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VXR

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About VXR

  • Rank
    Warrant Officer

core_pfieldgroups_3

  • Interests
    OFP, ArmA, ArmA2, VBS2

Profile Information

  • Gender
    Male
  • Location
    Rasman AB - Takistan

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  1. Nice project! - Are there currently plans for a M48 Chaparral? - Are you recreating the original OFP islands?
  2. Looks all great as usual guys! Keep it up. B)
  3. VXR

    Lowlands Warrior

    Good to see you guys back!
  4. The model has too many vertices to be shown in Buldozer, you should reduce it. For creating the shadow lod you create a model in the LOD that resembles your weapon.
  5. This one explains the Resolution LODs (OFP based) http://www.lowlandswarrior.nl/home/index.php?option=com_content&task=view&id=6&Itemid=8 This gives a basic about shadow lod http://community.bistudio.com/wiki/Creating_Shadow_LODs http://forums.bistudio.com/showthread.php?69434-Shadow-LOD
  6. VXR

    ArmA 3 Tools

    I do not launch it via Steam. Go to the Arma 3 tools folder and open the tool you need directly from the exe. That works fine for me.
  7. This page? http://ofp.gamepark.cz/_hosted/brsseb/tutorials.htm
  8. I'm pointing you into the direction of the sample models of where you should take notice of how BIS made configured their models in Arma 3. If you do the same with your model in terms of model selections, lods, etc. you should be fine.
  9. Just install the new tools and go to your Steam folder. Steam\SteamApps\common\Arma 3 Tools\Samples_F\Test_Weapon_01 Check it out how it's done in that folder and check if it works. As for Rvmat etc. look how thats done on the Bi wiki in the Arma 2 area.
  10. VXR

    Vehicle .PAA Files

    All data for models etc. are packed in the .pbo files you can find in your arma directory. There are loads of pbo tools to be found on the internet to unpack them. Once you have the pbo files open you can find tutorials how to retexture on youtube.
  11. From what I understand from the post Jeza linked.. Not allowed unless it directly links to files in Arma 1 / 2. So a standalone release of content from Arma 1 / 2 is not allowed. That is what I think when I read that post.
  12. VXR

    Dutch Units [WIP]

    They only got them on when there is no threat, even NL SF put on their helmet where there is possible enemy in the area, so I would not make it a standard for most of them. ;)
  13. VXR

    M16a4

    See first post as quoted above.
  14. VXR

    M16a4

    Great model, the models I have seen from you always have the great quality. Offtopic: Is the Bushmaster still being worked on?
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