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Posts posted by Winch3st3r
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Since the the lastest beta my Arma 2 CO freezes at lobby of multiplayer games. Does not happen without beta and I'm running no mods.
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Have you released you L119a1?
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[ img]http://s3.postimage.org/fmvtvfwk/Capture.jpg[/img]better? mind yocu this is oxygen' date=' and there are no materials in game, I can't have it too bright or else it looks like a faded white glossy mess in game[/quote']
Looks a lot like CADPAT I like it!!
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http://i815.photobucket.com/albums/zz77/Robert_Haggan/buldozer2011-07-0813-01-52-97.pngweapons unloading facility
http://i815.photobucket.com/albums/zz77/Robert_Haggan/buldozer2011-07-0813-03-01-60.png
Green Wriggly tin fencing as used in NI police station and army bases
http://i815.photobucket.com/albums/zz77/Robert_Haggan/buldozer2011-07-0812-59-32-79.pngGolf 40 tower, south armagh.
All work in progress for a Northern ireland map in the distant future.
Wow Can't wait to shoot some dissidents in my neighborhood!
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@Lennard
These look amazing Lennard. Keep up the superb work. Will definitely be following these :)
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Is this a evolution of WarFX particles or a whole new project. As in should I run this and Warfx particles?
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Bon, any way to add non HE rounds and other rounds? for example DCPIM, SADARM?
Have fiddled with sadarm rounds from the cfgammo but never get a true sadarm seeking air burst or dcipm cluster burst.
// element: [displayname,config type-entry]HW_arti_types = [["105mm HE","ARTY_Sh_105_HE"],["85mm HE","Sh_85_HE"],["DPICM","Sh_85_AP"],["SADARM","Sh_105_SADARM"],["Smoke (White)","Smokeshell"],["Smoke (Red)","SmokeshellRed"],["Smoke (Green)","SmokeshellGreen"],["Smoke (Blue)","SmokeshellBlue"],["Smoke (Purple)","SmokeshellPurple"],["Smoke (Yellow)","SmokeshellYellow"],["Smoke (Orange)","SmokeshellOrange"],["Flare (White)","F_40mm_White"],["Flare (Green)","F_40mm_Green"],["Flare (Yellow)","F_40mm_Yellow"],["Flare (Red)","F_40mm_Red"]];
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We have a new teamspeak located @ ts.10thsfg.org
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Ya make sure your logitech is set to default device in your volume control
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Is this a brand new disk if not possible damage to disk. Otherwise return to retailer if new as there have been quite a few bad batches of dvds in circulation
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Ya its been fixed in the beta's hopefully it gets fixed in the next final
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I had the same problem at launch of CO I merely ran it through dvd info to confirm crc errors then returned it to the retailer for another copy that worked flawlessly. Must be another batch of dvd's out there
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I've been attempting to edit a paa file in a mission but every tool i use doesnt work for me. I've tried texview 2 and get an error and or crashes. I've tried paa decompressor and that just crashes. I'm running windows 7 64bit and have tried all the previous programs in admin mode.
Upon opening it via Eliteness I get this info
Type: DXT1 / S3TC compression
AVGC TAGG: Avg Color FFD5BBA5
MAXC TAGG: Max Color FFFFFFFF
OFFS TAGG: Offsets. 6 entries
33024 x 128 Size=11227
128 x 64 Size=4096
64 x 32 Size=1024
32 x 16 Size=256
16 x 8 Size=64
8 x 4 Size=16
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Is the latest beta no longer backward compatible with final stable versions? When I activate this beta I am unable to play on servers not running the beta. Has this changed?
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Announcing Saturday Night Co-op Night. We will be conducting co-op missions every Saturday evening for milsim minded individuals.
Hop on our Teamspeak and visit 10thsfg.com for further updates and for any mission requests.
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The M24E1 or (XM2010)
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i've downloaded 1.91 and i can load and unload items on the ground but it will not drop while in the air.
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does the latest dl package support the latest OA betas?
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Amazing stuff fox, i'm awe struck
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Amazing work as usual Robbie!
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This is already known... you will have to roll back to beta 26 if you wish to use ACRE, the guys have to do a new version of the plugin etc... Can't expect everything to work when new updates come out for software outside of their control. :)I just hope that the update fixes the client muting... if that's the case then ACRE all the way.
Ya sorry about that my psychic powers machine was broken! Apparently informing the team of a development is now excepting everything too work. :j:
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New version of TS3. ACRE non fuctional
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Hmm, Aks will be updated later and i will look into that hk417 recoilIts not by your doing. BIS changed the ak's recoil presumably the 7.62 round more specifically. This has in turn affected the 417
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because of the new recoil values in the AK's the hk417's recoil is almost unusable. Is it possible to change the recoil specifically for the 417's to a more realistic value?
Dutch Armed Forces
in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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