Wa_Va_Voom
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Everything posted by Wa_Va_Voom
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The bradley wasn't actully part of the orginial campaign from memory can came with patch 1.2, it was a simular story with the hmmwv BIS released it in a patch which was unaffiliated with the original CWC campaign. Remember BIS released these addons in patches a time before o2 was around so basically "new" models released into the community was the result of what BIS made and people used to retexture them.
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Hi Vixer, I presume this deals with the hypothetical Cold War Crises I was just wondering will this be the USA vs. Russia slug match or are you thinking about doing a full NATO (i.e. UK, West Germany, France etc) vs. USSR (Poland, East Germany, Czechs etc) confrontation.
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A4- Skyhawk re-release Public Beta
Wa_Va_Voom replied to colonel_klink's topic in ADDONS & MODS: COMPLETE
hi, I was wondering that the version of A4 Skyhawks Kilnk has blessed the OFP Community with has a "'hump" between the cockpit and the tail what is the hump for does it house anything? Apart from that its a great addon love it, its made a good addon even better -
I know this is a bit of a off topic question but how to Marines maintain battlecraft skill, frieldcraft skill, fitness etc on an amphibious ship
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sad realy for us OFP players STGN Hopefully COMBAT! may come back to OFP after they finish their VBS stuff
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@ AOCbravo2004 - Congradulations dude @FK - Take your time dude.
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that's a modified pic right. I wasn' aware that the Iraqi even have a Air Force and isn't the Iraqi Air Force called the United States Air Force [Please remove image tags when quoting]
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Rezin made some South Korean units including a K1 tank: Link to his site North Korean units have been on my personal to-do list for quite a while including a North Korean island. Since the day I saw this wonderfull documentary on tv I have been thinking: Man a North Korean island with some troops would be perfect for OFP. But unfortunately I never got around making some. But when I have the time I will certainly make some North Korean soldiers with a T34, T55, Type 63 APC and something like a truck or jeep. Maybe even a North Korean island but that, if you want to make a good one, would require a shitload of new objects  Anyway North Korea is definately somehing I would like to see in OFP so if I don't get around doing some for OFP then I would most certainly make some units for Armed Assault  Need a hand. What i was thinking was using asking and using RHS infantry in particular the Artillary Soldier in the motorised infnatry pack for the basic soldier and asking CSLA if we can use the respective vehicles. Then all we need to do is retexture them.
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About the tank turrent blowing of the tank dont you actully need to make a tank with seperate sections I mean it doesn't work on every tank unless you have made seperate sections, dont you?
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Yours will have cool scripts and you are making it in such a way that you can interperate every c130 ever made, the only thing you can't do on yours in change the serial number apart from that from what i herd you can do everything.
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A huge limitation of the game is multi-proxy weapons on vehicles this is where you can only have a single gun system (i.e. a turrent) on a vehicle, this disables us from having a commander machine gun or multiple machinegunners on choppers. This problem can be fixed via script but you may experience lag espically in large tank battles and in MP. There is another way you can make the script using vectors but you need at least 1 year of university math under your belt to do it.
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That's more then the Australian Army currently we are fielding about 50-60 m1a1 tanks in one regiment which makes up the armour component of our "mechanised" brigade and a handful of m1a1s in our armour training school, and if you go north in Australia the terrain is suited for tank, mechanised infantry and rapid moving militrary formations i.e. (armoured cav, air assault, motorised infantry etc) mainly because of its all desert. In related news the great thing is HYK troops woodland troops have 2nd Infantry all over them but I think some of their brigades are being Strykered up from memory I think one brigade is or has just finished touring Iraq while the rest are still in Korea. I think they are making a move away from the DMZ to just south of Sole. Btw since i'm d/ling the North Korean Army Pack do you guys know where I can get south Korean troops, actully it doesn't seem like such a bad idea to modify HYKs army pack into South Korean forces, if anyone is willing to help out just give me a yell. That's if they havn't been made yet.
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Hi I need to find a program to change texture paths of P3Ds, I am not a modelling man and like to stay clear of O2 is there any programs out there
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UK Desert(ed) troops = BLEED 1.0
Wa_Va_Voom replied to Blackblood's topic in ADDONS & MODS: DISCUSSION
SFWannabe stop tryin to start this thred into a "WHICH COUNTRY HAS A BETTER ARMY TOPIC" on two occasions on this page alone you are trying to provoke people into which debating about the capabilities of paratroopers of various countires and why yours is better -
Changing Texture Paths of P3Ds
Wa_Va_Voom replied to Wa_Va_Voom's topic in ADDONS & MODS: DISCUSSION
Hmm those options seem a little to hard So best bet is to use o2 i was wondering does o2 give you the ability to modify mdol and odol or just odol and if so how do i change the texture paths? Thnx for you time -
I would just like to say thank you to I44 for making a mod to OFP. This is one thing I hate about the community here we have about two dozen guys who have donated countless hours of their time, time they could spend with the families and ACTUALLY playing OFP and we go to them and tell them to rush and why are they taking so long. PEOPLE THESE PEOPLE (I44 AND OTHER ADDON MAKERS) DONT OWE US ANYTHING SO TREAT THEM WITH THE RESPECT THEY DESERVE, WE DO NOT OWN THEM, HENCE WE HAVE NO RIGHT TO TELL THEM TO HURRY UP, IF ANYTHING JUST SAY THANKYOU WHEN THE ADDON or MISSION IS REALEASED NOT STUFF LIKE DAM THIS ADDON SUCKS OR ABOUT TIME OR WE ALREADY HAVE THESE ADDONS. I44 take your time and thnx once again for spending your time and quite possibably your money to make my OFP experience better. Plus i was wondering are you people only going to be sticking to the European theatre or do you have plans for North Africa and perhaps Asia. Thnx Wa Va Voom out
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UK Desert(ed) troops = BLEED 1.0
Wa_Va_Voom replied to Blackblood's topic in ADDONS & MODS: DISCUSSION
Troops look great, I was wondering if you would be including Armour Crewmen since the DKM armour pack is out and the community are short of a crewmen to the standards you have presented. No disrespect intended DKM you guys did a wonderful job with the Armour Pack -
Can i be a complete prick and request the cargo animations to be redone because alot of these cargo animations are also used in choppers and it looks down right wierd when a soldier is resting a rifle on ground which isn't there in a mh6 or simular.
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WW2 1941-1943 North Africa Operation Torch
Wa_Va_Voom replied to Metall's topic in ADDONS & MODS: DISCUSSION
There have been mods which have came and gone which were working on the Desert Campaigns of North Africa in World War II. One which pops to mind is one done by Cribban or Rouge I can't remember which one but this going back quite a while, also Marfy had made quite a bit of progress making a Pak36 i think and a Panzer IV which both looked really really swell. But if you find their names you will find the answers (man dont i sound like deep throat) Like other poeple said i reakon WW2EC is your best bet since they seem to be the only Western orientated mod activally wokring on World War II addons, also you might wanna check out AiA they have some pretty funky units out too, but unfortunatly they all seem to be based on the European theatre. Personally I would like to see the pacific theate representing all flanks fighting the Japenese i.e. the Australians, Kiwi and US fighting on the eastern front island hopping and the British, Indians and American backed Chinese forces fighting the land warfare in Burma. . . but I dont think it will ever happen. -
Is there any mirrors set up yet my computer has a problem d/ling from the CZ web site all the time its really slow for me but doesn' mind d/ling from other web sites.
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So Wilco which models are we using? I can start the textures
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Okay i've went and taken and photo and thinking about it I should have taken it without cloud cover becuase it kinda changes the colour a bit but here you go Hopefully we can work together Wilco EDIT here is a few pics in normal light and here is the woodland
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I'm making US Marines with MARPAT cammo and woodland cammo using HYK's troops i already have gotten his permission. I wont hog the thread so quickly you will have 85 Marines Woodland 91 Desert Marines Choc Chip Modern Marines Woodland Modern Desert Marines 3 Tone Modern Marines MARPAT Modern Desert Marines MARPAT D they will follow the organisation of HYK's troops Wilco these troops look great and its great to see such a popular addon get undated Will you also be updating the Russian Naval Infantry too?
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Hi i want to use CSLA units specifically their Soviet units such as their choppers, bmps, mbts and wheeled vehicles to replace default units in regular OFP. Is there anything which I can do. I wouldn' usually ask for help but the encryption on the pbos won't let me open up the pbo hence I can't get the p3d file path therefore disableing my ability to change the default vehicle. Also is there anyway of converting a *.bin inot a *.cpp because I suspect that the relivent p3ds I am looking for would be located in the config.bin
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Using CSLA II units in regular OFP
Wa_Va_Voom replied to Wa_Va_Voom's topic in ADDONS & MODS: DISCUSSION
Sorry to bother you again what does each one do and can they depbo encrypted pbos?