SaBrE_UK
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Posts posted by SaBrE_UK
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Hehe, glad to see the mods coming already!
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It does hide you from AI, although they may remember your position and shoot where they last saw you, or expect you to be. Hope I've helped, but next time I suggest you search for the answer, though, as this has been discussed many, many times ;)
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Answer: Try the demo before buying. Problem solved.
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Noooooo!
I hope we get an abundance of realistic team versus team missions, too, if the game allows it practically.
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Again it looks awful graphics-wise, but as always the gameplay might make up for it. A trailer like this won't ever give a proper indication of the gameplay.
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Didn't he land on the Moon in the 60s as well? And say that famous speech? "One small step for man..."
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Can you show us a screenshot of your settings menu, so we can see what's different from this one? Cheers.
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Damn can't wait to see some ShackTactical or GOL clan MP videos :D
Oh and thanks for confirming that, Rock, although I not surprised they exaggerated a little ;) Don't trust games journalists, people!
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The recoil looks very CoD, but then again ARMA2's recoil doesn't look too good, either. An ACE style mod for OFP2 might be in order.
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I see people here who are already fans of BIS' work are staying optimistic, but 99% of people, perhaps those keeping a casual eye on the game, are not going to be so forgiving. Personally, I don't care what the reviews say for the German release since I'll be getting the 505, if it's worth it.
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Please calm down, we dont know whats happen. Hope its just wrong DVD or some registry, autosave files from previous versions instaled on tester PC. Worst variant could be that DVDs are made badly. Im sure that 505 games will check it. Most of errors that they are reporting are strange and we need to know more. If there was bugs due installation, lot of strange behavior can apear.Good to hear although I wasn't convinced by the single negative preview anyway. I'd like to see how this turns out, and what the rest of the press say about the game, not that I really care what a casual games journalist who only plays the game because he is paid to says. Still, it's interesting to see the wider view of the game.
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Alec: Yeah, ArmA 2 is off down a path no other dares tread. And it has to, because of that incredibly passionate community. There were community guys at the London briefing quoting the exact maximum altitude of various aircrafts.Rock? :D
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:D This community is unique!
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"New" screenshotMore grain and a ridiculous aimpoint...
Wow sight views are not DR's strong point! Trees look jagged, too, yet AA is on as you can see by the ground horizon. Grain gets in the way, too IMO. Still, it doesn't look that bad at all on the whole and it could be a blast! Also the blur is a nice gimmick.
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The 30km viewdistance will likely look good, but it also means that we can't stream it all fast enough to use jets :) I'd rather use jets. Also we'll see how they do it but it might be clever use of skyboxes, so far, far mountains are 2d, and units might only be visible to 5km or whatever. How the gameplay is affected is what counts.
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New blog post from the guy who previewed ARMA2 for EuroGamer. Nothing really new, just his opinion and some comments to read if you're interested.
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Nice article, if a little short. Still, I'm sure the review will be more in-depth about the unique advantages ARMA2 has over most games.
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And Rockstar was worried about not recouping the dev costs. BIS is not likely to sell to millions so mega-advertising is out of the question. Also, OFP sold well over a million copies and its advertising wasn't exactly pervasive. Anyway... back to ARMA2 press coverage!
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Article is 3 of 10,331 now :)
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Hope the mouse smoothing is sorted out a little. We'll see.
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I agree about the bumpy terrain. I seriously hope the terrain is more varied in any expansions for ARMA2. What ARMA2 does better, though, is having more cover in terms of grass, bushes and trees. DR looks to have quite a low density of objects, noticeable in the screenshots of forests.
Still, I always thought a smaller terrain cell size was necessary to capture that important aspect of infantry warfare. Hiding behind a small ridge or in a ditch is, as we know, impossible in ArmA. Hmmm.
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To be fair, a lot of the original OFP's storyline was unbelievable but it was still great!
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Boomar., you flamebaiter, you! :p
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CM got their grain and Bis got their glowing cows :DThere is a slight difference: Without the glowing cows, ARMA2 would look better, without the film grain to hide the imperfections, DR's graphics would look extra sloppy.
New pic. Grass distance is very low so as not to be useful. Also the nearby ground texture is low-res. Nice smoke, though. Hope the gameplay is good!
Desert/Urban style map in ArmA2
in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
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Also, with the performance optimisations, hopefully the large cities won't give as much of a performance drop as they did in ArmA. Can't wait until Opteryx's Avgani etc. are out.