattack!:O I need someone to revive me! Amazing model!:D
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ONS - Operation Northstar WIP
Young Eagle replied to AASE's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
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ONS - Operation Northstar WIP
Young Eagle replied to AASE's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Thx guys for the kind words! @cja100: yeah, suppose to be 7, AASE wants an extra slot, won't hurt I think:p. And hello Mr. Wipman! I guarantee you there will be detailed interial model(also for the ANZAC mod NZLAV), but it will take some time though. Anyway here are some ingame test shots, By yuchenweb at 2010-08-13 By yuchenweb at 2010-08-13 By yuchenweb at 2010-08-13 By yuchenweb at 2010-08-13 -
ONS - Operation Northstar WIP
Young Eagle replied to AASE's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
...continued By yuchenweb at 2010-06-26 By yuchenweb at 2010-06-26 By yuchenweb at 2010-06-28 -
ONS - Operation Northstar WIP
Young Eagle replied to AASE's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Some screenshots showing the progress, low-poly with partial defuse/AO/normal maps applied, criticism wellcome. By yuchenweb at 2010-06-25 By yuchenweb at 2010-06-25 By yuchenweb at 2010-06-25 -
o2/Buldozer Model doesn't show in viewer
Young Eagle replied to sabre's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
try put models & textures in P: drive. -
I wish both can be combined together, I love the sound effect in XAM.
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ArmA II: Operation Arrowhead discussion thread
Young Eagle replied to Tonci87's topic in ARMA 2 & OA - GENERAL
I'm eating my chocolate while watching the video, super sweet :) Thanks for the caption Deadfast! Keep up the good work BIS! -
ArmA II: Operation Arrowhead discussion thread
Young Eagle replied to Tonci87's topic in ARMA 2 & OA - GENERAL
new Arrowhead video on youtube, can someone translate it to English plz RwJOWUlf4z8 -
Operation Arrowhead: The questions and answers thread
Young Eagle replied to W0lle's topic in ARMA 2 & OA - GENERAL
More screenshots please! Can't wait for the Gold Edition! -
WIP: Stuff you are working on 2!
Young Eagle replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Canadian Army uparmored LAVIII I'm working on: verts 10k, polys 9k, tris 16k By yuchenweb at 2009-07-25 -
3Dsmax ArmA2 modding toolset
Young Eagle replied to soul_assassin's topic in ARMA 2 & OA : Community Made Utilities
This is brilliant! -
Hi, downloading demo now, 400mb to go. One question: does the demo work with addons? Thanks.
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Hi Eddie, You may want to ckeck out the optika.p3d in your addon folder( if there's any, I use BI's and applied a custom texture), you will notice there's a small square in the center, that's the one controls the sight, you can move it left/right/down/up even scale it to fine turn the position of the sight, just play around with it;) hit me on msn if you need further help.
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LAVIII maingun and coaxial mg problem
Young Eagle posted a topic in ARMA : CONFIGS AND SCRIPTING (addons)
Hello, it's nub me again asking for help. The bullets and smoke of the coaxial mg come out from the maingun muzzle, but they suppose to be fired from the coaxial mg muzzle, how to correct this? I've looked the bmp2 sample model, but can't find any clues. Can someone please guide me to right direction? Thanks in advance! here is config.cpp & model.cfg I'm using: http://pastebin.com/m466c9978 http://pastebin.com/m1c80e953 -
LAVIII maingun and coaxial mg problem
Young Eagle replied to Young Eagle's topic in ARMA : CONFIGS AND SCRIPTING (addons)
It turns out I have to translate "kulas" to "machine_gun", and it works, no idea why it doesn't accept Czech, maybe because the lav Inherits the "Car" class. Anyway cheers for the help Eddie! I really appreciated it! -
Commander IN turret movement
Young Eagle replied to catito14's topic in ARMA : CONFIGS AND SCRIPTING (addons)
Hi, I suggest you have a look at BI's M1A1 sample model, that should solve the optic freezing problem. If you want the commander shot the gun only when turned out, add this line: outGunnerMayFire = true; inGunnerMayFire = false; in the commander's turret class. Hope this helps. -
Hi Vilas, any chance to add amphibious ability to your lav-25? That would be very handy for amphibious assault mission, and want to let ya know it's capable to reach 10.5km/h(6miles/h) max in the water. also when turning, the four front wheels should turn together, right now on your lav only 2 front wheels will turn. there's also a shadow bug on the wheels, the shadow doesn't turn with wheels. it seems there's no suspension/dumper effect, not a big deal though. hope you can fix those bugs with later update, appreciate your hard work!