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WolfK33

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Everything posted by WolfK33

  1. WolfK33

    Tip for the Pub mission

    The guy with the M-16 is the driver of a "5t-truck-open". If you take the sportscar or the MI-17 right at the beginning of the mission and go to Montignac you can wait for him by his truck wich is parked there if you are fast.Shouldn´t be a problem with the chopper.The guy is wandering around somewhere there, then goes to his truck and drives to the small base south of the airfield.Where he goes after that I don´t know. There are M-16 mags in the fueltruck at the airbase and the fueltruck at the base where you meet Armstrong.
  2. WolfK33

    Rpg nh-75?

    A search with Google turned up this: http://www.army.cz/technika/zbrane/rpg75/rpg75.htm Unfortunately it´s in czech, wich I don´t understand a word of.... But there´s a picture at the bottom, and it doesn´t seem to be an OFP-related site like all the other´s that turned up from that search...
  3. I think that you have to add the magazines in the init-line first, then the weapon.
  4. You can find several of those scripts at this section of the Ofp-Editing-Center: http://www.ofpeditingcenter.com/coding/vehicles.shtml
  5. WolfK33

    ?view distance?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Mister Frag @ April 06 2002,04:53)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (WolfK33 @ April 06 2002,10:45)</td></tr><tr><td id="QUOTE">Would be great if you could adjust the viewdistance via the Options-Menu in game ! Maybe in a future patch ?!? (Wishful thinking..)  <span id='postcolor'> The problem there is that people with faster machines could use a greater view distance in MP games than those who have lesser hardware. To be reasonably fair, it has to be done in the mission file.<span id='postcolor'> Umm, right, didn´t think about that at all... Well, then have it in the Options for SP-Game´s only
  6. WolfK33

    ?view distance?

    Would be great if you could adjust the viewdistance via the Options-Menu in game ! Maybe in a future patch ?!? (Wishful thinking..)
  7. WolfK33

    Bis, will resistance have .... trains?

    Hmm, a Smiley instead of the time the Quotation was originally posted ?? And the one above? I didn´t put those things there, and when I press "edit" everything looks normal... Strange... (that one´s real... )
  8. WolfK33

    Bis, will resistance have .... trains?

    Hmm, a Smiley instead of the time the Quotation was originally posted ?? And the one above? I didn´t put those things there, and when I press "edit" everything looks normal... Strange... (that one´s real... )
  9. WolfK33

    Bis, will resistance have .... trains?

    0--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hidden @ April 06 2002,020)</td></tr><tr><td id="QUOTE">I wish, I wish, I wish (try saying that 20 times as fast as you can and you almost sound like a train).<span id='postcolor'> Â ROFL Â
  10. WolfK33

    Bis, will resistance have .... trains?

    0--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hidden @ April 06 2002,020)</td></tr><tr><td id="QUOTE">I wish, I wish, I wish (try saying that 20 times as fast as you can and you almost sound like a train).<span id='postcolor'> Â ROFL Â
  11. WolfK33

    Tip for the Pub mission

    Go to the little town on the map where the "Sam"-Mark is.As far as I remember, there are some Resistance-guys standing around a fire.When you near them they tell you that he is out fishing or something like that and a short while after he will arrive there by boat. Didn´t play that mission for a while though, but this is what I remember.Hope it helps
  12. WolfK33

    Selecting weapons

    http://www.flashpoint1985.com/cgi-bin....;t=9442
  13. WolfK33

    Help selecting weapons

    There´s another possibility, even when the mission-creator doesn´t allow you to select weapons: Let´s say for example you are an officer (you have to be squadleader) and want to carry an M-60. You select your Machine-Gunner ("Gear"-tab at the "filofax"), click on his M-60 and then click at "none".That removes the weapon and it´s ammo from him and kinda puts the M-60 into your squad´s weapons-pool.Then you select yourself, click on your weapon (M-16) and select the M-60.Then simply select your Machine-Gunner again and give him your M-16. This also works with LAW´s etc. Just remove a weapon/item from one of your men and add it to your own inventory.But you have to be the squadleader for this to work. Hope this helps and wasn´t already common knowledge. Greetings, Wolf
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