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sully101x

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About sully101x

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  1. sully101x

    [Release] Liberation RX

    Greetings all. I can'tget the respawn button in the menu to work. Playing with Ace. Not sure about the compatibility. I'm on mobile, hard to search right now I found the answer in a reply you gave on steam workshop as a comment for the mod. The description.ext had a respawnButton field. Just had to change that value to 1 instead of 0.
  2. sully101x

    BWI Addons - Aircraft & Vehicles

    I talked to my friend Stepko who you've spoken with in the past NZDF. He said based on your conversation the ground track feature is BI hard coded to the pilot seat, which prevents the back seat from being able to use that feature. If this is so, since we can pass controls between seats, can you make the backseat the "pilot" in order to allow that functionality, and the front seat can still fly the plane? Just curious as to what that would involve. Thanks buddy.
  3. sully101x

    BWI Addons - Aircraft & Vehicles

    Hey NZ. I can't seem to get ground tracking to work from the backseat of the AT6B. Is this intentional or is it something I'm doing wrong? Thank you for your time, and this wonderful mod.
  4. sully101x

    [MP][CTI-COOP] Liberation (continued)

    Hello again Wyqer. I'm trying to get FRIES added to the transport choppers we're using by default. I'm having no luck on finding where that change should occur. I've tried searching this forum but the search feature seems to be INOP at the moment. Not getting any results. Any help would be greatly appreciated.
  5. sully101x

    [MP][CTI-COOP] Liberation (continued)

    @Wyqer Awesome. Thanks for your reply!
  6. sully101x

    [MP][CTI-COOP] Liberation (continued)

    We love your mission and our community has been playing it hard for a while now. We are currently playing on Takistan with ACE and RHS. There are two issues I've been unable to resolve. 1. AI walking through doors and sometimes even walls. I think this is a base arma issue but all the topics I found were a few years old and none offers any successful solutions. Just wondering if anyone else is seeing this or if there's a fix. 2. The service vehicles/containers aren't working consistently. We've ensured the class names for these vehicles are listed in the resupply source script but they aren't functioning. The Huron ammo container works with ace interaction but the ammo truck does not. The repair truck works with the script (ratchet sounds and slowly repairs) but the Huron repair container does not function at all. I can do more testing in a few days but this is the most detail I can provide art the moment. Thank you for any help or guidance you could offer.
  7. Trying to come up with a technique for loading a vehicle's inventory after mission start. Scenario is players load in, receive mission briefing, then load their kit and vehicles as appropriate for the mission (AT or Mortars or other supplies). Ideally the player would be able to open up essentially a virtual arsenal for the vehicle. This is in order to prevent players from having to load their backback, empty into vehicle, then repeat. What I might do is come up with some premade loadouts and add them to an object for the player to interact with. Any pointers to get me started would be helpful. I'm totally new to this.
  8. sully101x

    ACRE2 Stable Release

    I'm having an issue that I haven't been able to find a solution for. I'm running the latest ACE/ACRE/CBA and I can't get the setting to work to enable multiple people to transmit at the same time. I've tried every combination that I can with the difficulty module but no joy. If you key up while someone else is transmitting on the same net you will not xmit and only talk in local. Any help would be greatly appreciated. Update: Difficulty settings are Duplex enabled and Interference Disabled.
  9. sully101x

    Authentic Gameplay Modification

    Hey all. Loving AGM but I've been out a while. Now my character is shouting threats whenever I push the "C" key (which is what i remap crouch to). I can't find anything in the AGM options to change this. I would like to know if I can remap this key somehow or if there is another alternative. Thank you! Don't want to be shoutin' when I'm a crouchin'.
  10. I'm having a weird issue where I can't see the ammo boxes I call in from the support menu...but other players can. Anyone else getting this?
  11. sully101x

    [COOP/PVP1-60] CTI Survival

    Genesis, Been playing your mission for only a short while now and I'm already having loads of fun! Thank you so much! But back to the question of selling items at the black market...I see where this was added back in the patch notes but how does one actually sell items? Thanks for all your work on this!
  12. First off, great work on this mod and all the prolific content that has followed. Secondly, I'm trying to amend the Insurgency game to incorporate revive/respawn, but I can't figure out how to keep the mission from ending if all players are deceased. I can't find a trigger anywhere on the map. Any help would be appreciated.
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