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Everything posted by Wilco
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Google video chewed it up and I also tried to keep the filesize down, anyone know of a good video editing program that is free to use?
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http://video.google.com/videopl....hpoint Here is the video, and damn I missed out today . Google Video expanded it so the video quality is crap.
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FFUR/BRDM2
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Someone left my right flank open on the front line to go shoot the other guys coming up from that flank. I ended up getting killed right after that.
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Damn, I hate video google. It's uploading to putfile right now.
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I think people are going to like this next movie I got finished. Its just over three minutes long and clocks in at 14 megs. Give me a second.
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OFP Magazine Content - Save downloading
Wilco replied to ade_mcc's topic in ADDONS & MODS: DISCUSSION
Atleast us animators got recognition  Good article too. -
After about a long OFP rest and a full day of OFP work, its done. Â I cooked this baby up today after realising that OFP has little to none damage models. It is Stand Alone. Note the beautiful copy and paste in the readme. And now, some shots. http://www.savefile.com/files/2310280 P.S.- Any one care to lend a hand on file hosting? Â
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Sure I can do that, I'm aiming for a nice small addon to add realism and not break down a persons frame rate so they can use it on a range of PC's.
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Haha, yeah I need to figure out how to get shadows on it, anyone mind filling me in? It also doesn't form to hillsides or slopes, how do I get it to do that?
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A small update with the textures on the burnt one. This shot shows the entrance hole to the BRDM.
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There is an impact on the lower left side near the wheel well, about halfway in the middle that shows the hole. Â I still gotta get some updated shots of the texture dimming. Problem with the glass is that there is no interior in order to keep the poly rate down. Its much easier to leave the windows in than to take them out and add an interior.
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That is a texture of rust, but I can dim the color of it.
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Update: Got an idea of what to do after seeing the AA models. Hows it looking?
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Wow, thanks alot, I can look at that now and check out what i need to add. I also need to figure out how to put shadows on the damn thing
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What do you guys think?
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The "usable" idea is out of my hands, I can't script worth crap and I barely know how to use 02, so unless someone ones to go ahead and try that they can. Â I'll get working on a UAZ and get pictures up of the burnt one. Edit: Just tried messing with a UAZ but it turns out none that I can find have doors that arent built into the main body, looks like I'll have to find another way somehow. The OFPL one also uses the same texture for both sides of the car doors.
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Hey guys, got the video, actually had the video for awhile, haven't gotten time to upload it yet. Its fairly simple and shows one game, maybe I can get some more games this Wednesday.
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Alright, I got the textures up and running and I'll hopefully get some shots of it later, right now I'm thinking about working on a UAZ or other vehicle, what do you guys want to see?
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Alright, I got a small problem with the burnt texture. For some reason txtswap doesn't want to apply it, does that mean I'll have to remap it with the new texture? I suck at that, heh. By the way, how does this look?
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I'll look into the interior one, and I'll start work on a burned out one, and I'm also thinking about doing a UAZ and some new HMMV's.
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thats a fair point Very good point, but these weren't meant to be large scaled projects, just a small weekend kind of thing. I'll fix that for you guys if you'd like.
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"A Cold Winter Day" Modified BRDM2 I'm working on.
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Update: Gave it a more darker feel, want to try to add some burning here and there but the texture might not show up well with the other dark textures.
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Hey thanks for the shots, I'll use this for the BRDM.