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Everything posted by Tankbuster

  1. Another must-have from you. Great work as ever. I assume this can be made to click a link that opens a youTube page? I'm thinking of a video briefing or similar.
  2. Tankbuster

    Script holding error help

    The while condition... is more than minus 4? Shouldn't that be less than minus 4?
  3. Have you got the blacklist to work? I never did.
  4. Tankbuster

    Authority 20 player coop.

    I'm not hardcore either. We are still working through exactly what the speciual goggles will actually do. At the moment, I am saying that the cameraon the goggles wouldn't be able to do a quick freind or foe ID to place a red, blue or purple marker on the display. Haz says in 2035, it will be able to do that. I wonder if BLUFOR will all carry some transponder that will identify them to other friendlies. We also don't agree on if it should be a single, unified panel, or seperate ones.
  5. Ah, well done. That seems to have fixed it. Thanks.
  6. I have a problem that may or may not be related to FASTER. The application won't run properly. When I double click it, the logo appears then nothing. It's not in task manager. Any ideas, anyone?
  7. Tankbuster

    Authority 20 player coop.

    😊 This is more about players having the technology that we think would be available to soldiers in the game at the time it is set. There is VR goggles and similar eyewear that would likely have functionality like this.
  8. No. The editor has all the units as they are at the start of the mission. There is no way to play the mission for a bit and open that progress in the editor.
  9. I'm spend too much time in editors and not enough in the game and I'm getting a little rusty. Does anyone have a vehicle visual identification chart I can print off so I don't keep embarrassing myself when I get Tigris and Kamysh mixed up.
  10. Tankbuster

    Authority 20 player coop.

    This is our non mod implementation of squad radar. But we want to make it much more, so a second (and maybe third, we don't currently agree) panel would show mission based status and progress information. The squad radar is going to share target data - enemies the player can see - among other members of the squad. Not sure how that is going to sit with the relatively short ranged nature of squad radar, but we'll have a good try.
  11. Tankbuster

    RHS Escalation (AFRF and USAF)

    Great stuff. That is very nice indeed. A new standard has been set.
  12. Tankbuster

    What is the problem of LifeServer?

    Thank goodness you weren't on Stella 🙂
  13. Tankbuster

    Inconsistent Trigger behaviour?

    I've not had access to my pc for a few days. I'll have a look and see if I can get more information. I do remember making a post here about it some time ago, but can't find it right now.
  14. Tankbuster

    Inconsistent Trigger behaviour?

    I found 'not present' triggers went rogue sometimes. I rarely use them now.
  15. Tankbuster

    SQFLint for Visual Studio Code

    Think of it this way; He recognised the immense value of your work and in tribute to you and it, he is continuing the project.
  16. Tankbuster

    List of Vehicle Base Classes

    Output from Larrow's function for game version 1.98.146373. Includes Contact and GM. Note I'm unable to copy this into a spoiler without the browser hanging, so it's in a pastebin instead. https://pastebin.com/hpFtZN6d
  17. The game has updated since you last tried it. Sometimes firewall detects a change in the exe and block traffic. Try turning off the firewall for a short time and if it works, you might need to readd the firewall rules
  18. Tankbuster

    Weather Not Syncing In Multiplayer

    I use @code34s weather script. I may or may not have modified it, not sure. My experience is pretty much was phronk describes here too. Having it lash down with rain with a clear blue sky does happen and it seems odd. And I live in the south of England so I'm used to strange, rain based, weather japery.
  19. Tankbuster

    Authority 20 player coop.

    Mission updated to 1.08.3835 Mostly a bug fix release. Fixes the mission lockup when the battle damage assessment secondary is chosen. Note that the kidnap player mission mentioned in changelog is WIP. Dropbox links in first post for download links and other information.
  20. Tankbuster

    Weather Not Syncing In Multiplayer

    Weather syncs for me on my server and mission. Sometimes it takes a few seconds, but rarely more than 10. You might be missing something, I'll check over my mission files later.
  21. Tankbuster

    BattlEye Game Ban ArmA 3

    I'm the last one to defend an alleged cheater, but if its true he has been playing for 7 years with 5k hours, you'd think he might have a case for leniency. Typically users like this are not cheats. How we might get Battleye or steam or BI (it's not made clear who auctioned the ban) is another matter.
  22. Tankbuster

    some players cant see name on others

    YES! Top man. Thank you. 🙂
  23. Guys, Does anyone know what I'm doing wrong here? On my dedicated server, when we're all in the same squad using BI group management system, I look at Firecode and see this; But when he looks at me, he sees this; How come he can see my role and name, while I can see only his role? Position in the squad (or even not being int he squad) seems to make no difference. Any ideas?
  24. Tankbuster

    Authority 20 player coop.

    Issue reported yesterday, the battle damage assessment secondary mission where players are tasked to fly an aircraft low over an old bomb impact point in enemy territory will stall and lock up the mission. If you find yourself waiting more than a half a minute (criteria for this mission spawning are that you have aircraft available and there are 2 or more players) then it's probably this mission that has stopped. If so, login as admin and server exec the following code; execVM "server\debug\debug_fail2ndary.sqf" This is fixed in the next version which, I hope, will be out very soon (when it's ready)™
  25. I try to add to the biki when I can. I don't know if it's still the case, but biki signups were disabled last time I looked. So there is a shrinking pool of contributors. There's a number of people adding and updating pages, but as you say, not many adding useable script examples. I try to leave the vast majority of my infile comments intact, partially because I learnt a lot of my scripting knowledge from the comprehensive infile comments of others and I want to pass what I can onwards. Also, sometimes I go back to old code and just don't remember why I wrote what I did. Mission folder is over 6 MB and some of it was first written 4 years ago.