Teliko
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Everything posted by Teliko
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http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=70;t=59127;hl=uk
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Oh I see and yes please do get that manual translated
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"PDA de mesure" gives you a VERY vague idea, I still can't figure anything out. A fix should be getting the PDA to tell you the coordinates of wherever you click.
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hey Alright, well I guess for 1.4 another idea for the mod is to change the grid refrences to the 8-figure stuff. It's still almost impossible though, the map reading without it down the side is...hard to say the least
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put a command and control stryker close to the other vehicles and try again I have, but how now I've had a look how the hell does the coordinate system work? It's a bunch of numbers I've never seen before in ArmA. Originally I thought it was EF21 or something but it's xxxx xxxx... And I did get a response from the C&C stryker, I just can't figure out how the coordinates work
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Awesome new version well done XAM team! How does artillery and air support work? I request them at the humvee and get a response from the command stryker but when I enter the coordinates and other things, nothing happens
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So the mod's done but it's getting uploaded?
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There's no AK47 in ArmA And how about a youtube video?
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Any ETA for a release time? Looking forward to 1.3 alot
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What he said, this mod also gives me the "Downloaded content that has been deleted: csmsound" in all multiplayer matches... will the next version fix this?
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I can change one of the AKM-S if it's really necessary. Well if we give in to every request well end up with 100 weaps, think about it Yeah I have enough trouble navigating the RHS weapons crate as it is in v1
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Nice one with those new woodland guys EDIT: Nice, a RACS Blackhawk... perhaps as a stand-alone addon you could make a desert-style one as well?
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ARMA Script: CSL populate island v1
Teliko replied to ColonelSandersLite's topic in ARMA - MISSION EDITING & SCRIPTING
Sorry to bring back such an ancient topic... but with some editing, couldn't this script allow a sahrani where the player can drive around and find OPFOR infantry, vehicles ETC. for a massively dynamic mission? -
I saw a screenie of that camo in the photography thread a few days ago, looks great. I really hope it's in V2 even if not on VDV, perhaps spetznatz?
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Even after 1.1 the battle (gunfire) is still WAY too quiet, I had to turn my volume all the way up to hear it at a normal volume. Nice work though
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You're gonna need 1.08 for basically everything from now on mate, and there's no reason not to get it.
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ArmA Rated one of the HARDEST GAMES OF ALL TIME
Teliko replied to Kevlar2007's topic in ARMA - GENERAL
AVP and FarCry aren't hard -
AVP and FarCry aren't hard
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MP compatible?
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That welcome sign made me lol at what was behind it
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Yes. Maybe it's because the config is just 24kb judging by the error message. EDIT: Redownloaded and it's fine
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I can't run it, actually. Data file too short "@CSM/Addons/csm_cfg Need a fix :O
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Perhaps a case or something as a secondary weapon which stores items like the old mapfact rucksacks and you can take the item whenever?
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Finally got it working, I'd renamed the old weapons to OLDWEPS.pbo and then after I moved it to my backups folder it worked
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So how do we add the parts together?