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sabre

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Everything posted by sabre

  1. I have little knowledge on the actual workings of the hiddenSelections. I would like to see a method of hiddenSelections that allows you to also replace the normal and spec maps if it's possible.
  2. Servers and players can disable it if they don't want it to be used anyway, so this is a non-issue for me.
  3. Great work guys. Love some of the Canadian kit.
  4. None of your pics are loading for me mate, but best of luck with the project.
  5. sabre

    SAT Render Map

    Thanks for this mate. :)
  6. sabre

    Rifle Collision Addon

    Nice one mate. Good to see this make it over.
  7. Nice, good work. Great implementation of the idea aswell. :)
  8. sabre

    Project Reality: Arma 2

    Congrat's guys. Been waiting for FATA for a long time :D
  9. sabre

    Force Recon

    Thinking about it, a Large pack to go with the 'light' versions would be pretty sweet. Something like the FILBE or around that size? No Idea if that'd be the right one for Force Reconz to use though.
  10. sabre

    Force Recon

    Congrats on release dudemanguy.
  11. sabre

    Poll: Will you buy Arma III?

    Steam won't stop me at all. Steamworks if it is in may stop they way I do certain things.
  12. That's just a static animation mate, used for screenshots. Either MODUL animations or ICP. You aren't able to move around or anything with it like that.
  13. sabre

    ArmA 3 on Steamworks?

    There has been no 'garuntee' of it, however I think it's best people are voicing there opinion on it. Therefore if it is under consideration BIS has more dot points for a nice long pro's and con's notepad document.
  14. sabre

    Things you wish NOT to have in the game!

    From what I gather I think the fear (or one of) is more that Steamworks has supposedly poor moderation and people can upload others work without proper credit or permission and without it being removed etc. Where as a simple message to Armaholic and they sort it out. It happens alot more than people probably think. Although I'm not 100% on that, I try to minimize my Steam exposure, simply due to the fact that running a program to run a program only after these programs have updated sometimes kills my spirit.
  15. sabre

    Things you wish NOT to have in the game!

    I don't want those pink square glasses in A3. That is all.
  16. Part of something being worked on to compliment the Australian SOTG addon. The accessories and there placement is not final, that's being worked on, M4 model markings have not been edited, but I needed to create 'painted' templates for the parts anyway. Thanks to RH for letting us use his converted models and thanks to the following for there great work: M4A1's: base and M203 : Twinkie Masta RIS Model / RIS covers: SoulSlayer Pmag: B0T and El Maestro De Graffiti Acog: Stoke , Thanez and FxDarkloki Magpul Stock: Dasquade Magpul AFG: Shortez Apologies to anyone who's work is in the pic I've missed.
  17. Didn't say they were doing a bad job of anything. Constructive criticism was the intent?
  18. It's seems a little bit, i don't how to word it other than 'slapped on' via an overlay. Wear and dirt happens and holds in specific area's on things. Wear is more likely to occur on the exposed edges, and the dirt is more likely to hold in the 'recesses' and holes etc. This photo of a different EoTech model gives a perfect idea of what I'm talking about.
  19. sabre

    astast WIP mods

    What cut of uniform you are going for? If you have the time I'd look at moving away from those old ArmA1 style pants & kneepads
  20. It's fair to say it's been pretty much on hold for awhile and we haven't used the forums at AusArma for even longer. There is some small updates in existence, I haven't spoken to the others about it for awhile as we've been busy with other things. I'll bring it up next time I see them on and see what happens.
  21. sabre

    Armed Forces of Verdana

    :D Best of luck with the project.
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