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Tarados Qeng

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Everything posted by Tarados Qeng

  1. Tarados Qeng

    How many MB or GB do you have

    I haven't got much addons - my whole OFP directory is just 3,81 GB. Mostly because haven't had broadband connection for so long time.
  2. Tarados Qeng

    Shatterpoint 1986 Campaign

    Right... Today I've tried to modify mission seven to be a playable multiplayer coop mission. Expect a release soon.
  3. Tarados Qeng

    Shatterpoint 1986 Campaign

    Hmm... The mission that we're now developing really needs a high-end computer to play. I'm having frame rates around 20-25 when using 1,2 km drawing distance and low terrain quality. (With OFP Benchmark of 6410-6900 - dunno why it varies.) Gotta find some way to make it run smoother.
  4. Tarados Qeng

    Shatterpoint 1986 Campaign

    Thanks for testing and feedback. Random spawning... There shouldn't be any. Hmm. Strange. Voice acting is mainly temporary, done by me with some sound effects. Still looking for real actors, many yankee, two russian and one swedish accent is needed. (If someone wants to be a voice actor, then contact me via e-mail or this thread or anything.) Thanks again.
  5. Tarados Qeng

    Shatterpoint 1986 Campaign

    Here are a few screenies from the newest missions, 9, 10 and 11. Shot 1 Shot 2 Shot 3 Shot 4 Shot 5 Shot 6 Shot 7
  6. Tarados Qeng

    Shatterpoint 1986 Campaign

    Yep, it was.
  7. Tarados Qeng

    Shatterpoint 1986 Campaign

    Some really great news! Our new computer (Athlon 64 3400+,1024 Gt, X800 Pro) has had stability problems with OFP. So, we have been forced to use our old comp (Athlon 1,4 GHz and GeForce 2 Pro) for Shatterpoint 1986 designing and testing. The comp's quite old and it has difficulties running heavy OFP missions, like our campaign's mission 11, a major ground assault with air and armored support etc. Well, we have managed to locate what has caused severe crashing when testing Shatterpoint missions or Calamity's great beta mission Half-Time with our new PC. The reason was our sound card, and when I made the comp use the built-in AC'97 chip, the problems disappeared. At least I hope so. So, this means that we can test our missions more easily, which will probably be good for quality. --- Also, I'd appreciate it if anyone could test these missions.
  8. Tarados Qeng

    Shatterpoint 1986 Campaign

    Oh, our forum address has changed. It's now either http://www.futilityforums.tk or http://futility.shyper.com/phpBB. Work is going nicely. Right now we're concentrating on mission 11. Some feedback about missions 6-10 would be appreciated. Luckily, we have probably found one new voice actor.
  9. Tarados Qeng

    Shatterpoint 1986 Campaign

    Shatterpoint 1986 Single Mission Pack 6-10 Released! Any feedback is welcome, either via these forums or ours.
  10. Tarados Qeng

    Shatterpoint 1986 Campaign

    The beta release is closing, probably this week or start of the next one. So that's looking good. But what's not looking good is that we still lack some voice actors. See the list of available roles here.
  11. Tarados Qeng

    Shatterpoint 1986 Campaign

    Thanks. Btw, are there any Swedes, or people who are able to talk with Swedish accent? If you are that kind of person, contact me immediately - we're still lacking the voice actor for Jacob Larsson. Larsson is player's alter ego in chopper missions, so you'd need to record more than a couple of lines.
  12. Tarados Qeng

    Shatterpoint 1986 Campaign

    Actually, I don't. I got broadband just a while ago, after we had started making this campaign.
  13. Tarados Qeng

    Shatterpoint 1986 Campaign

    Some pics, they're actually not the newest, but anyway... http://koti.mbnet.fi/tarados/inenglish/shatterpoint2.jpg http://koti.mbnet.fi/tarados/inenglish/shatterpointshot001.jpg http://koti.mbnet.fi/tarados/inenglish/shatterpointshot002.jpg http://koti.mbnet.fi/tarados/inenglish/shatterpointshot003.jpg And one a bit newer one. http://futility.superihost.com/images/snap03.jpg Edit; Copy/paste the last link to browser if it doesn't work.
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