TZ Andersson
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Posts posted by TZ Andersson
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Maps maps maps

HUUUUGE maps, that allows two airstrips
and air to air battles, DOGFIGHTS.
Today, NOT. To small Islands, you get
HIT before takeof.
How about if you could link maps together.
Like Everon, Malden and Nogojev as one map.
IF you fly past Everonborders the next map
loads instantly and you fly over Malden or
Nogojev.
Or if you are mapmakinmonster, u can link up
maps like MAD, i dont know the MAX size now,
but imagine 50x50Km and link 4 of them up.
That would be 200x200Km or something.
Awsome

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FINALY, i can post.
What i really need for OFP2 is a totaly
improved AI engine.
As it is now the AI´s used on their own
are great. But the AI used togeather with
LivePlayer are TOTAL IDOITS.
I will also expect the AI to behave the same way
in my command as on his own.
Now, what the heck am i talking about.

Well, if i use AI in M1A1 3AI in crew, it works like
a dream(almost
)But if i am sitting in gunners place or in drivers
place the others in crew(AI) acts like "WTF am
i supposed to do??!??!!!??"
EX: Im sitting on Airstrip on Everon, in M1A1,
as gunner. I point at map on Montingac, the
AI turnes the vehic around and drives straight
into the ocean. Or straight into static forest
and keeps bumpin it like "I can, i can, really i can"
OR: Im playing a CTI and orders a AH64.
Now i whant to get in as gunner, using AI
as pilot. NOT POSSIBLE, AI pilot doesent
even take of.
All i will expect of OFP2 is
a Normal AI behavior.
To do the same in my
command as on his own.
Everything else is just a bonus
since OFP allready is the best game EVER

Multiplayer
in ARMA 2 & OA - SUGGESTIONS
Posted
It says loud and clear: "MULTIPLAYER"
That contains all aspects of multiplayer.
Even JIP, Maps, AI, Tanks, grass, wind and whatever