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USMC Sniper

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Everything posted by USMC Sniper

  1. USMC Sniper

    Graphics card

    What's the problem with this? The game was optimized for Nvidia technology, with Will Rock it was optimized for ATI technology. It's not an advertisement, it's just a "stamp". Will Rock is a game, and it sucks. List of games that will use Nvidia tech and have that logo at the start
  2. USMC Sniper

    Recording real gun sounds

    Really cool! You have a really nice arsenal of weapons btw.
  3. USMC Sniper

    Do-it-yourself m4 pack

    LOL you put like 4 scopes on it...that thing would be extremely pointless.
  4. USMC Sniper

    Do-it-yourself m4 pack

    You select the piece, and then drag it to the desired area, trying to make it fit. Come on, it's not like it's actually making the whole gun.
  5. USMC Sniper

    Maxpayne 2

    The first screen with the PA8 shotgun looks amazing! They really improved on an already amazing looking engine, I'm really looking forward to this one.
  6. USMC Sniper

    Mafia pack

    Lol ya, you sounded like a Take2 executive trying to sell the game.
  7. USMC Sniper

    Mafia pack

    Colt Detective Special. And BTW, no more of what?
  8. USMC Sniper

    Oicw released!

    pic"]http://www.firearmsmod.com/screenshots/f21.jpg]pic Looks quite a bit like the one from the Nam Pack 2, but maybe they made it themselves. edit: pic size violation.
  9. USMC Sniper

    Tie fighter pack

    Ummm...the download site doesn't work.
  10. USMC Sniper

    Need help with my lightsaber

    Your polygon size will be much less when you import since O2 supports square polygons as opposed to 3DS Max/GMax only having triangles.
  11. USMC Sniper

    Should shotgun addons have an optics view?

    What I want to know is whether people like the slug-style shot (the 24 damage single bullet one) or the "Pellet" thing, where a lot of low damage bullets fly out at once. Personally I like the slug style thing, because you can make a proper cocking sound instead of having a fast semi auto thing, it's much better IMO but I see that people like making the pellet style shots, which I don't like since the cocking sound is never heard, a pump action shotgun is semi-automatic, and finally the recoil is strange.
  12. USMC Sniper

    Mafia pack

    Textures are temporary and only for render purposes.
  13. USMC Sniper

    Ford - model 1930 by ww2ec !!!

    Sweet! I'm gonna ask them if I can use those cars in the Mafia pack.
  14. USMC Sniper

    Mafia pack

    I don't know, I've been planning something like this before, but niether me or Vlados have done something like that before. It's a good idea though, would make car chases really fun. But to make them fun the cars would have to have lots of "armor", so that they don't explode when the door is shot a lot. Unfortunately OFP doesn't have a system where there is a fuel tank thing for cars, like this the car would only explode when the fuel tank is shot a couple of times.
  15. USMC Sniper

    Mafia pack

    I've done a Colt 25 model, and I'm going to texture it soon. Expect screens tomorrow
  16. USMC Sniper

    O2 error

    Everytime I start O2, after about 30 seconds - 1 minute it just gets a fatal error, and crashes. I also have that bug when you press "a" it crashes, but I resolve it by pressing A when O2 is starting up. Has anyone found a resolution to this yet?
  17. USMC Sniper

    What makes a good map?

    Definately urban planning. Most islands I see, for towns are horrible. People think that a couple of apartments make for a "city" with a couple smaller buildings randomly placed about. Roads are straight, and there is NOT one lamp post to cover a whole city. There are also stores. When someone makes an island, they should act as if they were the mayor. Fuel stations are not placed in between apartments. There are stores. There are farms and factories, etc.
  18. USMC Sniper

    O2 error

    I resolved the first error, but I still get that "A crashes to desktop" error. has anyone found out yet how to resolve it?
  19. USMC Sniper

    Mafia pack

    I decided to import the Chevrolet from Mafia, as you can see lots has to be done (the wheels, whole interior), and lots of things fixed (the low poly parts). I would've modeled it myself but pics are EXTREMELY rare for these cars.
  20. USMC Sniper

    Mafia pack

    We will make new swinging animations as well. I am going to attempt to port a black Ford Model A Fordor (the stereotypical Mafia car ), but we will have to create a new interior for this, since the Mafia ones are low-res and undetailed. If someone can help us with the car aspect of the pack, that'd be really cool. The Colt is now ingame and fully functional, albeit without LOD's, but here is the right side of the updated gun:
  21. USMC Sniper

    Mafia pack

    Vlados has modeled and textured a bat, expect pics soon.
  22. USMC Sniper

    Mafia pack

    The Colt 1911 is now ingame, I'm gonna be working on the shotgun & Thompson now. Also the textures have been optimized on the Colt, instead of having about 10 textures each just unedited pics, they have been compiled into 4.
  23. USMC Sniper

    Pacific front mod

    Looks good but it REALLY looks fake...the bright green grass, the wierd sky, the animations, the soldiers' faces, it looks like it was stolen right from another game.
  24. USMC Sniper

    Mafia pack

    I know about how many things WOULD be needed for a fully functional 1930's city, but for now it's just a basic pack. We will probably add some little packs, like civilians, more cars, etc. I'm thinking of porting some cars over from Mafia, but I am unfamiliar with ZModeler.
  25. USMC Sniper

    Mafia pack

    Ok, I have the Colt 1911 model and textures done (yes I made it myself this time ), the Ithaca is 90% done, and the Thompson 1928 model is done, but not textured. I'll post some pics when I find a host.
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