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Deathstruck

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Everything posted by Deathstruck

  1. Deathstruck

    NO to STEAM!

    This is not how it works. It's Valve's problem to deal with, not BIS. Since you've already sent a ticket to their support, I suggest that you should just wait for the time being and perhaps occupy yourself with something else.
  2. Do you guys also intend to add/make proper and fitting reloading animations for all the weapons? I mean, I did a bit of my own tweaking and used toadie's animations where appropriate but I'd still like to know. :)
  3. Deathstruck

    [SP] Pilgrimage

    As for the port, would it be perhaps possible to make the opposing factions modular as well? Something akin to choosing what group would represent the OPFOR/BLUFOR side, so let's say if we had Pilgrimage on an eastern-centric island, we could choose the RHS Russians as the main representatives of OPFOR, instead of CSAT?
  4. Depends on what weapons. I managed to isolate a bunch of them from the pack in working condition (AA12, G36, XM8), but I had to first look into the config and see what other addon requirements they had.
  5. Deathstruck

    What faction would you want next?

    I'd like to see the 2035 Russians. No idea why some people are so opposed to them, but there are no complaints about the same Western NATO/USA units featured in every OFP/ArmA game. Also, does anyone know if the russia-based Raven PMC, that was in Alpha, will be making a possible comeback?
  6. Deathstruck

    animations

    I've seen this since the alpha days. Is it still not fixed? :j:
  7. When Special Forces meet. :D [Click to enlarge]
  8. Deathstruck

    Leights OPFOR Pack

    +1 I'd be up for that as well. :)
  9. Deathstruck

    Leights OPFOR Pack

    Urm, I am pretty sure this here is EvroMalarkey. Unless my sarcasm detector is broken again.
  10. Deathstruck

    TRYK's Multi-Play Uniforms

    Holy crap, I love how you utilized Lopotev's blue tracksuit from ArmA2. How is the clipping with the vests though or did you edit the model in some way? :) Also, not sure if you take suggestions or requests, but do you think you could also make an optional version of the suit with AAF fingerless gloves?
  11. Deathstruck

    MGSR Mod

    These are for ArmA2 though. Or are they working in ArmA3 as well?
  12. I've learned that you can kill the game in Task Manager before clicking on Ok in the Windows message dialog, thus preventing the entire loading thing alltogether.
  13. To my knowledge, the AGM mod is very modular so if you delete agm_explosives.pbo you will retain the vanilla explosives system but still keep the rest of the compatible AGM features. I think.
  14. Deathstruck

    [SP] Pilgrimage

    Got it. Thanks for the quick reply! I'll keep looking now. And possibly report back. :)
  15. Deathstruck

    [SP] Pilgrimage

    Well, at least I am glad it worked, heh. But now I have ran into another, more serious problem! :-o After the Pilgrimage logo kicks in and I am on the island, I can't hear any sound. If I save and quit the mission, it won't load anymore (pressing "Resume" does nothing, I have to do "Restart".) .rpt doesn't tell me anything.
  16. Deathstruck

    [SP] Pilgrimage

    Ah, found the culprit. I play on 1366x768 (16:9) and hat my Interface set to LARGE. I put it on MEDIUM and it was back. :)
  17. Deathstruck

    [SP/Coop 04] Contention Zone

    Very nice. Will keep my eye on this project. :) Although I am wondering about one thing. Since it's coop (unlike SP MERCS), I am wondering if the experience will be as good as the single player one? How much dependable is it on Player 2 or AI led teammates etc.?
  18. Deathstruck

    [SP] Pilgrimage

    During intro I see the brother standing on a pier and hear a clicking sound. It goes on and on and nothing is happening. Is that supposed to happen? I have tested it with and without addons and still the same effect.
  19. Deathstruck

    Operation SHOCK (Full Mod + Campaign)

    Absolutely amazing! Have you considered making a moddb page? I believe this mod deserves far more attention than it currently has and now with all the material and upcoming demo it would be more than perfect. :)
  20. Deathstruck

    UTS-15 Tactical Shotgun

    Yep, confirming the same issue. It's pretty annoying. :( EDIT: ah, nevermind. I see it has been already discussed many times. However, it has been like 4 months since the first report. Or are there any fixes I am not aware of?
  21. Deathstruck

    [SP] Pilgrimage

    I am wondering, is there a way how to prevent certain addon soldiers to be spawned? For example, I like the RHS weapons but would like to play without the Russian and American soldiers in the mission (strictly roleplaying issue). Is there possibly any way to achieve that? How exactly does your mission pick from the pool of armies? :)
  22. Oh man, I'd love that. Maybe throw in a Sniper/Marksman pack as well? For example, then we would have a complete set of AK12 + Pecheneg + OSV96 of modern russian weapons - which could fit in quite nicely with the ArmA3 setting and provide a pretty cool weapon package for standalone 2035 Russian addons (without getting crazy). Sorry, getting kinda ahead of myself here. But one can dream!
  23. Did you really just create 8 threads in a span of 2 hours and 7 minutes and now you complain that no one is responding to you in such a short time? You must be either very obnoxious or spoiled as fuck. Reported.
  24. Deathstruck

    RH Pistol pack

    I seem to have run into a rather strange problem... all of the RH pistols are now ejecting empty shotgun shells instead of the correct pistol ones.
  25. You mean the AK12 version? They are all there for me. Just look for the Izmash RPK12 and Izmash AK12U.
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