Stealth3
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Posts posted by Stealth3
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Well 18 can be classified as playable.
Just think of the huge island your playing on. You should be glad its 18 and not 10.

I don't want to bring back the HD issue, but I have to add something new to it.
I sometiems get horrible lag in towns for about 30 seconds or so where it drops to 2 fps. At that point, the HD light is on...
After about 30 seconds, or a minute, it settles and everything becomes playable again. That happens sometimes randomly.
I know its not a background program because this only happens to OFP, and I play other games too.
I also noticed that compared to other games like Gothic 3, ARMA uses way less memory.
Also, I doubt its an 8800 isue for those having 8800 cards. Check to see how other games are playing, and if its only ARMA causing issues, then its not a card problem.
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Here's warnerd on Saddam:
link removed
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Quote[/b] ]Wheres the military experience in that? :\You want military experience? Go join the army and fight in Iraq, how about that for a military experience.
This is a fricking game after all, people need to realize that. You will never get real military experience from your game monitor, controling a soldier with your keyboard.

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Quote[/b] ]EDIT:Be aware that the multiplayer missions suck bigtime.
Campaign sucks too. And no, I'm not being negative, theres a whole thread about it in the single player forum.
So unless the single the single player demo comes with the editor, there's no point to it.
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Well, the single player is screwed. Campaign sucks big time, no offence to BIS. The multiplayer is not in a better state either, but it has potential I guess.
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Pasworded, and private servers won't keep the game alive people.
And its fair to assume there won't be an admin 24/7. And because of JIP, cheating will increase.
Also, on dedicated servers, anyone has any idea how to go back to the missions screen once you play a mission. Or how to vote?
It seems all the # commands are gone

I haven't played much, so many its just me not knowing

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Quote[/b] ]OFP to ArmA, such as High Valley, Rifles of the IRA, the Nogova Virus, and more. Lolsav has created several coop missions for OFP that I have enjoyed in the past. It would be great to play a few rounds of Anderson Death match as well in ArmA.I don't think you will see anything like "Slash's RPG", "Nogova Virus", "Skye Virus", "Crime City" or "Nogvile" for ARMA till BIS fixes lots of issues.
First of all the lag the maps will produce will make them unplayable. If CTI's lag this bad, you can imagine the lag on these maps. So proof of that = CTI maps in ARMA.
Second, they need to fix their movement bugs and maybe even tweak them a little.
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I don't think the CTI being unfinished is a bug. I don't know about you guys, but I get no more than 20 FPS with just me on the map. So no point in playing CTI because of the lag.
They should focus on the performance problem first. Since even if they fix the CTI and leave the performance as it is, no more than 20% of the people with the game will play it.
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Its currently impossible to have any dogfights, even against the AI. I have no idea why they even included a camel dogfight MP mission with the game. Did they even bother to test it?

I hope they fix it, but I have low hopes, especially after the chopper fix

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Moderators have to be fair, not biased. You call that trolling or whatever, I call that the truth.
And if it makes you feel any better, I barely post here, so don't say I'm trolling.
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Good luck in the future

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Quote[/b] ]Technically illiterate histrionics don't make for a qualified argument. In fact simple lateral inertia, is a very simple physics feature to model in a game.I agree, its easy to put it in the game. But making it good becomes the hard part. Thats why it sucks so much in ARMA, because the inertia is done half assed.
About the vertical take off, whats so hard about it? Mods did it in OFP.
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So you're all telling me BIS tried to simulate inertia when they can't even simulate the harrier taking off like it's suppote to. Nice try



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Quote[/b] ]Geforce 7800 GTX 256MBTheres you problem, 256 mb. You really need 512 to play it on high.
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This is a hardcore simulator blackdog, don't you know that?
If you want to fly like rambo, go back to BF2. 
No seriously nice video. I agree with you, but its sad to see this "simulator" turning into a joke.
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Quote[/b] ]I'd like to think BI do... Either way, its pretty easy to judge roughly when ArmA "as we know it" came into existance, as the screenshots change drastically from xbox engine, to RV2.Erm, no BI didn't state in 2004 that there would be a "prequel" (you know prequels happen BEFORE the referenced event?)
OFP:Res was the "prequel" to OFP. ArmA wasn't announced until mid 2005 (at E3).
And that's all that matters.
Because back then it was known as OFP2.

Flashpoint2.com anyone?
The point is they anounced a prequel (OFP2 or whatever you want to call it) back in 2004. Just because they changed the name doesn't matter.
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Quote[/b] ]ArmA as we know it only really came into existance in late 2005, infact I'm more inclined to suggest that in its current state it probably didnt come into existance until early 2006.Why don't you just say mid 2006, or heck just a few months ago.
Nobody really knows the exact date when ARMA started and who cares either way? The point is that a statement was released by BIS in about 2004 that a prequel is coming up. Thats all that matters.
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Quote[/b] ]I'm glade I didn't buy the game and waited for the demo... I really hope you can get out of this beta phase and patch the game to at least 1.0Demo is 1.03
I was testing the netcode yesterday and it seems for a private host (non dedicated server), the netcode is just as bad as OFP. With more than 8 people, it would become unplayable. Thats what my system could handle. In OFP it was well over 12 people.
For the guy who doesn't want to make a video because he doesn't want to prove me wrong, then shut up about it and move on.

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Looking forward to the video. Did you try compressing it? Or is it super long?
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Those videos are nice even though unrealistic. But now there is heavy restriction on aiming, and thats what bugs most people.
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I was using the keyboard and mouse to fly. I don't know if you were reading my previous posts or not so let me state again that its not the flying that bugs me. That video was made to show to all the people that say "ARMA chopper handling is realistic" that it isn't the case.
For the people that keep insisting that its super easy to dogfight or even shoot from air to ground using a chopper, pelase make a video.
The cobra video just proves my point of how terrible the choppers handle. Basically you autohover above the convoy and have your gunner shoot the convoy with guided missiles and the chaingun. Is that supposte to be a simulation or what.
Can you complete that mission with the ffar only? I doubt so. Or can you even complete it without being a floating target?
Quote[/b] ]Flying the AH-6 with tweaked settings and a quality HOTAS me personally can do much more than that, and thats after only an hour test flying in ArmA (however I do have 250+ hours logged in LB2)!Well show me what you can do. Why don't you open the editor, place a few tanks on the ground, an enemy chopper in the sky, and try to take it on without the gunner.
Try another test. Place 2 camel planes on the same map, one being the player and one being the AI. Give the AI the waypoint to fly in a straight line, and try to "dogfight it" See if you succeed untill your ammo runs out and get back to me with a video of what a great pilot you are.

I doubt you guys ever saw any real videos of choppers in "action"
The way the guy in the cobra mission flew, simulates stupidity, no offence.
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What do you mean you THOUGHT. I thought you have the game?I never recorded FPS in ARMA till I made a video yesterday. So I thought my FPS was around 30 when in fact it was less than 20.
Its one of those games you always think your FPS is higher than it actually is.
Quote[/b] ]I thought it was a "waste of time sim,"?At the moment it is. Just because I talk about it doesn't mean I enjoy playing it.
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If it bothers you so much just don't read any of my posts. Is that easy

Instead your complaining too much.
Sprocket Troubleshooting thread.
in ARMA - TROUBLESHOOTING
Posted
You do realize BIS is one of the main founders of IDEA.
Regardless of who's fault it is, it doesn't matter. What matters is that this game needs fixing, staying quiet while blaming other people won't fix anything.
Even if is a Publisher issues, its BIS who made the deal with the publisher. Its BIS's responsability to find a good publisher. After all, its their product that will suffer.