Sroty
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Posts posted by Sroty
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Thanks for answer. HDD makes a lot of noise (but its normal behaviour of WD Black) and activity during the game. Arma takes 1.8 GB of Ram. I have 70 GB free on system particion C: Arma is instaled on data particion D: - there is more than 500 GB free. I have relatively old computer, DDR2 only, but hadn't problem until now. I'll try some system tweaks and keep you posted.
---------- Post added at 11:06 ---------- Previous post was at 09:17 ----------
Downloaded O&O CleverCashe for monitoring the RAM usage. The game crashed again. The memory usage was 70% viz screenshot. Textures and models messed up again. Could it be VGA memory problem or any FSB problem?
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Hi all. Have a strange problem. When playing MP session the game always freeze. It has the same symmptoms any time. The HDD starts grabbing data, FPS goes down and all textures and models are messed up (viz screenshot). After it the HDD still grabbing data but the game not responding. Arma 3 SP works fine. This problem only appears in MP. It always happens, but happens faster if there are locations with many objects or big firefight. Especially in Altis life in car on the route (viz screen). I tested it - tried spend some time on a boat and everything was fine. No freeze. When i reached the land, it freezed again. It takes 15 - 30 minutes to freeze depends on environment I play in. Could it be the RAM problem (I have 3 GB)? Task manager shows 90% RAM usage. Page file is set on 3070 MB. CPU usage is 50-60%. Any other game caused no problem.
Here is my spec:
- Core 2 Duo E8200 3.0GHz
- Nvidia 550Ti 1GB RAM
- 3 GB RAM
- WD Black 1TB
- Win7 pro 32b
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Every script from your readme.txt, which I put into the stargate ini is false and the game not go on. I do everything as you write, but it doesnt work!

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hi all !what new about addon realese ?

BXBX and Honza_Sg-1 make a new verision of Dethglider. And about me: I make mission, its in beta-test now and will be relase to 2 weeks.
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walmis posted the code about 2 pages backi thought i had this Iris thing licked (i was badly wrong)
anyone working at dsf, im not sure if this is my error or yours : /
i use this to close the iris
[nearestObject [this,"sg_gate"],0,0] exec "\SG_DHD\sqs\IRIS.sqf"; bx_irisclose=bx_irisclose+[nearestobject [this,"sg_gate"]]
Iris closes and Pult Changes screen
then i run this
[nearestObject [this,"sg_gate"],1,1] exec "\SG_DHD\sqs\IRIS.sqf"; bx_irisclose=bx_irisclose+[nearestobject [this,"sg_gate"]]
iris opens BUT the pult screen shows its shut...
the problem though (i can live with the wrong screen)
but although i can step through (i cant then come back)
although the iris opens it will allow outgoing travlers but not incomming

also unless i use 1,1 you dont hear it open, only see it : /
Sorry....I didnt see it. But this order doesnt function. When I put it into the radio order (0-0-1) and active, it goes. But into the skript it writes error: imputation by null. I dont understand it. Can you help me please?
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To Walmis: Is there any order to close the Iris into the script? (not from action menu).
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the last download for sgcbase :http://rapidshare.de/files/13563038/StarGateCommand.Intro.rar.html
you need this addon too :
http://ofp.gamepark.cz/index.php?newlang=eng
G8mod-objects : ITA Aircraft Shelter 2 everon
FML research complex : Head Quarters and Research Facility
3wx Buildings : warehouse 4 (no ramp) and Aircraft hangar
SLC objects : Panneau Area 61
BDKS -weapon : M2 Machinegun ( shield)
RKSL Buildings : light hanger ( grn)
... and of course stargate mod .
and tell me if it work good!

Can you write links on this addons? Locator cannot finds it and I too. Thanks
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http://bxbx.atrey.vdsoft.org/those guys are doing it (I think)
Yes, they do. This is list of addons, which they are making now:
UAV,MALP,new version DHD,Stargate
their version of MP gate
Area52(26.,27.,28. level)
X301,X303,
some weapons and MP5 intar ,
3 new basements for gate,
pyramid on Abydos
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Its Working!! Thank you very much

Anyway this is the best mod, wich I have seen!
Do you have on plan any things from Stargate? For example: Prometheus, Daidalos, Mother ships or Stargate from atlantis??
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add "countSGaction = countSGaction + number of custom actions" somwhereand if you remove custom actions subtract it
Can you send me any sample mission of this problem fixed? At o.stipek@volny.cz Thank you
(A didnt understand your description, because I dont speak english well)
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Bug report: There is bug with Addaction command. When player has some action in action menu and select a gate dialing, it reports error.


Multiplayer freeze
in ARMA 3 - TROUBLESHOOTING
Posted
I have tested CPU and GPU temperatures. Both are normal. CPU is overlocked from 2.66 to 3.0 Ghz. I bouhgt win 7 64 bit and 1GB RAM more. Will go fresh instal and try run Arma 3 after it.