TermiPete
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Everything posted by TermiPete
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Hi everybody/anybody(?) Â I've posted up an updated config.bin but am re-tweaking it now. What I've found is that our Light IFV class armor multipliers for engine/tracks of 2-3x the base armor for the vehicle result in these areas never being knocked out individually. Mobility kills just don't happen, and after obliterating a BMP the track sections still look pristine! We will need to adjust these, probably more in line with med/heavy AFVs. In other news, I am working on a CAVS compliant config update for King Homer! Yay! Stay tuned for further developments. TP
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Fan-diddly-tastic!
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Just updated the CAVS page with the new info and an updated spreadsheet. Most of the useful info is making it into the first 2 pages There has been some lively discussion around CAVS in the JAM3 thread so there is some good exposure happening! King Homer has indicated that he might add a CAVS config to the next release of his excellent M1A2 SEP! Sorry I am taking so long to get stuff done - real life is very real and very lively TP
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Hey - good to see you back SPQR! Please get ECP + EECP on so you can do some testing - it is sorely needed! Given my testing experience - it feels like a 1985-themed and equipped EECP would make the OFP + Res campaigns and missions playable. The really new stuff changes the game quite a bit. As for your comments: * T-54 - i haven't done that yet! * M113 - doh * BMP & M113 armour values vs .50 cal - been thinking about fixing that. Just been doing some reading about alu = 0.6 RHA * we'll go with the BobMoran table - JAM only goes up to 7.62 long MG rounds with dmg of 10.5. I will publish this up on the CAVS page * i haven't really taken much heed of the round speeds - so far * look forward to seeing the camouflage formula! From what your saying, OFrP is essentially CAVS compliant - is this correct? It WOULD be great if TB84 decided to support CAVS, along with Kuriyami. What we need is a wide base of BASE OFPs that support CAVS. TP out
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Great stuff! Well done Cornhelium! TP
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Hey Thunderbird Really admire your work on FFUR! I like WGL a lot too - the big reservation I have is that their armour and munitions figures don't deal with the whole OFP engine limitations around CE/KE. Have a read through this thread and at my CAVS page to have a look at the logic behind CAVS. My driving desires are to have addons that are consistent and an OFP that provides a great armour experience. So that's why I am a big fan of JAM, and why CAVS and ACES need to happen. And also why Kuriyami is working in JAM and CAVS into EECP, to provide a base OFP that all JAM and CAVS compatible addons can work with. It's NOT too late! Utopia is within reach . . . TP
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Me too! With the new values loaded into EECP 0.44 for all the current (non-1985) units in use, it certainly does change the dynamics in existing missions. This of course would be different for 1985-consistent units. An example is a small test mission I used to mess around with: A US mech infantry team with Bradley are positioned in the main street of Goisse, awaiting an attack by a small Russian force. A M60 is moving up to reinforce as fast as it can. The Russian force is 3 BMPs full of troops with a single T72 spearheading the attack. Normally, the small American team can deal with the incoming threats and survive quite OK - the intial TOW launch from the Bradley often kills the T72 (which it shoudl against a T72M1) and LAWs and 25mm cannon knock out the BMPs. With CAVS/EECP 0.44, the T-72 is a T72BV with Kontakt-5 and it takes an absolute hammering! The TOW-2A launched off the M2A2 ODS has a hard time hitting the fast moving T72 at close range, but even when it does it still takes multiple AT4 rounds to kill it. The LAW and AT4 just don't cut it against frist-line MBTs with modern protection. The BMPs still aren't too much trouble TP
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Hope some people have had a play with the EECP 0.44 CAVS config! Kuriyami has had a look over it and intends to work in CAVS compliance into the new EECP! With this in mind, I have started working on a cavs_ammo.cpp (to get made into a cavsammo.pbo) to provide standardised CFGAMMO munitions values for: * AT rockets * ATGMs * vehicle mounted MGs * small calibre cannons (25-30mm) * large calibre cannons Kinda like JAM - only bigger guns I'm not sure about incorporating SAMs - maybe this is being done within the ACES project . . . While I won't include any models or sounds to individualise the rounds, the idea is that addon makers just point at these base configs and customise the specifics - less work for them and more consistency for us. Yay! I'll post up an updated version of my crazy-ass spreadsheet too in the next few days. TP
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Nice!
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For anyone interested in the whole standardisation idea . . . Note - my intention is to separate the ammo values out into a separate PBO so that units can just point to them. Should save  people plenty of work and make it easy to get to consistency (like JAM). This release is purely for testing purposes to let people get a handle on how the CAVS system feels. CAVS EECP testing base config beta1 available! CAVS EECP 0.44 testing config * Requires Kuriyami's EECP 0.44 * If your PC is <2.5GHz, set the override in the ECP config file to low or medium CAVS Website DONE: CAVS ammo values for: * BMP1: PG-9 HEAT, OG-15 HE-F, AT3 Malyutka 2 * BMP2: M929 APFSDS-T, 30mm HE-F, AT5 Spandrel B Tandem HEAT * T72B: 3BM42M APFSDS-T, 3BK29M Tandem HEAT * T80UE: 3BM42M APFSDS-T, 3BK29M Tandem HEAT * M2A2 ODS: M919 APFSDS-T DU, M792 HEI-T, TOW 2A Tandem HEAT * M60A3: M900 APFSDS-T DU, M456A2 HEAT * M1A2 SEP: M829A3 APFSDS-T DU, M830A1 HEAT-MP-T * T72M1: 3BM42 APFSDS-T, 3BK29 Tandem HEAT CAVS armour values for: * BMP1 * BMP ambulance * BMP2 * T72BV * T72M1 * T80UE * ZSU 23-4 * M113A3 * M113 Ambulance * M2A2 ODS * M1A2 SEP * M60A3 * Vulcan Correct cannon firing rates for AI in: * M2A2 ODS * BMP2 This makes a huge difference to the effectiveness of these vehicles NOT DONE * Helicopter cannons or ATGMs (except TOW) * T72, T80 ATGMs * AT3 older model for Res BMP * ammo for Vulcan, ZSU * BRDM 2 Have a blat! TP
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CAVS EECP testing base config beta1 available! CAVS EECP 0.44 testing config * Requires Kuriyami's EECP 0.44 * If your PC is <2.5GHz, set the override in the ECP config file to low or medium DONE: CAVS ammo values for: * BMP1: PG-9 HEAT, OG-15 HE-F, AT3 Malyutka 2 * BMP2: M929 APFSDS-T, 30mm HE-F, AT5 Spandrel B Tandem HEAT * T72B: 3BM42M APFSDS-T, 3BK29M Tandem HEAT * T80UE: 3BM42M APFSDS-T, 3BK29M Tandem HEAT * M2A2 ODS: M919 APFSDS-T DU, M792 HEI-T, TOW 2A Tandem HEAT * M60A3: M900 APFSDS-T DU, M456A2 HEAT * M1A2 SEP: M829A3 APFSDS-T DU, M830A1 HEAT-MP-T * T72M1 (res): 3BM42 APFSDS-T, 3BK29 Tandem HEAT CAVS armour values for: * BMP1 * BMP ambulance * BMP2 * T72BV * T72M1 * T80UE * ZSU 23-4 * M113A3 * M113 Ambulance * M2A2 ODS * M1A2 SEP * M60A3 * Vulcan Correct cannon firing rates for AI in: * M2A2 ODS * BMP2 This makes a huge difference to the effectiveness of these vehicles NOT DONE * Helicopter cannons or ATGMs (except TOW) * T72, T80 ATGMs * AT3 older model for Res BMP * ammo for Vulcan, ZSU * BRDM 2 Have a blat! TP
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Hey ho I just need to put in the ATGM values and test them out, and then I'll post up a link. I've been doing some testing on it and I like the feel TP
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Hey Ho TB84 Yep - they sure are, and more than anything else WGL is a good CONSISTENT system. You'll see from all the discussion in this thread that it doesn't address some key issues that need to be incorporated into a good system that makes sense to (almost) everybdy. Proof will be in the pudding though. I'll have a CAVS config.cpp for EECP 0.44 available in 2 days for people to play with. MAJ. FUBAR I couldn't agree more, which is why I am doing this - so many great addons that you CAN'T use together or at all. My logic with playing with EECP is that if we can have a broadly accepted base version of OFP that includes CAVS and JAM compatibility from THE GROUND UP, then any add-ons can work with this (or have a second config). I am intending to do a CAVS/JAM conversion of Operation Northstar next and see how this feels. The CAVS page on my crappy OFSI website outlines the reasoning behind CAVS and the system for producing values. I'll look for some feedback once people have played with the CAVS EECP. TP
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For those interested, I have been testing a CAVS EECP config using the most recent CAVS model from SPQR. Feels good! I have been in discussions with Kuriyami about implementing CAVS into EECP. This may or may not happen - if it doens't then we will produce a complete JAM 3 / CAVS config for EECP. The system feels good, so let's make it happen!!! TP
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Miles Teg - I'd be keen to see the explanation from CT. See what you can do major gandhi - if you saw the results of the ofp.info poll you would have seen that the clear majority of visitors believe in getting this sorted. That has certainly helped prompt me to get back into doing this. Przezdzieblo - good to see you too Ideas flow is hugely important, but even more important is ACTION!! Which is what CAVS is. I'm still a fan of working with an OFP base modification such as EECP to create a worthwhile starting point and a CAVS/JAM experience we can enjoy without waiting a lifetime. I know Thunderbird84 redid all the values in his FFUR but I've no idea what he based them on - I think it may have been WGL. Grim_Fandango - aha! - another true believer! Good on you for bringing this up again. TP
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Hiya there I think it's time for my holiday to be up. I don't like leaving things unfinished so I'll be getting cooking with my EECP/CAVS test config again now. I'll have a read over the most recent thoughts and modelling since I went AWOL. TP
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Hiya there I think it's time for my holiday to be up. I don't like leaving things unfinished so I'll be getting cooking with my EECP/CAVS test config again now. I'll have a read over the most recent thoughts and modelling since I went AWOL. TP
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ADATS lookin' real fine! Great work. TP
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Looks real enough to me after reading that sad sad thread. Way too many passionate and opinionated people who don't think before they post. I guess when we all pretend to be people with funny little names ('TermiPete'?) and type messages with funny little faces into this system (and others!) and we are caught up in the importance and significance of our own ideas and contributions (making material used by the New Zealand Army), things ARE going to get out of hand frequently. I guess everyone's perspective and maturity is different - I'm an old geezer at 32 and run a 15-person business and have 2 little kids so I HAVE to  be grown up! (not necessarily out of choice but it has become habitual now). I would appeal to Jaguar to not take things to heart so much. For every undeserving person there will be 100 who will enjoy your creation and maybe 10 of them will actually thank you for it. That's still 10 to 1!! The road of an add-on maker is hard and VERY time-consuming but ultimately you do it to satisfy your own creative urges, and to make a contribution to something greater and bigger than yourself. To me the most disheartening thing for add-on makers should not be the bickering and overly blunt criticism/review that happens all too frequently, but the fact that the greatest proportion of OFP users never really use what you create other than to have a quick play with 'today's new toys'. So it really must be to satisfy yourself. I hope Jaguar finishes his projects and that OFP and VBS users will get the chance to enjoy his wonderful creations. I personally was looking forward to the ADATS. Anyway, I'm blethering! TP out
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Hey Gazmen - nice to see you're still around!! Are you going to tweak your Eastern Forces collection to make use of the new JAM3 mags (RPKs, new SD rounds etc)? I still rate it as a great OPFOR pack! TP
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Beautiful work Jaguar!!! TP
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Hiya Keenbeans I've had to back off from OFP for some time now as I've needed to focus on work and kiddies. For me CAVS is on hold as I just can't put the time into it that I'd like to. Looks like you guys have made some interesting progress - as usual SPQR is a mine of information!! With my CAVS work I was leaning towards using real CE penetration values for infantry AT weapons. This seemed to work OK in combination with good AS values. So my 2c is go with real CE for AT versions - wrapping my head around AA/AP versions is more than I can do at the moment. I will come back to CAVS in the near future (if only because I am armourhead sadsack). Has anyone posted a decent playable config? TP
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Looking real nice! JAM3 is on the way so it would be nice to see mag compatibility. TP
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Looking real nice! JAM3 is on the way so it would be nice to see mag compatibility. TP