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Teufelhund1985

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Posts posted by Teufelhund1985


  1. I am creating a mission where you can radio a squad that gets inserted by heli, problem is the heli lands before I use the radio signal and the crew and unit leave the heli and go to their next waypoint on foot. When i do use the radio signal the crew returns to the heli and leave without the unit. Is there a way i can force crew and unit to stay inside the heli before i radio signal them to move to their next waypoint? (crew and unit each have their own waypoints). I remember doing the same thing for a mission I made for OPF years ago, but i can't remember for the life of me how to do it again:confused:


  2. I just converted the original OFP mission to Arma (with the Cold War Rearmed mod). I just un-pbo-ed the original file, put it in my mission folder (C: My documents/Arma/Missions. Then loaded the mission in the Editor and started playing. Everything works, triggers, waypoints, etc. But I get this weird error in the top left corner (see screenshot). I can play the mission, there's nothing wrong with it but that stupid error is bugging me. Anyone knows what's causing the error and how to get rid of it?

    http://img32.imageshack.us/i/scnsht.png/


  3. very nice mod! but a few things bother me. When yur dragging a wounded soldier you can hear the sound of an engine running (thunderbird fixed this in his FFUR/SLX 2.0 mod) and the resistance units have "US" on their backs. it's all about the details... wink_o.gif but for a first timer this is great, I really appreciate the work you have put in this one! notworthy.gifinlove.gif


  4. hello all! I'm trying to copy a piece of scripting from the original ofp mission "03 bomberman" where you can radiomessage alpha squad to attack the convoy. I tried to imply this into my own mission by just copying it. the problem is; alpha squad does what it's supposed to do (attacking a convoy when you order em to by radio), but it keeps giving me the message "cannot find radiomessage S03r01", I found a sound folder (named "SOUND") containing the "S03r01" file (OGG. format) and a "stringtable" text file containing a description of the S03r01 file. But after experimenting with those I still can't get it to work sad_o.gif Anybody here who can help me?

    P.S: Keep in mind, I'm a mission editing (and scripting) n00b, who is trying to learn by using original OFP missions as template, so I'm not quite familiar with mission editing (and scripting) yet smile_o.gif

    edited because I can't spell...

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