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Everything posted by sabre
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I have little knowledge on the actual workings of the hiddenSelections. I would like to see a method of hiddenSelections that allows you to also replace the normal and spec maps if it's possible.
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Up to my Old Tricks again: God like powers of Vision
sabre replied to big_t's topic in ARMA 3 - BETA DISCUSSION
Servers and players can disable it if they don't want it to be used anyway, so this is a non-issue for me. -
CSLA Studio - work in progress thread
sabre replied to MAA's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
LAV looks great guys :) -
Canadian Armed Forces Modification ARMA III
sabre replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great work guys. Love some of the Canadian kit. -
Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
sabre replied to Placebo's topic in ARMA 3 - GENERAL
Click for fullsize -
Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
sabre replied to Placebo's topic in ARMA 3 - GENERAL
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Canadian Armed Forces Modification ARMA III
sabre replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
None of your pics are loading for me mate, but best of luck with the project. -
Thanks for this mate. :)
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Nice one mate. Good to see this make it over.
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Foliage Camouflage System
sabre replied to _William's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice, good work. Great implementation of the idea aswell. :) -
Project Reality: Arma 2
sabre replied to A.R.Mageddon's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Congrat's guys. Been waiting for FATA for a long time :D -
Thinking about it, a Large pack to go with the 'light' versions would be pretty sweet. Something like the FILBE or around that size? No Idea if that'd be the right one for Force Reconz to use though.
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Congrats on release dudemanguy.
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Steam won't stop me at all. Steamworks if it is in may stop they way I do certain things.
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Arma 2 Addon request thread
sabre replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
That's just a static animation mate, used for screenshots. Either MODUL animations or ICP. You aren't able to move around or anything with it like that. -
There has been no 'garuntee' of it, however I think it's best people are voicing there opinion on it. Therefore if it is under consideration BIS has more dot points for a nice long pro's and con's notepad document.
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From what I gather I think the fear (or one of) is more that Steamworks has supposedly poor moderation and people can upload others work without proper credit or permission and without it being removed etc. Where as a simple message to Armaholic and they sort it out. It happens alot more than people probably think. Although I'm not 100% on that, I try to minimize my Steam exposure, simply due to the fact that running a program to run a program only after these programs have updated sometimes kills my spirit.
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I don't want those pink square glasses in A3. That is all.
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Upcoming Addons/Mods - NO DISCUSSION
sabre replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Part of something being worked on to compliment the Australian SOTG addon. The accessories and there placement is not final, that's being worked on, M4 model markings have not been edited, but I needed to create 'painted' templates for the parts anyway. Thanks to RH for letting us use his converted models and thanks to the following for there great work: M4A1's: base and M203 : Twinkie Masta RIS Model / RIS covers: SoulSlayer Pmag: B0T and El Maestro De Graffiti Acog: Stoke , Thanez and FxDarkloki Magpul Stock: Dasquade Magpul AFG: Shortez Apologies to anyone who's work is in the pic I've missed. -
Didn't say they were doing a bad job of anything. Constructive criticism was the intent?
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It's seems a little bit, i don't how to word it other than 'slapped on' via an overlay. Wear and dirt happens and holds in specific area's on things. Wear is more likely to occur on the exposed edges, and the dirt is more likely to hold in the 'recesses' and holes etc. This photo of a different EoTech model gives a perfect idea of what I'm talking about.
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What cut of uniform you are going for? If you have the time I'd look at moving away from those old ArmA1 style pants & kneepads
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New 15.36 x 15.36 island map WIP (since October '12)
sabre replied to daringd's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This looks nice mate. Good work. -
Australians At War - Combined Ops
sabre replied to [xdf]kanga's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It's fair to say it's been pretty much on hold for awhile and we haven't used the forums at AusArma for even longer. There is some small updates in existence, I haven't spoken to the others about it for awhile as we've been busy with other things. I'll bring it up next time I see them on and see what happens. -
Armed Forces of Verdana
sabre replied to chauvinista's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
:D Best of luck with the project.