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Everything posted by silola
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hello, many thanks for some positive comments I know about the problem with the "run.exe", but that is not really a problem. we at mapfact use this little (and very usefull) prog from voyager for a long time now, without any problems. each vir-prog (as I know) have an option, to allow access to a single file if it needed. You only have to find the right option ;-) If you have problems to start ArmAExt, u have to check first, if all needed files in the folder of ArmAExt, because sometime your antivir-prog delete one of them. Here the original content from ArmaExt: If u miss one file, u have to re-install the ArmAExt-folder. Also important: U must run the "run.bat" file and not the "run.exe" file. If u don't like the 3DE, because of the probs with some antivir-progs, please don't use it !! U have allways the option to place all objects manually. It only needs a "little bit" more time Greeting Silola
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about AntiVir: please no panic more info here: http://www.flashpoint1985.com/cgi-bin....6;st=15
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Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
Hello, No, only the other way is possible: 3DE >>> Visitor. That is why the projects from the 3DE only be imported if they are done. But it is of course possible, to complete a already imported project by new objects from a new project. All objects that are already in Visitor imported, can not subsequently be changed with the 3DE. You can delete objects directly in Visitor and then u create a new project at this point and then import it again. It is also possible to have an older version of the island as a new base version to use, and then to import changed projects. Minor changes may be made directly into Visitor, for example if an object was not exactly placed. The 3DE is certainly not perfect, but it makes it significantly easier to work on a map. The Editor is very effective because projects from different people can be imported, and it makes a lot of fun, to create a new map together with several people Greeting Silola -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
That's history ... soon If You have the right object (MAP_EU has many of these), then you can give such an action done in 10-30 seconds. Greeting Silola -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
some new pics from final version ... ... all pictures made with 3DE, all objects placed with 3DE, have fun with 3DE ...soon Greeting Silola -
Warning Mes:No entry description.ext/RespawnDialog
silola replied to .kju's topic in ARMA - MISSION EDITING & SCRIPTING
Hi Q, Your Controls require additional parameters. For example, it is very important that each control gets their own idc. Here is an example of a normal text Control: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class TAG_myControl_No: RscText { idc = 212; type = 0; style = ST_LEFT; colorText[]= {0,0,0,1}; font = TahomaB; SizeEx = 0.020; colorBackground[]= {1,1,1,0.4}; x = 0.1982; y = 0.01; w = 0.0013; h = 0.354; text = "YourText"; }; Greeting Silola -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
... some functions are directly accessible via the keyboard: -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
Sorry ... -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
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Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
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Mapfact releases DAC 2.0 for ArmA
silola replied to raedor's topic in ARMA - ADDONS & MODS: COMPLETE
sorry, but this is not possible. Greeting Silola- 376 replies
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- dac
- dynamic ai creator
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(and 2 more)
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Mapfact releases DAC 2.0 for ArmA
silola replied to raedor's topic in ARMA - ADDONS & MODS: COMPLETE
Hi, @ben: readme page 23 (DAC_Config_Creator.sqf) : Greeting Silola- 376 replies
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- dac
- dynamic ai creator
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(and 2 more)
Tagged with:
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Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
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Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
... this design is probably safer http://img139.imageshack.us/img139....MG] -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
... should I really try to drive over this *own* construction? Ok, it was a bad idea Silola -
Set pitch / bank functions
silola replied to General Barron's topic in ARMA - MISSION EDITING & SCRIPTING
Hello, many thanks to GB & VB for this very nice stuff I have add this function to 3DE now and it works exactly as it should. The possibilities are considerably increased Greeting Silola -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
Hi, It is now *also* possible, to generate a xxxxx.sqm file. It should only be renamed in "mission.sqm so that they can be loaded. Such mission.sqm can then form the basis of your mission. http://forums.bistudio.com/oldsmileys/wink_o.gif' alt='wink_o.gif'> Greeting Silola (It's not a trick, it's 3DE ) -
OFman, this is really the best looking island so far The shape of the island is better than in reality
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Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
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Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
Hello, following a few new pics... .... -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
... http://img87.imageshack.us/img87....MG] ... -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
... http://img521.imageshack.us/img521....MG] ... -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
Hi, there is a map called "SampleMap" by BIS (this island is Rhamadi). In principle, you can completely rebuild this island. http://www.flashpoint1985.com/cgi-bin....t=67834 In order to test the possibilities, this island is certainly a good choice. Greeting Silola ps:We can start a competition >>> Who builds the best Rhamadi -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
Hi Below, some facts: The editor is 90% completed The island is about 75% completed The MAP_EU is about 90% completed The german readme is 15% completed The english readme is 0% completed If everything goes according to our plan, a release in August should be possible In the meantime, we can show u some new pics from our 3DE island ... If you want. Greeting Silola -
Mapfact announces 3D Editor & more
silola replied to raedor's topic in ARMA - ADDONS & MODS: DISCUSSION
Special Ed, the 3DE ist not for new maps only. You can also generate a SQF-script from your project. then u have only to copy this script into your mission folder and start the script at the beginning of your mission (or later)...thats all Greeting Silola
