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sniper pilot

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Posts posted by sniper pilot


  1. When you run or walk and you over-exaggerate breathing!

    Beagle... yes... just yes, you win man :)

    Remember... only YOU, can stop Arab crotch fires :rthumb:

    Geography FAIL. :banghead:

    @Beagle- Really? :rolleyes:


  2. I love AO

    I made a mission earlyer, where two CH-47 (each with two groups onboard) drop the troops in a rural vally that is packed with Taliban Republican milita.

    Now for some reason the the first CH-47 (alpha squad) landed further up the vally than us and immediately came under heavy fire. We (Delta squad) landed south of the other LZ and quickly sercured the our LZ. All we could here was the full on battle at the other LZ and from the sounds of things Alpha squad were getting hit HARD. Now in the editor i told both the CH-47 to return to the airstrip, But when Alpha's Chinook went down the, Our Chinook thought "FUCK THAT AHHH" and sprayed the enemy fireing points with all guns blazing.

    As Deltas Chinook few around in fury, Delta squad got there arses into gear and pushed up north to try and support Alpha, and there was a huge feeling of urgancy to get to thier position. We moved with speed up the vally, only encountering small milta groups that were delt with easily. We finaly pased the wreck of the other Chinook and followed the route alpha squad had taken. From the sounds of the less frequent SCAR fire there wern't many left. They needed support.

    I loved it a mission made in 10min gave me a real sence of achievement and meaning lol There really was a sence of "WE have to get there or they were gonas"

    Brilliant game. Other Games have to spend years on creating campains/missions that really bring the player in, and have them feel real emersion, fear, anxiety, purpose.

    That is a sick story! Thanks for sharing, it got me pumped!

    Being honest, OA above MW2, being OA a new game from the past week and MW2 having what... 8 months already? is not that great.

    :confused: I thought the chart was based on how many total copies sold in its entire lifetime... Though now that i think about it, it probably a bit too optimistic to think that ALREADY OA surpassed the total sales of MW2.


  3. And talking about sales, check out which games OA is beating in the current Steam top sellers list. ;)

    http://zipper5.armaholic.eu/pictures/OA_steam_sales.jpg

    It's currently the 5th top seller, after MW2 Resurgence Pack (>_>), Monkey Island, Bad Company 2 and Sniper: Ghost Warrior.

    I must say it's pretty cool to see OA selling more than both MW2 itself and the MW2 Stimulus Package. :D

    That is the best screenshot ever! Im gonna hang that on my wall.:yay:


  4. God yes, total immersion killer seeing the foe you just dropped blink out of existence one second later. Couldn't understand why I'd not seen any other posts about this.

    That's because it's mission specific! The creator of the CTF mission made it that way- my guess it was to keep frame rate up.

    You should make your own CTF mission or edit the one you were using and remove the script that removes the bodies.


  5. I'm pretty sure I heard AmoredSheep talk about a new armor penetrating system. Obviously there is still hitpoints but it doesn't affect the vehicles as much as before.

    Anyone notice some strange stuff in the armor modeling? I just watched a T34 get brewed up by a 14.5mm cannon (BTR-60) from an oblique side angle. :eek:

    Seems about right for the T-34...

    As the war went on, the T-34 gradually lost the advantage it had at the beginning. By the end of 1943 or 1944, it had become a relatively easy target for German 75***mm armed tanks and anti-tank guns, while hits from 88***mm armed Tigers, anti-aircraft cannons, and PAK-43 anti–tank guns were usually lethal.

    Though I'll admit I have no idea how much the T-34 could stand, but if it could be taken down leathaly by anti aircraft guns, I'm pretty sure it could be taken out by a BTR.


  6. This is quoting Jpinard

    "All in all, for a new release the game is in pretty good shape and no doubt when it's upgraded to match A2 v1.07, adds LMA & x64 we'll be flying

    I'l keep this up-to-date, and if the bold red text (below) is diffcult to read let me know and I'll change it."

    so lets hope it does get updated to ARMA2 speeds :) cus since the patch 1.07 I seem to get a bit more performance.

    Edit: Nvm

    I'm sure we will see the patch any day now!


  7. Hmm, I thought I wrote.... Wait a minute... Yes I did.

    I wasn't talking about the pitch black night, but rather the moonless dusk and dawn when there still is some glow left in the atmosphere. Sun may have set, but it still takes a while to get dark. In Arma2, you couldn't see the ground in front of you even if the sky was glowing bright after sunset.

    Ah sorry Carl, I misread what you wrote! Then I agree totaly!


  8. What completely rocks with OA is the way you no longer need moonlight to see where you thread, as long as there is still some atmospheric glow. Sun has set, there is no moon, but the sky is still slightly blue, causing enough light to make ground details faintly visible, and obviously you're not casting a shadow. In Arma2, ground would now be pitch black and you couldn't see a thing. When sky is black, then naturally the ground is black too. The Arma2 method really put a severe limit on non NVG missions.

    So you've obviously never been out on a moonless night in the country- there was one night when I couldn't even see my own hand in front of me, luckily I had a flashlight.

    Misread what Carl wrote- I agree that if there is a tiny bit of light then you should be able to see a tiny bit as Bolded above.


  9. What difficulty did you have the AI set to? If you have them all defaulted to super soldiers- then that's what you got.

    Try to find a sweet spot by playing with the sliders in the difficulty menu. It's not perfect, but with a game this open and moddable you can't possibly expect perfection.

    People will always complain either of how well or how crappy the AI is at detecting you. BIS is trying to make an AI that is dynamic but one that still makes mistakes. So I think it's a good thing to think about before totaly damning it to hell.


  10. Yeah, I never Pirated OA. I bought from Sprocket but Placebo decided to suspend me because I got an error message trying to run it.

    I don't have FADE activated, my copy is totally legitimate. I don't pirate games.

    Ok Baghdad Bob! (while this is not the place to discuss it) You posted at least one screenshot and reported having preformance issues before the game was even unlocked on Sprocket! -Hence my FADE comment.

    Source: THIS VERY thread! Dated 06-27-2010, 06:10 PM etc before the game wasn't even released or unlocked!**

    Anyone else getting CRAP FPS at lower settings than what you ran ArmA 2 at?

    I would get like 45-60 FPS on ArmA 2. With OA, at lower settings its mid 20's through mid 30's. :(

    Kinda disappointing!

    The new faces are insane! They all look great.

    But FPS is sadly alot worse than ArmA 2. So much for FPS improvments! :(

    http://s3.postimage.org/yCl5J.jpg

    @usmc123- Yeah FPS is alot worse than ArmA 2. Even on Takistan. It seemed smoother on Chernarus.

    **Only a select few in Germany had OA at that point

    I just dont want you giving others the wrong idea, FALSE facts, AND the wrong impressions.

    But I'll still give you the benefit of the doubt! lol And mods ill leave it at that! (Sorry I had to point it out)


  11. Sending the mother on a hunt tomorrow while i'm at school. She is armed with a picture of the case and the name and is instructed to ask the gamestation folks if they have a game called operation arrowhead in stock

    LOL ArmA 2: Operation Motherhood. ''MotherBear to BearCub, we have the package.... but not untill you clean your room'' ;)

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