Tomislav
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Everything posted by Tomislav
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but i only put the satchels on the bridge, before that i took out the t-80, and when i reutrn from the bridge and blow those arriving boats up, i get to the mission briefing and it's said mission failed
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i guess the possiblity of carrying a wounded unit would be really fantastic. an absolute new type of missions could be created
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@ granQ that would be great, i was looking for something like this all the time
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Updated UH-60 Blackhawks for OFP
Tomislav replied to Silent Pro's topic in ADDONS & MODS: DISCUSSION
but you can give the medevac a healing option, or? -
i got 1.96 beta ya, i can't take the M60 and PK and secondary don't work for me (the model of the AK 47 on tha wall and in your hand look quite different in my opinion) btw why is the file smaller than the original one?
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i got a question aout your campaign. i found time to play it this week and it's really great i must say, but i can't believe that anyone is able to accomplish the mission Bridge. i have played it many times i know where which guy is and so i can pöush fast forward, but everytime i try to place the satchels on the bridge two ship arrive with about 20 enemys and after i have eliminated them the mission is over as mission failed so could someone tell me how he managed to accomplish it or is there a trick you have to use?
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i wonder about few things, on the Waffenhalter primary east there are: AK 74 Ak 74 SU PK Bizon Dragunov but i can take AK 74 AK 47 Bizon Dragunov   no AK 74 SU, PK can be taken. AK 47is not on the wall.  RPD and SKS are missing on the wall and can't be taken. on the Waffenhalter primary west are: M16 M21 HK G36 M60 but i can take M16 M21 HK G36   no M60, and the Grenade Launcher MM-1, the Steyr, the XMS, the XM 177E2, M79, FN Fal and the G3 are missing on the wall and can't be taken (don't know if all these wepaons are standard bis one's, if one is not then i am really sorry) none of the secondary waffenhalter works, but the one's that i have listed which i can take work fine maybe if you have time you could do one for handweapons and some for the resistance ps: i don't want to demoralize you, only want to help to improve.
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ok, i am sorry Ralph
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Updated UH-60 Blackhawks for OFP
Tomislav replied to Silent Pro's topic in ADDONS & MODS: DISCUSSION
how long will the reskinning take? -
könntest du mir dann vielleicht mal die Version schicken, in der der waffenhalter als ammo-box funktioniert? creater@gmx.li mfg Tom
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is it already working?
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are delta and dasquad still working on it or has it been dropped already?
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just wanted to ask how progress is going on, still waiting for it to be released!
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wär natürlich perfekt wenn es einer von euch machen würde. wär es dann auch möglich, dass die waffe die ich runter nehme von dem waffenhalter verschwindet?
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has someone a working version of this brdm i get the message hmk_brdm.pbo need 1.92 applications and in game i can't find this one Maybe someone also has an idea to fix it without getting 1.92 again ps: i am playing on 1.96 beta and have dl it several times
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Lowlands Warrior: Koninklijke Landmacht
Tomislav replied to sander's topic in ADDONS & MODS: COMPLETE
is this incredible aircraft carrier already released, or is it part of the Falkland progress? -
BTW what happened to PMC, are they still making missions or campaigns, the last i saw was the Ranger Juice (Campaign for BAS Rangers) and i don't think it would be better to have an addon-making team with a mission maker (cause it takes time to create the addons, and then there are the missions needed = release takes longer) I'd prefer teams like PMC (mainly mission makers) that would use and combine new addons in their missions or campaigns. and in my opinion a campaign with a good story does not have to have the best, longest or most difficult missions ever created. it is more interesting to follow the storyline than to play an almost unmakeable mission.
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could someone make destructable churches of every religion? would like to make some missions with that
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yeah i have it, but i'd like a ship where you can load vehicles in cargo to transport them (like in the C-130 addon) e.g.: you land with your helicopter on deck, then you get out, use the option load cargo, drive away and when you get where you wanted you use unload cargo and fly from there with the heli again
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@ Mr.Reality could you tell me what files you changend in order to get those units you posted on page 43. (don't know if you got my pm or mail)
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still can't find anything
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can't find the limpet mine anywhere
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wow, and it's working, although i don't get the torpedos and the other things fired, only my gunners fire
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could someone make it possible that the coc or the uscg divers are able to place those mines in the sea, maybe with timed detonator.
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Nasty Class 80' Vietnam PTF Boat
Tomislav replied to Pappy Boyington's topic in ADDONS & MODS: COMPLETE
you really earned my respect for this progress very well done grade A+