Yakbeard
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Finding the right ballance between realism and playability
Yakbeard replied to someone1's topic in ARMA 3 - GENERAL
Realism is ARMA's niche in the FPS spectrum. It would loose its identity if it abandoned its core gameplay style. I for one would not be interested in another BF#, COD#, MW#, etc. -
[Solved] Arma2 sound corruption issues under win 7 64bit (realtek)
Yakbeard replied to shadowze's topic in ARMA 2 & OA - TROUBLESHOOTING
Win7 directs output just fine when things are setup right. This is an ARMA 2 problem. I suspect the OP is correct in that it has something to do with the in-game comms code that was added to ARMA 2. I used the same, sound card for game sound, usb headset for TS comms, setup in OFP and ARMA without this issue. -
[Solved] Arma2 sound corruption issues under win 7 64bit (realtek)
Yakbeard replied to shadowze's topic in ARMA 2 & OA - TROUBLESHOOTING
I had the same problem as the OP. As soon as I read the post I realized back when I had no sound issues I also had no USB headset installed. As soon as I disabled it in Windows the problem went away. Windows 7/64 - Asus P7P55D LE (VIA 1828S onboard sound) Sennheiser USB headset Good catch! Now just figure out how to make them work together. :rolleyes: -
Scripting help for a new person
Yakbeard replied to rip31st's topic in ARMA - MISSION EDITING & SCRIPTING
The createUnit command requires that the group the units are being put in already exists. -
Retaining equipment for the next mission
Yakbeard replied to neil480's topic in ARMA - MISSION EDITING & SCRIPTING
---> this direction to the "pool". addWeaponPool addMagazinePool clearWeaponPool clearMagazinePool saveStatus loadStatus saveVar saveIdentity loadIdentity http://community.bistudio.com/wiki/Category:Scripting_Commands_ArmA -
IMHO CPU, P4 3G and up.. For AMD talk to an AMD expert - not me RAM, 1GB Min. of the fastest type the mainboard will take. VID, NO AGP - Go with PCI, SLI, unless you must use your old card. HD, Look around for sales, rebates and other specials - some good deals on new fast drives. PS, 400W Min. or you'll regret it. That may not sound like "economy" but you will be happier in the long run. To save some money, use an old case if you can but not the old power supply! Use old CD/DVD and diskette drives. Â Use the mainboard sound or an old sound card. Use the old monitor, keyboard, and mouse.
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I'll make an argument in favor of USB. I plug my PC speakers into the sound card and run a USB mic with 1 earphone. If I'm in a flight sim and voice comms would be considered over radio, then all normal game sounds run through the sound card and blasting out the desktop speakers. All voice comms go in and out on the head set only. If I were in a game and voice comms were meant to be regular speaking instead of a radio, I can set Win XP to direct the voice playback from the headset out the PC speakers along with all the other game sound instead of the headset earphone. If you never want to use desktop speakers and all sounds will only ever be played through a headset, then you want it plugged into the sound card, and you want a high quality set of phones. Some usb mic setups have their own little sound boards for processing. Look for a small box (inch or 2) on the wire between the head set and the plug, and read the specs.
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New universal dynamic grass script
Yakbeard replied to djukel's topic in OFP : MISSION EDITING & SCRIPTING
I'm with MCPXXL. Where did you guys go? We love you. Please come back. -
Pics or a basic description, anyone?
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US Civil War Mod ver.1.0 Beta Released
Yakbeard replied to Triglav's topic in ADDONS & MODS: COMPLETE
Congrats and Thanks to everyone involved. -
It also works if I access the marine addons instead of the bas addons. What do they have in common?
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Great units... Thanks! When I install in an addons folder with just JAM, I get the freeze others posted about. When I also access my BAS addons folder, it works fine. My BAS folder has these files in it: BAS_Cargo.pbo BAS_derad.pbo BAS_deraw.pbo BAS_kawa.pbo BAS_Kiowapack.pbo bas_lbs185.pbo bas_lbs.pbo bas_mah60.pbo BAS_MH47E.pbo BAS_MH47E_185.pbo bas_repair.pbo bas_soar185.pbo bas_soar.pbo bas_soarpilots.pbo BAS_weap.pbo I am trying to play from the preview button in the editor. Some sort of dependency I guess...