USMC Sniper
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Posts posted by USMC Sniper
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Awesome, works perfectly now. BTW, will there ever be a way for the zombies to automatically choose enemy units to attack? Because now they always attack whoever you put in the gblalltargets first.
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Maybe something going wrong with the uploading, the version on your site is exactly the same as the old version and it's still 1.77 mb or 1,859,304 bytes. Â

Can you send the pbo straight from your hard drive to me with email? If you can send it to ofp_rules@hotmail.com .
At the start of the mission it says "Hello" instead of what you said it should say as well.
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Nope, it's 1,859,304 bytes, and it doesn't say entering function. I think you didn't upload the new version or you uploaded the old one.
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Yeah it crashes the exact same way for me still.

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Huh? It still crashes for me! What version are you using? Can you possibly upload a test mission? Maybe I'm doing something wrong in the editor.
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It can't be that only because I removed all of the lines that tell the zombies to move or walk, but it still crashes. Interestingly, the zombies run a few meters, then stop, and then it crashes. What's supposed to happen after that, if the script worked?
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Do you know when a fixed script is going to be released? I really want to play with these zombies but right now without those scripts it's kind of useless.

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Just press spacebar. It happens to me when I make a trigger that gives me weapons, and it seems as if I haven't selected the weapon.
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Thanks a lot, the third one worked fine, I'm completely forgot about synchronizing.

I'm still looking on OFPEC for some airstrike scripts but I haven't found anything good yet.
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I have a few questions regarding some mission related stuff:
1) How can I make AI manned mortars fire into a place that they don't see? I don't want to make it a script where camcreated shells fall into the target area, I actually want the AI mortars to fire around the area where the target is.
2) Are there any fire scripts around? I need a fire that will make a hut for example appear as if someone set it on fire.
3) Is there a way for a helicopter to drop off some soldiers, and then have a group of soldiers who were already at the LZ go onto the helicopter? It doesn't work properly if I give them a get in waypoint to the helicopter because then they follow the helicopter to where ever it is on the map.
4) (I'm sure this has been asked before) Is there a way to call in an airstrike, and then have an airplane, either already placed on a map or camcreated, fly to the target area and drop say a napalm bomb? Also, if it's possible, set the target area in the map ingame by double clicking and creating a marker, instead of some big menu thing?
Hopefully that stuff can be done, I'm pretty sure it can.

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Are you planning on releasing a version that will replace the existing anims? Right now they are kind of useless except for screenshots.

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I remember one time here some people got pissed off at power rangers because they thought it was racist. Their kind of right, I mean, the red ranger who is a white guy is the leader, the black ranger is a black guy, the yellow ranger is chinese, and when they form into a huge robot (forgot what its called), the black and yellow ranger's "parts" make up the feet.

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No, it's not my Walther P99, that one is called "ArtP99" in the cpp. I think it might be a vehicle or weapon from the Japanese and Hong Kong army mods, or maybe one of the Vietnamese vehicles from the Seb nam pack 2. It is definately an asian weapon or vehicle. Also, check Upminder's WW2 weapon pack, since it uses the prefix "up_".
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First off, Counter Strike has only 2 of these guns in it. The Desert Eagle and the USP. The rest are imports from FIREARMS mod. Which has all of these guns except for the USP. Please can people for once just TRY and get it right? Firearms is such a better mod anyway... CS just plain SUCKS.Did you realize that there are custom models for CS? They aren't from Firearms, they are custom models from CS.
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Cool, but also, I tried out the addon, the light actually works at night. I'd like to do it like that because then if the buildings were used in maps through a wrp program, then it would be impossible to put "this inflame true".
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2. OFP has a mission editor to allow for user made expansions/mods/missions/campaigns. Does Max Payne 2?It does (or will)! Remedy are going to release the map editor and the other editors soon, as they say.

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I think it should be done like this:
-Jumping every 10 seconds maybe only, its not realistic if you can't jump but you can't hop constantly.
-Reloading on the run: maybe reloading can take a bit longer when your running, or when you reload you can walk but not run.
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Is it possible to have a couple lights inside a building, and specify their brightness and other things in the cpp? I have a couple buildings that I would REALLY want to put lights in, plus I remember there was this radiotower thing that had a red light at the top. (Picture)And if I did have lights, would they automatically turn on at night or would I have to put "this inflame true" in the buildings initialization?
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The US pistol at the time was the M9 Beretta and the Russian pistol was the TT33.Beretta and TT33
OFP isn't 100% correct you know, the Beretta entered service in 1990 I think, and in 1985 they would have been using the Colt M1911A1. The Russians would be using either the Makarov PM or PMM. -
I was thinking more the coach for the Russian ladie's gymnastics team.But hey, I'm no gang member so what do I know.

LMAO, hes supposed to be wearing a sweatshirt and sweatpants thing, but until i get the model for that civilian unbinarized (so i can model on a hood and make the sweatshirt look normal) I guess he can be like this.

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Looks great....and that dude in the red is certainly the fashion statement isnt he? Â
 
Hehe I kind of took the idea for that guy from the gang members in Republic.

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Great work! I hope we can test it soon. What do you think about a prison, or a nuclear reactor, Firedepartment and so on? Hope you can get some inspiration. Â
I think, with this me and the other Inselconsturctors can do great Islands!Agent Smith already made an awesome nuclear reactor; but the prison and fire department are a good idea. For the prison I might make it a big penitentiary and I'll also makea gulag.

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Hey is that old CCM work Â
Nope, CCM was supposed to be in Florida.

@D.murphy man: hopefully I might learn how to make an island myself, but I still hope that someone makes a good European city with these buildings.
Troublemakers mc malden
in ADDONS & MODS: DISCUSSION
Posted
A couple of quick questions:
- Is the bike in the pics the only one in the pack? Most bikers I see here don't have custom ones like that but Harley Davidsons.
- Are the two bikers in the pics (the guy in the blue shirt and the guy in the vest) the only bikers? Again, most bikers I see here have leather jackets and leather pants, not a vest and a shirt. If you guys can it'd be awesome to see Hells Angel's type bikers like I mentioned.