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silola

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Posts posted by silola


  1. Hi,

    You need the source data of the map and (real) deleting is possible with the official tools only.

    What you saw was not real deletion , but a simple hiding of objects . However, this feature works only with certain types of objects .

    Silola

    Yes I'm fairly certain but I'm gonna contact the person who created the map himself just incase again but what do I need in order to do such a thing?

    I see lots of people using this map and deleting and adding stuff


  2. Please de-activate BattlEye, then it's working.

    Silola

    The new Arma 3 update has broken Xcam/inidbi, I just get spammed with millions of script errors and can't load any projects. When I click on the tabs (veh, obj etc.) nothing shows up.

    example:

    17:43:22 Error in expression <"ARRAY"] call iniDB_read;_f = 0;
    if(str(inidb_errno) == "true") then
    {
    if((_mode>
    17:43:22   Error position: <inidb_errno) == "true") then
    {
    if((_mode>
    17:43:22   Error Undefined variable in expression: inidb_errno
    17:43:22 Error in expression <toupper(_type)) do {
    case "ARRAY": {
    if(_data == "") then {
    _data = [];
    } else {>
    17:43:22   Error position: <_data == "") then {
    _data = [];
    } else {>
    17:43:22   Error Undefined variable in expression: _data
    17:43:22 Error in expression <_result = call compile _result;
    
    _ret = _result select 0;
    if(count _result > 1) >
    17:43:22   Error position: <_result select 0;
    if(count _result > 1) >
    17:43:22   Error Undefined variable in expression: _result
    17:43:22 Error in expression <
    _data = format["%1", _data];
    };
    };
    
    };
    _data;
    };
    
    iniDB_read = {
    private["_file>
    17:43:22   Error position: <_data;
    };
    
    iniDB_read = {
    private["_file>
    17:43:22   Error Undefined variable in expression: _data
    17:43:22 Error in expression <pe] call iniDB_Datarizer;
    inidb_errno = _ret;
    _data;
    };
    
    
    iniDB_write = {
    privat>
    17:43:22   Error position: <_ret;
    _data;
    };
    
    
    iniDB_write = {
    privat>
    17:43:22   Error Undefined variable in expression: _ret
    17:43:22 Error in expression <"ARRAY"] call iniDB_read;_f = 0;
    if(str(inidb_errno) == "true") then
    {
    if((_mode>
    17:43:22   Error position: <inidb_errno) == "true") then
    {
    if((_mode>
    17:43:22   Error Undefined variable in expression: inidb_errno
    17:43:22 Error in expression <toupper(_type)) do {
    case "ARRAY": {
    if(_data == "") then {
    _data = [];
    } else {>
    17:43:22   Error position: <_data == "") then {
    _data = [];
    } else {>
    17:43:22   Error Undefined variable in expression: _data
    17:43:22 Error in expression <
    _data = format["%1", _data];
    };
    };
    
    };
    _data;
    };
    
    iniDB_read = {
    private["_file>
    17:43:22   Error position: <_data;
    };
    
    iniDB_read = {
    private["_file>
    17:43:22   Error Undefined variable in expression: _data
    17:43:22 Error in expression <_result = call compile _result;
    
    _ret = _result select 0;
    if(count _result > 1) >
    17:43:22   Error position: <_result select 0;
    if(count _result > 1) >
    17:43:22   Error Undefined variable in expression: _result
    17:43:22 Error in expression <"ARRAY"] call iniDB_read;_f = 0;
    if(str(inidb_errno) == "true") then
    {
    if((_mode>
    17:43:22   Error position: <inidb_errno) == "true") then
    {
    if((_mode>
    17:43:22   Error Undefined variable in expression: inidb_errno
    


  3. Hi,

    I think there are some errors within the xcam_EU.pbo, some wrong saved paths.

    So, I need the correct path and the respective object class within the xcam object library to fix it.

    If someone else have the same probs with other objects, please tell it to me, so I can fix all the wrong saved paths. THX

    Silola

    silola I'm also seeing some weird issues, placing reeds in Xcam then importing them gives me a piece of Arma2 road, Ive checked the paths in TB and their correct. Anything else I check?

  4. Hi,

    it makes no sense to export a terrain builder file if u have no experience with terrain builder.

    The error message means, that at least one object type is missing within the terrain builder template library.

    So, first you have to learn the workflow and all the important steps within terrain builder to create your own terrain,

    and one step is, to create the template library. Otherwise you can't import any object.

    Silola

    Please help, I have exported a terrain builder definition file from x-cam but Terrain Builder says its on a wrong format. i also updated x-cam to 1.05 still got the same output.

    "Dialog - TxTImport - Wrong file format or source template not found. Operation will now quit."


  5. Hi,

    never tried these kind of objects and basicly these objects are not supported by X-Cam (maybe later with an update).

    So please use these object types at your own risk.

    Silola

    Hey Silola,

    It seems that although I am able to load up the 'Weapons (Secondary)' and 'Weapon Accessories' categories, both 'Weapons (Primary)' and 'Weapons (Launchers)' are missing - like it's invisible to XCAM.

    Is this intended? I did have a look through the thread but couldn't find anything. The two available categories work fine and allow interaction when imported to a mission, but i'm currently replacing pistols with rifles when i get it in the mission editor.

    Thanks


  6. Hi twisted,

    please try to spawn the script instead of call the script ... it's only an idea.

    Maybe it makes a different at this point.

    Silola

    trying to run my custom rearm script for DAC units. This script works on players and units when run directly on them

    _rearm = [_x] call tws_simpleRearm;

    .

    but when I try and call it from DAC_config_events then absolutely nothing happens. I try call it when group is created and then for unit after rebuildup.

    	case 1:
    {
    	_Events_Unit_S =	[
    							["{[_x] call tws_simpleRearm} foreach units _group"],
    							[],
    							[],
    							[],
    							[],
    							[],
    							["[_unit] call tws_simpleRearm"]
    
    

    Any insight into how Im stuffing up would be appreciated!


  7. Hi,

    with the Play-with-six download/installation is something wrong.

    Please have a closer look where Play-with-six have installed the @inidbi and @xcam folders and delete these folders first.

    So, de-install all the X-Cam data, incl. the data installed by Play-with-six and re-install X-Cam again.

    Silola

    I originally installed X-CAM using Play-With-Six, but it did not work, it had the behavior described in my last post. When I looked at my Arma3 Installation Directory, @inidbi and @xcam were not there, so I downloaded the files from the link at http://www.x-cam-editor.de/home/x-cam-addon/. Then I copied @inidbi and @xcam, along with the make_file.dll to my Arm3 install Directory, as described in your Video. Again, there was no Change in X_CAM behavior when I tried to run it. No objects under the OBJ tab as described before.

  8. Hi BullHorn,

    You are right, the "DAC_Config_Weapons" is not working out of the box, but gienkov has created a solution:

    http://forums.bistudio.com/showthread.php?181732-ACC-DAC_Toolbox-v1-0

    To destroy a DAC camp, simply kill all members of the camp group. After this action the respective camp is disabled.

    The calculation for "adaptive AI spawning method" takes place in the moment when all the units of a zone are generated.

    So usually at the start of a mission. What happens if a zone is created dynamically during a mission, I have not tested.

    This function does not automatically respond to players who joined later or leave the server.

    Silola

    On page 55 of the PDF he mentions that the DAC_Config_Weapons wasn't adapted to Arma 3 yet... Does this mean I cannot set exact weapons/ammunition for units? Because.. This was the main selling point when I was introduced to DAC; I would love to use Leight's OpFor with 5.56mm/5.45mm weapons!

    Another thing I'm unsure about is how can camps be destroyed in order to stop re-spawning? You can set a radius for camps to stop spawning when players are near, but what if the players clear an area, kill all the units, move to a different area - and then receive DAC reinforcements from the same area they just cleared?

    Another question: Assuming I use the adaptive AI spawning method (to adjust AI counts according to player counts) - How does this handle JIP? Let's say the mission starts with 10 players so DAC spawns 100 AI. What happens when 5 more players join? Or if players leave in the middle of combat? Will AI disappear magically? Lots of questions... :p


  9. Hi RASmith,

    please tell me where Your "@inidbi" folder is installed?

    All the xcam files and folders available within "@inidbi\db\xcam"?

    Where you have downloaded the XCam files?

    Silola

    Hi Silola,

    The X-CAM program really Looks great, but on Startup, I do not get the menu which lets me activate the object classes as shown in your Video. The X-Cam just loads up and Shows the Player charater, but all of the object menus are empty. When I try to go to the Rebuild Object Library Menu, I can select an object class to rebuild, but when I do so, there is still nothing listed under the OBJ tab. Furthermore, when I try to Rebuild the Vehicle Library, I get an error message that the required script is not found. I checked my install against your Video instructions, but there are still no objects listed under the OBJ tab.

    I wonder if anyone else has seen similar behavior?

    Anyway, the Editor Looks great, I hope I can get it to work...

    Thanks for the help!!


  10. Hi Astrell,

    never had this problem with the prefabs. Before You can insert a prefab, You must load a project, or create a new project, otherwise nothing happens.

    And what exactly do you mean with "export the objects in a format that makes me impossible to move around the objects a bit" ???

    As t-800a already said, the init data is needed in order to set the objects at the exact position. Sorry.

    Silola

    Having problems with the prefab function.

    I did in VR a Base with around 800 Objects and now i wanted to import it to an other map using prefab.

    All selected, open prefab window, create new prefab on selected objects -> Base01

    In the same Mission i can use the prefab but if i close the Mission, open rashmaan and trying to use the prefab -> Nothing happens. I can see the prefabs ( even the default ones ) but i cant use/load/place them.

    And i´m thinking its a little overkill that you export the objects in a format that makes me impossible to move around the objects a bit without deleting the Object Init Field for every object.


  11. Hi,

    two other users had similar problems. After they created a new Arma 3 profile, the problems were solved.

    Do you have this problem with all the three different rotate- functions? (Shift + LMB, Shift + MouseWheel, PgUp key)

    Silola

    Is anyone else having issues with the secondary movement mode, moving multiple objects at the same time, and rotating an object around a user-defined axis? For all 3 of these functions, I have issues where the object will move far away. If I try to move multiple objects, they scatter about a 1km away and spread out from each other in random directions.

    EDIT - seems to be an issue with certain objects that breaks the functions for all objects.


  12. Hi,

    there is a small problem if you use a exported script or mission file for a mp session, because the "enableSimulation" works only local.

    So, you have to search for "enableSimulation" and replace it by "enableSimulationGlobal" within the script or mission file. Then it should work.

    Sorry. I will fix this prob within the next update.

    Silola


  13. I suppose that also means that you can't see what the others is placing?

    Would it be difficult to move the db to the server?

    The guy who runs our server have tried but not succeeded.

    Though they did another tool a few months ago to use Zeus to place structures with friends but that has not near all the features that you tool has.

    Hi,

    the server needs only all pbo's but not the db, because all the objects are saved localy on each client.

    And yes, you can see what all the other clients are placing, but u can only edit your own objects.

    Silola


  14. Hi,

    if u have watched the first tutorial video, then u know that this part of the X-Cam is not ready yet.

    So, only static objects are working, but no vehicles, units or weapons.

    Silola

    Unable to get any of the objects under the Veh tab to save and export to mission file. Only the ones from object file seem to be counted and saved and trying to get a bunch of those static weapons placed around town like a 3d editor -what am I doing wrong?

    ---------- Post added at 20:54 ---------- Previous post was at 20:51 ----------

    Do u have installed the X-Cam update version 1.05 ?

    Silola

    Quick question in regards to enableSimulation False/True for the sqf export.

    It seems like no matter what I do, object simulation is always true. For instance, I am using one of the prefab bunker complex's and on script init each time I load the mission up, the pallets freak out and go flying. Also all of the small objects that I placed on a table end up on the floor. Does enableSimulation handle this or is there some sort of syntax error in the sqf output?

    Thanks again for all your work Silola! Xcam is excellent!

    private ["_obj","_dat","_cString","_adString","_sString"];
    
    _obj = objNull;_dat = [];_adString = "CAN_COLLIDE";
    _cString = {_obj = createVehicle [(_dat select 0), call compile (_dat select 1), [], 0, _adString];if((_dat select 4) == 0) then {_obj enableSimulation false};_obj setDir (_dat select 2);if((_dat select 3) == -100) then {_obj setposATL (call compile (_dat select 1))} else {_obj setposASL [((call compile (_dat select 1)) select 0),((call compile (_dat select 1)) select 1),(_dat select 3)]};if((_dat select 5) == 0) then {_obj setVectorUp [0,0,1]} else {_obj setVectorUp (surfaceNormal (getPosATL _obj))};if(count (_dat select 6) > 0) then {{call _x} forEach (_dat select 6)}};
    
    _dat = ["Land_BagFence_Long_F","[7363.82373,12297.803711,-2.67029e-005]",268.203,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7363.912598,12294.97168,-0.0917168]",268.203,-100,1,0,[]];call _cString; 
    _dat = ["Land_BagFence_Long_F","[7364.473145,12292.238281,-0.183407]",248.203,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7365.841309,12289.785156,-0.183407]",51.259,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7367.614746,12287.575195,-2.86102e-005]",411.259,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7395.119629,12304.0849609,-0.0915825]",36.259,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7396.680664,12301.977539,-0.0915825]",250.594,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7397.62207,12299.304688,-0.0915825]",250.594,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7398.563477,12296.631836,-0.0915825]",250.594,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7399.504883,12293.958984,-0.0915825]",250.594,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7400.446289,12291.286133,-0.0915825]",250.594,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7401.387695,12288.613281,-0.0915825]",250.594,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7400.483398,12287.260742,-0.0915825]",0.593991,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7397.649902,12287.290039,-0.0915825]",0.593991,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7394.816406,12287.319336,-0.0915825]",0.593991,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7393.262207,12288.716797,-0.0915825]",85.594,-100,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_Big_F","[7354.820801,12320.938477,0]",-200,32.4238,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Short_F","[7354.147461,12320.108398,1.99919]",-20,34.423,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7356.399902,12320.837891,2.00844]",-198.864,34.4322,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7353.784668,12318.449219,2.01518]",70,34.439,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7355.39209,12318.665039,0]",-470,34.7552,1,0,[]];call _cString;call _sString;
    _dat = ["Land_Hbarrier_Big_F","[7356.519531,12319.307617,0]",-200,32.4238,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7356.805664,12319.183594,0]",-470.631,34.7552,1,0,[]];call _cString;
    _dat = ["Land_BagBunker_Small_F","[7356.320313,12318.227539,2.18269]",-200,34.6065,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7358.211914,12319.851563,0]",-470,34.439,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7355.910645,12317.191406,2.33142]",-108.232,34.7552,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7357.25,12317.754883,2.33142]",71.199,34.7552,1,0,[]];call _cString;
    _dat = ["Land_Obstacle_Bridge_F","[7357.103027,12317.561523,0.583335]",159.609,33.0071,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_Big_F","[7356.305176,12316.87207,0]",-200,32.4238,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Short_F","[7354.816406,12316.317383,1.99919]",50.707,34.423,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7356.393555,12315.682617,2.33142]",-108.232,34.7552,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7356.5,12314.983398,0]",-108.03,33.4417,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7356.724121,12314.90332,-0.103535]",-110.555,32.3203,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7355.395996,12314.456055,-0.0496302]",-108.03,32.3742,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7356.891602,12314.208008,2.33142]",-107.98,34.7552,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7358.578125,12313.961914,-0.893068]",71.97,31.5307,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_Big_F","[7416.646973,12328.591797,0]",-175,29.4254,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Short_F","[7415.686035,12328.124023,1.99919]",5,31.4246,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7418.0351563,12327.833008,2.00844]",-173.864,31.4338,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7414.65625,12326.774414,2.01518]",95,31.4406,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7416.204102,12326.290039,0]",-445,31.7568,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_Big_F","[7417.497559,12326.396484,0]",-175,29.4254,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7417.704102,12326.162109,0]",-445.631,31.7568,1,0,[]];call _cString;
    _dat = ["Land_BagBunker_Small_F","[7416.860352,12325.500977,2.18269]",-175,31.6081,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7419.26123,12326.172852,0]",-445,31.4406,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7416.0512695,12324.735352,2.33142]",-83.232,31.7568,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7417.50293,12324.679688,2.33142]",96.199,31.7568,1,0,[]];call _cString;
    _dat = ["Land_Obstacle_Bridge_F","[7417.288574,12324.566406,0.583335]",184.609,30.0087,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_Big_F","[7416.273438,12324.27832,0]",-175,29.4254,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Short_F","[7414.69043,12324.405273,1.99919]",75.707,31.4246,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7415.851074,12323.164063,2.33142]",-83.232,31.7568,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7415.652344,12322.485352,0]",-83.0299,30.4433,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7415.821777,12322.317383,-0.103535]",-85.5552,29.3219,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7414.428711,12322.473633,-0.0496302]",-83.0299,29.3758,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7415.679199,12321.616211,2.33142]",-82.9796,31.7568,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7417.104004,12320.680664,-0.893068]",96.97,28.5323,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_Big_F","[7359.385742,12255.835938,0]",95,30.9563,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Short_F","[7359.853516,12254.875,1.99919]",275,32.9554,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7360.144531,12257.224609,2.00844]",96.1364,32.9647,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7361.203613,12253.845703,2.01518]",365,32.9714,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7361.687988,12255.392578,0]",-175,33.2877,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_Big_F","[7361.581543,12256.686523,0]",95,30.9563,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7361.81543,12256.892578,0]",-175.631,33.2877,1,0,[]];call _cString;
    _dat = ["Land_BagBunker_Small_F","[7362.476563,12256.0488281,2.18269]",95,33.1389,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7361.804199,12258.450195,0]",-175,32.9714,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7363.242188,12255.240234,2.33142]",186.768,33.2877,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7363.297363,12256.692383,2.33142]",366.199,33.2877,1,0,[]];call _cString;
    _dat = ["Land_Obstacle_Bridge_F","[7363.411133,12256.477539,0.583335]",454.609,31.5396,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_Big_F","[7363.699707,12255.462891,0]",95,30.9563,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Short_F","[7363.571777,12253.878906,1.99919]",345.707,32.9554,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7364.813477,12255.0400391,2.33142]",186.768,33.2877,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7365.492188,12254.841797,0]",186.97,31.9742,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7365.660156,12255.0107422,-0.103535]",184.445,30.8527,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7365.503906,12253.617188,-0.0496302]",186.97,30.9066,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7366.361328,12254.868164,2.33142]",187.02,33.2877,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7367.296387,12256.292969,-0.893068]",366.97,30.0632,1,0,[]];call _cString;
    _dat = ["Land_Hbarrier_3_F","[7364.748535,12297.763672,-0.0199471]",88.203,-100,1,0,[]];call _cString;
    _dat = ["Land_CratesWooden_F","[7382.483398,12296.888672,-0.151575]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Pallets_F","[7399.214355,12281.143555,0]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_CamoNet_open_F","[7361.504395,12255.543945,1.2313]",282.72,-100,1,0,[]];call _cString;
    _dat = ["Land_CamoNet_Big_F","[7416.0610352,12321.582031,0.338219]",197.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_End_F","[7409.907227,12317.307617,-0.0887642]",197.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_End_F","[7409.226563,12321.791992,0]",197.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_End_F","[7422.959961,12321.491211,0]",197.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Razorwire_F","[7324.0761719,12337.500977,-0.516155]",297.72,36.3643,1,0,[]];call _cString;
    _dat = ["Land_Razorwire_F","[7328.012207,12344.991211,-3.43323e-005]",297.72,36.3643,1,0,[]];call _cString;
    _dat = ["Land_TableDesk_F","[7383.980957,12302.87793,1.17673]",267.72,-100,1,0,[]];call _cString;
    _dat = ["Land_File1_F","[7383.966797,12303.551758,2.04976]",47.7202,-100,1,0,[]];call _cString;
    _dat = ["Land_FilePhotos_F","[7384.131348,12303.324219,2.04694]",77.7202,-100,1,0,[]];call _cString;
    _dat = ["Land_Map_unfolded_F","[7384.0566406,12302.307617,1.99508]",122.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Photos_V3_F","[7383.789063,12302.294922,1.96273]",122.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Laptop_unfolded_F","[7383.907227,12302.905273,2.02895]",267.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Portable_generator_F","[7374.821777,12303.43457,1.24914]",267.72,-100,1,0,[]];call _cString;
    _dat = ["Land_WoodenTable_large_F","[7379.564941,12300.981445,0.793636]",267.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Compass_F","[7379.114746,12300.841797,1.68436]",322.72,-100,1,0,[]];call _cString;
    _dat = ["Land_MobilePhone_smart_F","[7380.337402,12300.862305,1.66948]",207.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Laptop_F","[7379.539063,12300.634766,1.65775]",177.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Rack_F","[7377.401855,12303.796875,1.12358]",87.6648,-100,1,0,[]];call _cString;
    _dat = ["Land_ChairWood_F","[7383.123047,12302.830078,1.21997]",297.665,-100,1,0,[]];call _cString;
    _dat = ["Land_ChairWood_F","[7379.313477,12301.543945,0.964188]",13.5881,-100,1,0,[]];call _cString;
    _dat = ["Land_ChairWood_F","[7380.797363,12301.0878906,0.987995]",57.329,-100,1,0,[]];call _cString;
    _dat = ["Land_ChairWood_F","[7379.396973,12300.401367,0.813313]",191.637,-100,1,0,[]];call _cString;
    _dat = ["Land_ChairWood_F","[7378.48291,12300.952148,0.975842]",249.03,-100,1,0,[]];call _cString;
    _dat = ["Land_File2_F","[7379.765625,12301.183594,1.6578]",120.784,-100,1,0,[]];call _cString;
    _dat = ["Land_FilePhotos_F","[7378.845215,12301.101563,1.69219]",150.784,-100,1,0,[]];call _cString;
    _dat = ["Land_TentA_F","[7371.805176,12297.854492,1.90735e-006]",40.7843,-100,1,0,[]];call _cString;
    _dat = ["Land_CratesWooden_F","[7388.634766,12299.0292969,1.60454]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Sacks_goods_F","[7392.301758,12303.759766,1.96336]",202.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Cages_F","[7386.95752,12303.720703,1.56046]",355,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7389.149414,12311.306641,-0.0915825]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7386.317871,12311.194336,-0.0915825]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7383.486328,12311.0820313,-0.0915825]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7380.654785,12310.969727,-0.0915825]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7377.823242,12310.857422,-0.0915825]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7374.991699,12310.745117,-0.0915825]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7372.160156,12310.632813,-0.0915845]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7369.328613,12310.520508,-0.0915825]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7366.650391,12309.828125,-0.0915825]",332.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7364.131836,12308.529297,-0.0915825]",332.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Long_F","[7361.613281,12307.230469,-0.0915825]",332.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Poster_02_F","[7383.27002,12298.046875,2.6912]",177.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_End_F","[7360.0961914,12306.421875,-0.0887642]",152.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_Corner_F","[7390.834473,12311.0400391,0]",357.72,-100,1,0,[]];call _cString;
    _dat = ["Land_BagFence_End_F","[7391.214844,12310.279297,0]",92.7202,-100,1,0,[]];call _cString;
    _dat = ["Land_Pallet_F","[7388.641113,12303.799805,1.71067]",177.72,-100,1,0,[]];call _cString;
    _dat = ["Land_Bricks_V4_F","[7388.641113,12303.799805,1.87823]",177.72,-100,1,0,[]];call _cString;


  15. Hmm...bad, I've used the original key from xcam_prototype

    I can try the xcam key, maybe that works.

    Silola

    Thanks for the fast fix! :D

    ---------- Post added at 21:09 ---------- Previous post was at 20:57 ----------

    Apparently those 2 bisigns (even with the PBOs that com ewith it) fail. I have both XCam and XCam_Prototype keys, only those 2 signs fail, like you've used a completely new bikey or something, I am not sure.

    ---------- Post added at 22:10 ---------- Previous post was at 21:59 ----------

    @ Jonpas: Please try this temporary version:

    https://de.owncube.com/public.php?service=files&t=68052ce4e970f7d5f62e9045ad2c8ab1

    Thanks, Silola


  16. Thanks for the hint, Jonpas.

    I think I've missed that ... sorry.

    Silola

    EDIT:

    =======

    Fixed missing sign files: https://de.owncube.com/public.php?service=files&t=9754cb4689fd7e32e6adfb2bd226e622

    (Also updated the download link on page one)

    Hey Silola! First of all, thanks for the great mod, it's really helpful!

    Now, I've found an issue with the 2 new updated packages and that is the bisign, apparently it wasn't resigned with the update (using xCam_Prototype key):

    All others work, just those 2 that were upated aer not, any chance we can get updated bisings for those 2 files? Thanks!

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