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sethos

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Posts posted by sethos


  1. What I like so far:

    - The maps. They are really atmospheric, well-made and gives me lots of ideas for scenarios.

    - Texture work. Everything is really crisp and detailed.

    - Armour system.

    - The Music

    What I don't like:

    - Town performance. While that is an issue of the RV engine, looking at an area where there's a town 'in your view direction' but not in view has a massive impact on FPS. Was standing with 60 FPS and turned towards a town that ran down a street, boom 35FPS which is way too big of a hit for the system listed below. Some of the towns need to be cleaned up, reduce the CPU hit because right now it's a bit much.

    - Sounds. While the sounds are great, they seem to cut off a bit too fast and abruptly, some also feel lower compared to others, despite the fact they should be higher. Like a tank driving makes more noise than actually firing, which lacks a lot of punch of noise. Also running sounds are higher than weapon firing sounds.

    Still need to get my feet wet :)


  2. The games been out 5 seconds and already patching?

    It's not uncommon for work on games to continue after the game goes gold. A game goes gold weeks before its actual release and at that point, nothing else will make it to the launch product. The rest can be added through day-1 patches or other post release patches.


  3. Well, it was started because of me, I offended Sethos. Sethos reported my post, which led W0lle to post here.

    Actually, I didn't :) He came in here on his own accord.'

    I'm very sorry that I mixed the two of you. Unfortunately I have to deal with a hell lot more people here and other problems than when IF44 is available at the BI Store.

    It's okay man, we all make mistakes sometimes.


  4. What? I just basically told you to wait a little bit longer, but with sarcasm involved. Nothing condescending about that.

    What you just said is how you'd speak to your children, found it very condescending - I'm not 12 years old.

    But if that wasn't your intention I apologize for jumping out at you.


  5. Does the BIS store just give you a key and allow you to download? There isn't any like download manager or any funny install system. I hate things like that.

    Right now, the system has you downloading a sprocket.exe, a small standalone download manager that doesn't require install. You pick somewhere to save install files, then you just delete the sprocket.exe when done - Simple :)

    Another reason why I didn't go with Steam this time was the old ArmA II problems. This time BIS won't be overseeing it, so we might see some new Steam problems arise, I'd rather have a standalone copy of the game to avoid any such issues. Plus, BIS gets more support through their own store - No Valve middleman :D


  6. well, lets just hope they don't go the same route as CC where they ask ppl to pay/pre order before they can test the alpha/beta or any other testing phase of the game. When I saw that I was blown away, why would you force ppl to pre order a game that they are testing? I mean, that is the purpose of a "test" to see if you can run the game or even like the game, from the buyers perspective. All the data feedback & the like is important from their side & needed, which they would get anyway. So I hope the alpha & beta are free to "try" & not something ppl have to pay for.

    What you are describing is a demo. Alpha / Beta tests are to test the game, however they want to induct you into it is their business but it sure as hell ain't a way to find out if you like the game or your PC can run it.


  7. There's a reason why lots of 'simulators' tend to have very high end requirements and look really good - Immersion. Simulation is one aspect but feeling immersed in the scenario is just as important, in my mind.

    I can understand the argument that'd you much rather have a smooth experience over a choppy, good looking experience. I will never be able to understand why you'd remove all eye candy for the sake of it. There's so many

    aspects to a game that needs to go hand-in-hand for that magical immersion I personally seek, I would not settle for less. Especially in a game like ArmA, where in many milsim scenarios you spend more time waiting, crawling and looking

    at the game's graphics than actually being in all out combat, I'd like to have some visual stimulation.

    Also as mentioned, making the game run 'better' on low-end computers will give you exactly sod all in sales. This is a niche title with extremely niche gameplay that caters for a small gamer segment. Most people I've played with have had awful computers,

    game ran bad and looked pretty abysmal but yet they still played the game, because it's the only place they can get this kind of gameplay.

    You decided to be part of PC gaming on a higher level, that costs money, like any big-boy's hobby.


  8. A common misconception. Only some advanced PhysX featues like cloth and fluid simulation can be off-loaded to the GPU via CUDA. All the standard stuff I mentioned above is processed on the CPU.

    Ah I see, you learn something new every day :)

    Thank you.

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