tzvetoslav
Member-
Content Count
120 -
Joined
-
Last visited
-
Medals
Everything posted by tzvetoslav
-
Lol,good job out there guys!Very good idea!Good luck with your work.
-
How to make a unit do an animation
tzvetoslav replied to tzvetoslav's topic in ARMA - MISSION EDITING & SCRIPTING
Ah...thanks mate You're a realy helpfull dude Lol,btw I changed the anim to "See watch" and when I kill him the general looks at his watch like "It was about time !" rofl -
Hello to everyone!I'm making a movie and I want to add some animations.I've seen the animations from the "Animations Viewer",but how can I make a unit do a specidfic animation in a specific time?Any info will be much apreceated guys Thanks.
-
How to make a unit do an animation
tzvetoslav replied to tzvetoslav's topic in ARMA - MISSION EDITING & SCRIPTING
Hmm...thanks but I still don't quite get it I want the unit to start the animation through a trigger.So how do I set it up?And where do I have to write this - hostage switchMove "AmovPercMstpSsurWnonDnon" ?Thanks for the link anyways -
Lol,worst patch ever...If they don't fix things like for people with 2 GB's ram or more have to use -maxmem command and also to optimize it for dualcore processors and for the 8*** series cards I say BI has one of the worst patching systems!Should have sticked to OFP !
-
Hi guys.Great idea!This sounds awesome!I was just going to ask about a mod like this.As from the pics that I see everything looks superb!I hope you make good textures too Good luck with all the moddeling and stuff.Too bad I can't give you any help Hope you release it soon Regards
-
Russian Federation Units V.1
tzvetoslav replied to Shadow NX's topic in ARMA - ADDONS & MODS: COMPLETE
Good job out there.I just don't like the fact that in most games the make the US soldiers lifelike with all modern uniforms and technics and stuff,but the russians are outdated and not the same as in real life.But thanks to this addon it's far more enjoyable to play when both sides are realistic.Thanks. -
Hi guys I'm making a mission again and I want some units to be without helmets.How can I do that?Is it possible?Any help will be much apreceated.Thanks.
-
Well no...but here are some things you should know : 1st:You have a C2Duo at 2GHz which means it runs at 4GHz.ArmA doesn't handle C2Duo processors so that means the game runs with only one core - 2GHz. 2nd:Try overclocking your vga.You'll get a boost. 3rd:Overclock CPU. 4th:If you don't get any performance increace with disabled pagefile you should turn it on again and set it to like 500-500 or 1000-1000 not 500-1000 or something like that.I'm not quite sure that it's better to have no paging file. Also,you should disable Ainti Aliasing in the game and in the NVIDIA control panel set Vertical Sync to "Force off".Good luck!
-
How can I remove a unit's helmet?
tzvetoslav replied to tzvetoslav's topic in ARMA - MISSION EDITING & SCRIPTING
Ok guys,I used O2 and managed to remove the helmet.Now only thing left is to save it.How do I make it a .pbo?Thanks. -
How can I remove a unit's helmet?
tzvetoslav replied to tzvetoslav's topic in ARMA - MISSION EDITING & SCRIPTING
Ok,I can try.BTW,what program do I need to do that?3DSMax? -
How can I make a unit with no weapons and sitting?
tzvetoslav posted a topic in ARMA - MISSION EDITING & SCRIPTING
Hi again.I need some things for my mission.So first I need to make my squad with now weapons so we can pick up different from ammoboxes.Second I need to make some hostiles sitting infront of a fire.Any info will be much apreceated!Thanks. -
How can I make a unit with no weapons and sitting?
tzvetoslav replied to tzvetoslav's topic in ARMA - MISSION EDITING & SCRIPTING
Thanks so much man ! -
How can I remove a unit's helmet?
tzvetoslav replied to tzvetoslav's topic in ARMA - MISSION EDITING & SCRIPTING
Hah,yeah nice idea there,but It's not for the cutsene.I wanted to make only me and some of my squad mates to be without helmets -
How can I remove a unit's helmet?
tzvetoslav replied to tzvetoslav's topic in ARMA - MISSION EDITING & SCRIPTING
Ok,thanks for the info anyway. -
How can I make smoke screens with a trigger?
tzvetoslav replied to tzvetoslav's topic in ARMA - MISSION EDITING & SCRIPTING
Only I forgot,how can I connect it to the trigger,because I need the smoke to be activated in a specified time.Thanks. -
How can I make smoke screens with a trigger?
tzvetoslav replied to tzvetoslav's topic in ARMA - MISSION EDITING & SCRIPTING
Thanks for the info guys -
Hi guys.I'm making a movie and I need to make some speeches.I learned about Wav2lip,read some about it but still can't make it work.I'm using GoldWave to record my sounds and save them.I know that I have to save it as 16bit mono 44,100kHz but it doesn't work(I save it as OGG Vorbis (mode+1)).When I put the file over the Wav2lip.exe a command prompt appears for half a second and nothing happens.Is there anyone who uses Wav2lip with Vista?If there is,I'll be very greatfull if he can tell me how to do it Thanks.
-
Ok,thanks but I ran into another error.Seems that my program can't save the file as 16bit (it saves it as 32).Can you tell me the program which you are using or any program which can record/convert a file to the correct format (16bit 44,100 kHz.(BTW,the directory which my wav2lip is Computer > Local Disk (C:) )Thanks
-
It still doesn't work ...What program are you using to record/save the files?Thanks.
-
How to make a chopper land and pick up units?
tzvetoslav posted a topic in ARMA - MISSION EDITING & SCRIPTING
Hi guys.I'm making a mission and I need to make for the ending an extraction - a chopper comes and picks us up and the goes away.Is it possible to do it?If it is,how?Thanks in advance -
How to make a chopper land and pick up units?
tzvetoslav replied to tzvetoslav's topic in ARMA - MISSION EDITING & SCRIPTING
Oh...Sorry about that...I did search some but didn't find much.Anyhow,thanks for the answers.I'll be more careful next time -
Hi guys.I'm making a mission and I need to make for the ending an extraction - a chopper comes and picks us up and the goes away.Is it possible to do it?If it is,how?Thanks in advance
-
How do I make a unit move when I activate trigger
tzvetoslav replied to tzvetoslav's topic in ARMA - GENERAL
Works !Thanks for the fast reply man! -
Hello.How can I make a unit move when I activate the trigger (Radio Alpha).I tried only to synchronize it with the waypoint of the unit but the unit doesn't wait for the activation.Any help will be much apreceated