Jump to content

Strucknine

Member
  • Content Count

    12
  • Joined

  • Last visited

  • Medals

Posts posted by Strucknine


  1. Color me impressed. Obviously a lot to still do, and the simple "characters" do nothing for me (but that's not why I play OFP/ArmA!wink_o.gif, but heck if this doesn't get me excited. Bring it on... I still want to see more evidence of the NPC interaction and how real or involved it will be.


  2. Ah! Are you kidding me, I read this book! It got some great reviews (some scifi site had it in their top books of the year) and I have to agree with them, but I had no idea it was becoming a game. Carrier Command eh... my friends loved this but I never got into it (too busy playing Uridium). Thanks for posting that link to the original, see if I can get an emulator running and see what all the fuss is about...

    oh wait, which is the best format to try? I had seen it on Amiga, is the PC enhanced or is it back in the EGA days?


  3. Oh I dunno, maybe I'm an optomistic kinda guy, but considering how far digital graphics have come in the past twenty years, and the rate they are improving, this sort of thing doesn't really surprise me. Not that it isn't impressive, just sort of... inevitable.

    I pity the poor bastards who have to model everything though!


  4. This sounds really good, but I will probably wait for the eventual DVD set to watch it all together. Did that with Band of Brothers and enjoyed it more.

    The Wire... one show I really want to start watching from the beginning. I hear it is a "spiritual successor" to Homicide: Life on the Streets, which is one of my favorite shows ever.


  5. Interesting topic... I sort of agree but since these types of games never really have much of a story or continuity I don't think anyone would think they'd need to play the earlier games first (see CoD1-3).

    Usually when I see a sequel to a game that didn't have the best reception I think that it must be better and many of the problems fixed. There have been some notable exceptions though... hoping ArmA 2 or II or whatever isn't one of them!


  6. Quality is always preferable to speed.

    So many games get released too early and suffer for it. Yes, patching is great, but first impressions also count... I've had games where I say "Hm, a bit buggy, maybe I'll come back to this in a couple of months when it's been patched" -- and then I never play it again. I know a lot of people who did this with ArmA.

    I don't mind the console porting at all though, if it is handled properly. BioShock is a great example of how to do it well.

×