

Teliko
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Everything posted by Teliko
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Patience is a virtue
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If that was possible then they could just remove the indoor rain texture
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Looking good from the screenies, dling now
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OFP Patch 1.96 didn't come overnight, it came over 5 years. ArmA didn't come over 5 years, it came over what, a year? OFP 1.00 had its fair share of bugs too...every rifle shadow was an M16... etc. ArmA's been out for less than a year but people wonder why it's not as fixed as OFP 1.96. Hmm...
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Compare the letters in the topic title to the pic in his sig Iraq Modern Warefare Mod
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Haha, good video
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Features I would like to see in FUTURE ARMA titles
Teliko replied to Tzeff's topic in ARMA 2 & OA - SUGGESTIONS
Editor -> Groups -> Air squadrons / Armor platoons...... -
Features I would like to see in FUTURE ARMA titles
Teliko replied to Tzeff's topic in ARMA - GENERAL
Editor -> Groups -> Air squadrons / Armor platoons...... -
I've just installed this, but I'm still getting the stock rain texture. Followed the readme. Anything else I need to do? EDIT: Old version works fine but the latest one doesnt..
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Hmm, I doubt every insurgent could get their hands on a vest like that.
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ARMA in maximum settings? is it possible?
Teliko replied to Ventura's topic in ARMA - TROUBLESHOOTING
*drools* -
Airstrike
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The M4A1 GL ACOG doesn't use the scope though, it uses it's ironsights on the top of the ACOG.
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@PROPER_VegetationReplacement - beta release
Teliko replied to .kju's topic in ARMA - ADDONS & MODS: COMPLETE
Don't forget to include the grass if you're doing the ArmA vegetation one, but a res one would be greatly appreciated too - much higher res than the CWC stuff -
Any updates on this?
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@PROPER_VegetationReplacement - beta release
Teliko replied to .kju's topic in ARMA - ADDONS & MODS: COMPLETE
I think it would be better if you made a replacement that used ArmA foilage, just on the very low setting - so we can still use higher shader detail settings for normal maps, etc while having a playable north sahrani? -
Not sure if any TrueMods affected it. The AI seems OK they just tend to get stuck when fighting in alleys every once in a while.
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hmm the AI don't seem to recognize ANY objects and can't pathfind. I ordered my team to move to the middle of a road and they got stuck on a building, and you can't also say move to that x.
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Any more mirrors for this? The d/l is so slow it won't actually start
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http://img512.imageshack.us/my.php?image=weaponsv2nu5.jpg RHS weapons, rather than the stock BIS ones.
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FDF Is more realistic than this?
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Looking good! Any chance of a SP version?
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Trust me, it's big enough for some great fun
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You're JOKING right....
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1 space away from the end ". hmm I'm slow today