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Sergeant Major

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About Sergeant Major

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    Lance Corporal
  1. Sergeant Major

    Vilas' addons

    Really great improvement compared to the models several months ago.
  2. Sergeant Major

    Squad arm badge in multi?

    Please see the bold changes in your xml. These parts are different to my xml. Maybe it solves your problem.
  3. Sergeant Major

    Squad arm badge in multi?

    Just in case you forgot it: Did you enter the path of your xml into your player profile? As you know I also had problems but now everything is working correctly. I use www.funpic.de as webhoster.
  4. Sergeant Major

    Squad arm badge in multi?

    OK. Thank you.
  5. Sergeant Major

    Squad arm badge in multi?

    My problem is I don't know where to put all these files. In my profile folder or on my own webspace or upload them to the gameserver or other ways?
  6. Sergeant Major

    Wacht am Rhein

    It's been already told that the player will be in command of a panther.
  7. Sergeant Major

    Wacht am Rhein

    But that makes no sense, as there are no British troops in the mod. Wouldn't it be better to take e.g. a Panther tank instead of the Pegasus as logo?
  8. Sergeant Major

    FDF sound pack v1.0

    When I move the MG which is mounted on the M113 I also hardly hear any sound.
  9. Sergeant Major

    Vilas' addons

    I will test it. M4 won't be used with your unit's, so there won't be a comparison. Just make the MP40 and other submachine guns at least 600m/s, like the M1 Carbine, which you say was in fact very poor. I'm looking forward for this. One other remark: The signs on the helmet of the W-SS Soldiers are mirror-inverted.
  10. Sergeant Major

    Vilas' addons

    my results for MP5, M4, M9, Makarov MP5: 1-2 shots in torso to kill M4: 3 shots in torso to kill M9: 2 shots in torso to kill Makarov: 2-3 in the chest or 1-2 in the back to kill Different results compared to yours, that's funny. Your new configs are better. Only the weapons with less then 600m/s still underperform. It seems that BIS doesn't simulate the damage according to bullet-speeds correctly. That's why I think it should be necessary to raise the speed values above it's real life values. I found that 600m/s is the least acceptable value for the lowest performing weapon. It would be nice if you would raise the speed values for MP40, PPsH, STEN, Greese to approx. 650m/s. Or maybe you really try to reduce the protection of the vests if possible.
  11. Sergeant Major

    Vilas' addons

    I don't know who to blame, as I'm not an expert. But can you explain me what makes the M9 stronger than the MP40? What values in the config are responsible?
  12. Sergeant Major

    Vilas' addons

    It's not only the Carbine. Just try to kill someone with a MP40 from about 30m. It's unrealistic how many hits are needed. But this is an old discussion. You can modify the soldiers vests. Maybe this will help.
  13. Sergeant Major

    Vilas' addons

    I don't think that this is a good idea. I would play CoD instead. The AI should have the same config as the player. I would only appreciate that the earlier mentioned weapons, which are unrealistically underpowered, would be more powerfull. Please revise them after the next patch and release of official tools.
  14. Sergeant Major

    Vilas' addons

    Vilas, there are some issues with spelling in your weapon descriptions: > FG42 - not "Falsmirjagergewehr" but "Fallschirmjägergewehr" > STG - not "Schturm Gewehr" but "Sturmgewehr" > not "parahooters" but "paratroopers" > not "rfle" but "rifle" > you could name the German Grenade "Stielhandgranate" > the K98 Sniper is not named as a Sniper rifle and the picture shows only the K98 without optics > DP-27 - you have two different spellings of "Degtiariow Pulemiot"
  15. Sergeant Major

    Vilas' addons

    Perfect
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