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TZ Andersson

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Posts posted by TZ Andersson


  1. Maps maps maps tounge_o.gif

    HUUUUGE maps, that allows two airstrips

    and air to air battles, DOGFIGHTS.

    Today, NOT. To small Islands, you get

    HIT before takeof.

    How about if you could link maps together.

    Like Everon, Malden and Nogojev as one map.

    IF you fly past Everonborders the next map

    loads instantly and you fly over Malden or

    Nogojev.

    Or if you are mapmakinmonster, u can link up

    maps like MAD, i dont know the MAX size now,

    but imagine 50x50Km and link 4 of them up.

    That would be 200x200Km or something.

    Awsome

    biggrin_o.gif


  2. FINALY, i can post.

    What i really need for OFP2 is a totaly

    improved AI engine.

    As it is now the AI´s used on their own

    are great. But the AI used togeather with

    LivePlayer are TOTAL IDOITS.

    I will also expect the AI to behave the same way

    in my command as on his own.

    Now, what the heck am i talking about. wink_o.gif

    Well, if i use AI in M1A1 3AI in crew, it works like

    a dream(almost tounge_o.gif )

    But if i am sitting in gunners place or in drivers

    place the others in crew(AI) acts like "WTF am

    i supposed to do??!??!!!??"

    EX: Im sitting on Airstrip on Everon, in M1A1,

    as gunner. I point at map on Montingac, the

    AI turnes the vehic around and drives straight

    into the ocean. Or straight into static forest

    and keeps bumpin it like "I can, i can, really i can"

    OR: Im playing a CTI and orders a AH64.

    Now i whant to get in as gunner, using AI

    as pilot. NOT POSSIBLE, AI pilot doesent

    even take of.

    All i will expect of OFP2 is

    a Normal AI behavior.

    To do the same in my

    command as on his own.

    Everything else is just a bonus

    since OFP allready is the best game EVER

    unclesam.gif

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